Player Matchup

Chiron
Chiron
Cornifero
Chiron
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
45W - 61L
1,467 Elo+
Party 3
Nike
Nike
RapidSlothOmega
Nike
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 128L
1,481 Elo+
Party 2
Merlin
Merlin
Wrex__Vakarian
Merlin
Level 145
God Stats
33W - 26L
1,564 SR
Queue Stats
252W - 289L
1,450 Elo+
Solo
Nu Wa
Nu Wa
paullogdias
Nu Wa
Level 87
God Stats
72W - 65L
1,285 SR
Queue Stats
92W - 94L
1,467 Elo+
Party 3
Cabrakan
Cabrakan
sufferer69
Cabrakan
Level 141
God Stats
3W - 3L
1,469 SR
Queue Stats
98W - 99L
1,481 Elo+
Party 2
Team Averages
Level 123
1,464 SR
1,469 Elo+

VS

Team Averages
Level 104
1,495 SR
1,502 Elo+
Bacchus
Bacchus
Darkkplus
Bacchus
Level 86
God Stats
4W - 1L
1,500 SR
Queue Stats
33W - 25L
1,502 Elo+
Party 1
Nu Wa
Nu Wa
Sylerlia
Nu Wa
Level 99
God Stats
8W - 3L
1,500 SR
Queue Stats
15W - 9L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TALA-619
Tsukuyomi
Level 145
God Stats
7W - 9L
1,477 SR
Queue Stats
33W - 33L
1,507 Elo+
Solo
Medusa
Medusa
YingyayOne
Medusa
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 24L
1,502 Elo+
Party 1
Nike
Nike
xRC7x
Nike
Level 64
God Stats
3W - 1L
1,500 SR
Queue Stats
6W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Cornifero
Chiron
16
4 / 4 / 1
10,086
841
9,076
11,069
5,002
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 4 / 3
7,370
614
4,828
9,984
6,973
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
2 / 2 / 5
8,758
730
8,307
8,190
3,361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 2 / 6
7,860
655
6,376
8,073
2,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cabrakan
sufferer69
Cabrakan
14
3 / 4 / 2
8,173
681
6,492
13,275
12,913
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Darkkplus
Bacchus
13
2 / 3 / 8
8,649
721
6,076
10,910
11,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nu Wa
Sylerlia
Nu Wa
17
5 / 1 / 9
10,598
883
12,195
7,385
2,569
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
TALA-619
Tsukuyomi
16
5 / 4 / 5
9,918
827
9,265
13,400
5,460
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Medusa
YingyayOne
Medusa
16
3 / 0 / 5
8,905
742
8,375
6,955
2,619
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nike
xRC7x
Nike
14
1 / 2 / 6
7,840
653
6,574
7,788
5,524
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
49
10
Kills
16
16
Deaths
10
17
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Chiron
Cornifero
Chiron
4
4
1
1.13
W
Bacchus
Darkkplus
Bacchus
2
3
8
2
L
0
4
3
0.38
W
Nu Wa
Sylerlia
Nu Wa
5
1
9
9.5
W
Tsukuyomi
TALA-619
Tsukuyomi
5
4
5
1.88
L
2
2
5
2.25
W
Medusa
YingyayOne
Medusa
3
0
5
5.5
L
1
2
6
2
L
Cabrakan
sufferer69
Cabrakan
3
4
2
1
W
Nike
xRC7x
Nike
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,079
Damage
42,485
50,591
Taken
46,438
30,956
Mitigated
27,175
10,354
Healing
10,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
Cornifero
Chiron
9,076
2,335
1,255
2,296
11,069
5,002
845
3,418
7,626
0
38,722
W
Bacchus
Darkkplus
Bacchus
6,076
314
500
1,426
10,910
11,003
85
3,897
6,707
10,724
0
L
4,828
462
0
400
9,984
6,973
181
5,457
4,481
0
20,986
W
Nu Wa
Sylerlia
Nu Wa
12,195
2,160
959
2,113
7,385
2,569
698
1,921
5,207
44,305
0
W
Tsukuyomi
TALA-619
Tsukuyomi
9,265
2,827
881
3,938
13,400
5,460
392
7,644
5,463
0
40,020
L
8,307
470
0
2,415
8,190
3,361
0
2,793
5,372
40,792
0
W
Medusa
YingyayOne
Medusa
8,375
3,087
0
329
6,955
2,619
324
3,608
3,206
0
36,370
L
6,376
1,945
699
549
8,073
2,707
315
2,119
5,879
18,682
0
L
Cabrakan
sufferer69
Cabrakan
6,492
483
0
2,740
13,275
12,913
108
4,528
8,675
15,435
0
W
Nike
xRC7x
Nike
6,574
641
0
158
7,788
5,524
94
3,660
3,975
0
15,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,247
Gold Earned
45,910
272
Minions Killed
259
5
Camps Cleared
8
1,006,134
Distance Traveled
1,106,521
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
10,086
841
82
7
1
171,172
1
W
Bacchus
8,649
721
10
1
1
226,662
4
L
Nike
7,370
614
38
3
1
224,400
2
W
Nu Wa
10,598
883
80
7
2
203,432
3
W
Tsukuyomi
9,918
827
68
6
3
232,743
2
L
Merlin
8,758
730
97
8
1
201,572
3
W
Medusa
8,905
742
81
7
1
235,990
1
L
Nu Wa
7,860
655
34
3
0
196,029
2
L
Cabrakan
8,173
681
21
2
2
212,961
5
W
Nike
7,840
653
20
2
1
207,694
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role