Player Matchup

Guan Yu
Guan Yu
Silver II
AlexAmor
Guan Yu
Silver II
Level 122
God Stats
2W - 4L
1,527 SR
Queue Stats
81W - 83L
1,459 MMR
Solo
Serqet
Serqet
Bronze III
Kootts
Serqet
Bronze III
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Silver II
SéventyOne
Janus
Silver II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Bronze III
iiliths
Danzaburou
Bronze III
Level 34
God Stats
0W - 1L
1,535 SR
Queue Stats
2W - 14L
1,462 MMR
Solo
Sobek
Sobek
Silver II
ÉlBicho
Sobek
Silver II
Level 129
God Stats
1W - 2L
1,715 SR
Queue Stats
16W - 9L
1,459 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 114
1,555 SR
1,476 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 138
1,484 SR
1,468 MMR
Cu Chulainn
Cu Chulainn
Silver II
AEROII
Cu Chulainn
Silver II
Level 155
God Stats
5W - 6L
1,500 SR
Queue Stats
256W - 253L
1,467 MMR
Solo
Rama
Rama
Bronze III
Blakë
Rama
Bronze III
Level 140
God Stats
3W - 6L
1,200 SR
Queue Stats
38W - 33L
1,457 MMR
Solo
Bacchus
Bacchus
Silver II
PHUCKTHECOWBOYS
Bacchus
Silver II
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,460 MMR
Solo
Ne Zha
Ne Zha
Silver I
TheGrim182
Ne Zha
Silver I
Level 148
God Stats
5W - 3L
1,721 SR
Queue Stats
55W - 64L
1,456 MMR
Solo
Raijin
Raijin
Bronze III
WildStorm23
Raijin
Bronze III
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AlexAmor
Guan Yu
10
0 / 2 / 1
5,321
443
2,978
9,494
6,344
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Serqet
Kootts
Serqet
9
2 / 2 / 1
5,781
482
2,506
7,738
2,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
0 / 2 / 1
6,565
547
2,092
6,339
2,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
iiliths
Danzaburou
10
2 / 5 / 1
6,408
534
4,243
8,446
2,386
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sobek
ÉlBicho
Sobek
9
1 / 2 / 3
5,939
495
5,440
10,513
5,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
NemesisNu WaFenrirSetCthulhu

VS

Bans
ApolloAwilixMercuryThanatosTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AEROII
Cu Chulainn
13
4 / 0 / 3
7,261
605
8,830
7,851
5,505
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rama
Blakë
Rama
12
4 / 0 / 4
6,976
581
8,163
6,038
1,795
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
2 / 4 / 5
6,054
505
5,334
8,003
4,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ne Zha
TheGrim182
Ne Zha
12
2 / 0 / 7
6,719
560
4,740
7,113
2,077
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Raijin
12
1 / 1 / 3
7,032
586
3,554
4,357
1,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
35
5
Kills
13
13
Deaths
5
7
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
AEROII
Cu Chulainn
4
0
3
5.5
L
Guan Yu
AlexAmor
Guan Yu
0
2
1
0.25
W
Rama
Blakë
Rama
4
0
4
6
L
Serqet
Kootts
Serqet
2
2
1
1.25
W
2
4
5
1.13
L
0
2
1
0.25
W
Ne Zha
TheGrim182
Ne Zha
2
0
7
5.5
W
Raijin
1
1
3
2.5
L
Danzaburou
iiliths
Danzaburou
2
5
1
0.5
L
Sobek
ÉlBicho
Sobek
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,259
Damage
30,621
42,530
Taken
33,362
18,287
Mitigated
15,806
13,632
Healing
13,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
AEROII
Cu Chulainn
8,830
1,538
0
4,192
7,851
5,505
120
305
7,238
2,317
41,512
L
Guan Yu
AlexAmor
Guan Yu
2,978
234
240
3,680
9,494
6,344
0
226
9,268
0
23,821
W
Rama
Blakë
Rama
8,163
6,933
0
4,004
6,038
1,795
170
1,390
4,648
0
41,559
L
Serqet
Kootts
Serqet
2,506
260
0
2,053
7,738
2,230
0
1,161
6,577
0
23,986
W
5,334
774
0
2,178
8,003
4,988
0
2,853
5,141
13,312
0
L
2,092
176
0
1,146
6,339
2,102
0
2,365
3,974
47,984
0
W
Ne Zha
TheGrim182
Ne Zha
4,740
561
0
2,968
7,113
2,077
238
1,026
5,692
0
37,204
W
Raijin
3,554
311
0
500
4,357
1,441
153
1,795
2,448
45,838
0
L
Danzaburou
iiliths
Danzaburou
4,243
1,820
0
2,093
8,446
2,386
0
1,813
6,633
0
31,292
L
Sobek
ÉlBicho
Sobek
5,440
667
0
4,420
10,513
5,225
0
3,576
6,937
16,981
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,014
Gold Earned
34,042
299
Minions Killed
360
0
Camps Cleared
0
1,149,273
Distance Traveled
1,208,036
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
7,261
605
74
6
0
253,026
2
L
Guan Yu
5,321
443
54
5
0
229,326
3
W
Rama
6,976
581
92
8
0
209,374
0
L
Serqet
5,781
482
63
5
0
268,547
3
W
Bacchus
6,054
505
8
1
0
257,589
6
L
Janus
6,565
547
105
9
0
238,327
3
W
Ne Zha
6,719
560
79
7
0
269,107
7
W
Raijin
7,032
586
107
9
0
218,940
3
L
Danzaburou
6,408
534
65
5
0
186,600
1
L
Sobek
5,939
495
12
1
0
226,473
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role