Player Matchup

Bellona
Bellona
AnimeArmpits
Bellona
Level 80
God Stats
1W - 2L
1,273 SR
Queue Stats
4W - 5L
1,279 Elo+
Party 2
Skadi
Skadi
Jesslyn26
Skadi
Level 40
God Stats
2W - 1L
1,518 SR
Queue Stats
4W - 2L
1,605 Elo+
Party 2
Nemesis
Nemesis
PoopyDiaperHead-
Nemesis
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 12L
1,456 Elo+
Party 2
Baron Samedi
Baron Samedi
S__A___N____S
Baron Samedi
Level 84
God Stats
3W - 1L
1,500 SR
Queue Stats
15W - 13L
1,820 Elo+
Party 2
Athena
Athena
chad-pianoman
Athena
Level 65
God Stats
4W - 4L
1,500 SR
Queue Stats
21W - 22L
1,680 Elo+
Party 2
Team Averages
Level 74
1,458 SR
1,568 Elo+

VS

Team Averages
Level 93
1,632 SR
1,777 Elo+
Scylla
Scylla
Akajake_8
Scylla
Level 100
God Stats
1W - 2L
1,540 SR
Queue Stats
9W - 9L
1,900 Elo+
Party 1
Sylvanus
Sylvanus
Almighty_Jacee
Sylvanus
Level 108
God Stats
0W - 3L
1,500 SR
Queue Stats
18W - 24L
1,803 Elo+
Party 1
Sun Wukong
Sun Wukong
KING-SPIRIT633
Sun Wukong
Level 113
God Stats
0W - 2L
1,715 SR
Queue Stats
9W - 13L
1,666 Elo+
Party 1
Nemesis
Nemesis
Sellout-_LUCCI
Nemesis
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,845 Elo+
Party 1
Susano
Susano
TwitchLoyaltyBlu
Susano
Level 122
God Stats
0W - 1L
1,907 SR
Queue Stats
20W - 25L
1,673 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AnimeArmpits
Bellona
20
10 / 1 / 0
13,286
633
19,951
16,313
18,953
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Skadi
Jesslyn26
Skadi
15
2 / 5 / 6
9,481
451
11,142
12,484
5,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
4 / 3 / 5
10,564
503
8,999
15,619
6,689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
S__A___N____S
Baron Samedi
18
7 / 4 / 5
11,430
544
9,374
13,291
6,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 2 / 12
9,710
462
5,525
14,361
12,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Akajake_8
Scylla
18
5 / 5 / 4
10,865
517
11,843
10,637
3,820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
14
1 / 4 / 4
8,701
414
11,267
15,278
11,912
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
KING-SPIRIT633
Sun Wukong
14
1 / 6 / 2
8,957
427
7,167
15,908
19,091
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
3 / 5 / 1
8,464
403
4,266
15,845
5,918
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
5 / 4 / 5
10,352
493
9,249
16,520
7,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
31
24
Kills
15
15
Deaths
24
28
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Scylla
Akajake_8
Scylla
5
5
4
1.4
L
Sylvanus
1
4
4
0.75
W
Bellona
AnimeArmpits
Bellona
10
1
0
10
W
Skadi
Jesslyn26
Skadi
2
5
6
1
L
Sun Wukong
KING-SPIRIT633
Sun Wukong
1
6
2
0.33
W
4
3
5
2.17
W
Baron Samedi
S__A___N____S
Baron Samedi
7
4
5
2.38
L
3
5
1
0.7
L
5
4
5
1.88
W
1
2
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,991
Damage
43,792
72,068
Taken
74,188
49,723
Mitigated
47,757
18,839
Healing
20,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Akajake_8
Scylla
11,843
796
0
2,109
10,637
3,820
0
2,418
7,985
77,208
0
L
Sylvanus
11,267
3,481
3,040
5,047
15,278
11,912
360
5,106
10,066
52,030
0
W
Bellona
AnimeArmpits
Bellona
19,951
10,747
0
2,404
16,313
18,953
1,757
2,192
13,649
6,931
96,111
W
Skadi
Jesslyn26
Skadi
11,142
6,524
0
2,772
12,484
5,145
1,365
6,088
6,368
0
46,935
L
Sun Wukong
KING-SPIRIT633
Sun Wukong
7,167
1,581
0
2,216
15,908
19,091
1,527
1,483
14,363
0
40,541
W
8,999
3,317
0
5,390
15,619
6,689
670
3,581
11,793
0
68,863
W
Baron Samedi
S__A___N____S
Baron Samedi
9,374
935
1,506
4,789
13,291
6,031
1,005
3,448
9,615
68,392
0
L
4,266
1,383
0
1,731
15,845
5,918
868
4,201
11,576
0
35,347
L
9,249
1,230
975
5,582
16,520
7,016
0
2,267
14,096
0
52,528
W
5,525
1,657
0
1,978
14,361
12,905
179
7,223
6,992
20,269
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,471
Gold Earned
47,339
533
Minions Killed
481
0
Camps Cleared
0
1,971,667
Distance Traveled
1,873,373
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,865
517
141
7
0
368,142
0
L
Sylvanus
8,701
414
98
5
0
265,806
2
W
Bellona
13,286
633
200
10
0
417,032
2
W
Skadi
9,481
451
85
4
0
306,592
0
L
Sun Wukong
8,957
427
82
4
0
393,921
0
W
Nemesis
10,564
503
100
5
0
445,232
1
W
Baron Samedi
11,430
544
117
6
0
377,672
5
L
Nemesis
8,464
403
64
3
0
410,577
0
L
Susano
10,352
493
96
5
0
434,927
0
W
Athena
9,710
462
31
1
0
425,139
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role