Player Matchup

Bellona
Bellona
Kitoogle
Bellona
Level 160
God Stats
4W - 0L
1,715 SR
Queue Stats
236W - 192L
1,639 Elo+
Solo
Medusa
Medusa
Vibez0P
Medusa
Level 82
God Stats
2W - 1L
1,500 SR
Queue Stats
40W - 42L
1,402 Elo+
Solo
Poseidon
Poseidon
getSmitey
Poseidon
Level 127
God Stats
5W - 10L
1,325 SR
Queue Stats
163W - 157L
1,296 Elo+
Solo
Bakasura
Bakasura
iflaz
Bakasura
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
vici429
Ares
Level 148
God Stats
13W - 10L
1,517 SR
Queue Stats
48W - 37L
1,576 Elo+
Solo
Team Averages
Level 124
1,512 SR
1,483 Elo+

VS

Team Averages
Level 126
1,629 SR
1,575 Elo+
Medusa
Medusa
Braithrean2
Medusa
Level 123
God Stats
6W - 8L
1,715 SR
Queue Stats
286W - 255L
1,676 Elo+
Party 1
Ao Kuang
Ao Kuang
Evolugeon
Ao Kuang
Level 157
God Stats
6W - 4L
1,798 SR
Queue Stats
251W - 245L
1,645 Elo+
Solo
Artio
Artio
HollowedWolf
Artio
Level 142
God Stats
2W - 7L
1,500 SR
Queue Stats
449W - 429L
1,728 Elo+
Party 1
Cu Chulainn
Cu Chulainn
ImSoBadBangBang
Cu Chulainn
Level 52
God Stats
19W - 15L
1,597 SR
Queue Stats
413W - 422L
1,555 Elo+
Solo
Danzaburou
Danzaburou
Zemar12
Danzaburou
Level 157
God Stats
7W - 4L
1,534 SR
Queue Stats
120W - 117L
1,271 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Kitoogle
Bellona
20
8 / 2 / 2
13,116
656
19,908
17,543
22,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
Vibez0P
Medusa
18
6 / 2 / 6
11,388
569
17,095
14,097
6,628
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Poseidon
getSmitey
Poseidon
18
3 / 3 / 2
11,496
575
10,849
9,073
3,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bakasura
iflaz
Bakasura
15
2 / 5 / 4
9,695
485
4,829
16,185
6,393
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ares
vici429
Ares
16
3 / 2 / 10
10,384
519
11,797
17,409
16,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
3 / 5 / 2
8,930
447
12,626
14,768
5,657
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ao Kuang
Evolugeon
Ao Kuang
16
3 / 4 / 3
9,648
482
7,585
17,223
6,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
1 / 7 / 3
8,777
439
7,280
23,354
13,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cu Chulainn
ImSoBadBangBang
Cu Chulainn
15
1 / 4 / 1
8,475
424
4,951
13,571
10,553
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
Zemar12
Danzaburou
18
5 / 2 / 3
11,419
571
13,217
15,421
7,543
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
25
22
Kills
13
14
Deaths
22
24
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Medusa
3
5
2
0.8
L
Ao Kuang
Evolugeon
Ao Kuang
3
4
3
1.13
L
1
7
3
0.36
L
Cu Chulainn
ImSoBadBangBang
Cu Chulainn
1
4
1
0.38
W
Bellona
Kitoogle
Bellona
8
2
2
4.5
W
Medusa
Vibez0P
Medusa
6
2
6
4.5
L
Danzaburou
Zemar12
Danzaburou
5
2
3
3.25
W
Poseidon
getSmitey
Poseidon
3
3
2
1.33
W
Bakasura
iflaz
Bakasura
2
5
4
0.8
W
Ares
vici429
Ares
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,478
Damage
45,659
74,307
Taken
84,337
55,054
Mitigated
43,432
24,241
Healing
28,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
12,626
5,795
0
4,732
14,768
5,657
364
3,405
11,041
0
55,768
L
Ao Kuang
Evolugeon
Ao Kuang
7,585
694
0
7,650
17,223
6,316
0
4,152
12,921
50,243
0
L
7,280
1,116
608
6,601
23,354
13,363
0
8,510
14,816
30,408
0
L
Cu Chulainn
ImSoBadBangBang
Cu Chulainn
4,951
1,372
0
3,287
13,571
10,553
0
2,462
11,090
3,175
43,659
W
Bellona
Kitoogle
Bellona
19,908
8,644
0
6,113
17,543
22,678
782
2,707
14,836
15,839
86,594
W
Medusa
Vibez0P
Medusa
17,095
8,708
0
7,087
14,097
6,628
3,156
3,717
10,380
0
83,517
L
Danzaburou
Zemar12
Danzaburou
13,217
4,416
0
5,238
15,421
7,543
254
6,373
8,570
0
88,602
W
Poseidon
getSmitey
Poseidon
10,849
1,458
0
1,438
9,073
3,259
1,432
733
8,340
81,271
0
W
Bakasura
iflaz
Bakasura
4,829
3,775
0
7,157
16,185
6,393
1,193
1,960
14,225
0
34,511
W
Ares
vici429
Ares
11,797
600
0
2,446
17,409
16,096
205
6,010
11,399
32,807
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,079
Gold Earned
47,249
589
Minions Killed
475
0
Camps Cleared
0
1,946,566
Distance Traveled
1,913,334
20
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,930
447
89
4
0
331,627
4
L
Ao Kuang
9,648
482
98
5
0
425,230
0
L
Artio
8,777
439
28
1
0
358,344
1
L
Cu Chulainn
8,475
424
91
5
0
397,071
6
W
Bellona
13,116
656
172
9
0
409,026
3
W
Medusa
11,388
569
125
6
0
348,491
3
L
Danzaburou
11,419
571
169
8
0
401,062
5
W
Poseidon
11,496
575
175
9
0
405,207
3
W
Bakasura
9,695
485
81
4
0
395,877
8
W
Ares
10,384
519
36
2
0
387,965
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role