Player Matchup

Khepri
Khepri
PxCAT
Khepri
Level 127
God Stats
15W - 9L
1,500 SR
Queue Stats
238W - 260L
1,346 Elo+
Party 1
Freya
Freya
Rocky7540
Freya
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
181W - 170L
1,657 Elo+
Party 1
Arachne
Arachne
Sir462FB
Arachne
Level 120
God Stats
41W - 24L
1,365 SR
Queue Stats
233W - 260L
1,338 Elo+
Party 1
Bellona
Bellona
Zazul86
Bellona
Level 67
God Stats
26W - 17L
1,707 SR
Queue Stats
49W - 57L
1,515 Elo+
Party 1
Hachiman
Hachiman
Zxyam
Hachiman
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 10L
1,682 Elo+
Party 1
Team Averages
Level 104
1,515 SR
1,508 Elo+

VS

Team Averages
Level 112
1,367 SR
1,484 Elo+
Ra
Ra
AirRoar404
Ra
Level 126
God Stats
7W - 4L
1,421 SR
Queue Stats
313W - 280L
1,600 Elo+
Solo
Thor
Thor
GlueGunStanley
Thor
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
189W - 176L
1,616 Elo+
Solo
Apollo
Apollo
JSlice1
Apollo
Level 124
God Stats
0W - 3L
1,334 SR
Queue Stats
116W - 99L
1,184 Elo+
Solo
Cerberus
Cerberus
SGalaxii
Cerberus
Level 85
God Stats
1W - 3L
1,285 SR
Queue Stats
54W - 58L
1,489 Elo+
Party 2
Erlang Shen
Erlang Shen
TheeNortherner
Erlang Shen
Level 103
God Stats
1W - 2L
1,296 SR
Queue Stats
26W - 24L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
PxCAT
Khepri
13
1 / 3 / 9
8,102
506
4,222
8,326
7,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Freya
Rocky7540
Freya
16
8 / 1 / 3
9,964
623
12,449
13,873
5,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Arachne
Sir462FB
Arachne
14
2 / 0 / 5
8,381
524
3,743
8,796
5,503
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bellona
Zazul86
Bellona
16
4 / 2 / 1
9,428
589
12,781
14,259
11,300
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hachiman
Zxyam
Hachiman
17
3 / 0 / 1
9,799
612
8,931
7,529
2,741
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 1
8,051
503
9,503
10,968
4,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

13
2 / 3 / 2
7,862
491
3,712
8,491
5,267
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Apollo
JSlice1
Apollo
15
1 / 1 / 1
8,436
527
3,544
10,222
3,558
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
SGalaxii
Cerberus
12
0 / 3 / 3
7,374
461
5,006
12,411
10,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Erlang Shen
TheeNortherner
Erlang Shen
15
2 / 4 / 0
8,573
536
10,968
16,251
14,274
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
13
18
Kills
6
6
Deaths
18
19
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
7
1
0.21
L
2
3
2
1
L
Apollo
JSlice1
Apollo
1
1
1
1.5
W
Khepri
PxCAT
Khepri
1
3
9
1.83
W
Freya
Rocky7540
Freya
8
1
3
9.5
L
Cerberus
SGalaxii
Cerberus
0
3
3
0.5
W
Arachne
Sir462FB
Arachne
2
0
5
4.5
L
Erlang Shen
TheeNortherner
Erlang Shen
2
4
0
0.5
W
Bellona
Zazul86
Bellona
4
2
1
2.25
W
Hachiman
Zxyam
Hachiman
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,126
Damage
32,733
52,783
Taken
58,343
32,408
Mitigated
38,291
23,229
Healing
18,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,503
729
416
4,051
10,968
4,591
0
7,153
3,815
56,603
0
L
3,712
759
0
168
8,491
5,267
0
1,662
6,829
3,434
40,745
L
Apollo
JSlice1
Apollo
3,544
2,974
0
5,114
10,222
3,558
0
1,530
8,692
0
58,326
W
Khepri
PxCAT
Khepri
4,222
99
0
1,226
8,326
7,643
0
2,723
5,561
27,373
0
W
Freya
Rocky7540
Freya
12,449
3,876
0
9,431
13,873
5,221
330
7,099
6,376
54,014
0
L
Cerberus
SGalaxii
Cerberus
5,006
631
0
2,890
12,411
10,601
0
4,307
8,104
34,200
0
W
Arachne
Sir462FB
Arachne
3,743
2,207
0
1,996
8,796
5,503
0
3,098
5,583
10,104
47,957
L
Erlang Shen
TheeNortherner
Erlang Shen
10,968
5,333
0
5,540
16,251
14,274
0
2,265
13,986
5,707
51,418
W
Bellona
Zazul86
Bellona
12,781
6,725
0
4,580
14,259
11,300
202
1,020
13,239
0
55,028
W
Hachiman
Zxyam
Hachiman
8,931
5,785
0
5,996
7,529
2,741
776
1,059
6,458
0
77,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,674
Gold Earned
40,296
518
Minions Killed
538
0
Camps Cleared
0
1,673,920
Distance Traveled
1,584,269
19
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,051
503
124
8
0
296,947
2
L
Thor
7,862
491
83
5
0
322,316
7
L
Apollo
8,436
527
133
8
0
309,608
5
W
Khepri
8,102
506
38
2
0
344,759
6
W
Freya
9,964
623
100
6
0
323,383
0
L
Cerberus
7,374
461
70
4
0
327,553
5
W
Arachne
8,381
524
102
6
0
394,118
6
L
Erlang Shen
8,573
536
128
8
0
327,845
4
W
Bellona
9,428
589
122
8
0
313,175
3
W
Hachiman
9,799
612
156
10
0
298,485
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role