Player Matchup

Artemis
Artemis
Gold II
Aerøndight
Artemis
Gold II
Level 140
God Stats
4W - 1L
1,500 SR
Queue Stats
198W - 182L
1,585 MMR
Party 1
Nu Wa
Nu Wa
Silver I
BACKWOODSELFIE
Nu Wa
Silver I
Level 146
God Stats
3W - 5L
1,723 SR
Queue Stats
12W - 12L
1,633 MMR
Solo
Sylvanus
Sylvanus
Gold V
DJduhRebel
Sylvanus
Gold V
Level 140
God Stats
2W - 0L
1,500 SR
Queue Stats
539W - 508L
1,629 MMR
Solo
Chaac
Chaac
Gold I
KG1999
Chaac
Gold I
Level 133
God Stats
11W - 8L
1,777 SR
Queue Stats
189W - 174L
1,674 MMR
Party 1
Loki
Loki
Gold III
nVJohnny
Loki
Gold III
Level 119
God Stats
4W - 6L
1,697 SR
Queue Stats
93W - 84L
1,628 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 136
1,640 SR
1,630 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 127
1,581 SR
1,630 MMR
Discordia
Discordia
Silver I
Batman201091
Discordia
Silver I
Level 160
God Stats
37W - 31L
1,708 SR
Queue Stats
188W - 170L
1,633 MMR
Party 2
Yemoja
Yemoja
Gold IV
ExoticReacon
Yemoja
Gold IV
Level 126
God Stats
1W - 6L
1,500 SR
Queue Stats
306W - 311L
1,623 MMR
Solo
Fenrir
Fenrir
Gold II
GodMagmaBullet
Fenrir
Gold II
Level 124
God Stats
18W - 26L
1,697 SR
Queue Stats
416W - 402L
1,628 MMR
Solo
Cupid
Cupid
Gold IV
TouhyJoe7
Cupid
Gold IV
Level 158
God Stats
8W - 6L
1,500 SR
Queue Stats
395W - 381L
1,643 MMR
Party 2
Sun Wukong
Sun Wukong
Gold IV
TroysOnPC
Sun Wukong
Gold IV
Level 67
God Stats
2W - 2L
1,500 SR
Queue Stats
339W - 329L
1,623 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Aerøndight
Artemis
20
7 / 2 / 3
16,643
640
21,278
19,295
9,215
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
5 / 1 / 9
14,913
574
19,119
12,723
5,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sylvanus
DJduhRebel
Sylvanus
17
0 / 1 / 8
11,871
457
5,968
19,381
16,837
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Chaac
KG1999
Chaac
20
1 / 1 / 10
14,449
556
18,913
32,191
49,672
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Loki
20
11 / 0 / 1
16,471
634
14,251
15,598
7,017
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
NemesisTsukuyomiSetDanzaburouCthulhu

VS

Bans
Cu ChulainnApolloAthenaBakasuraGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Batman201091
Discordia
19
0 / 3 / 2
11,842
455
18,922
13,341
5,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
14
0 / 5 / 0
9,652
371
4,513
18,187
12,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

19
2 / 5 / 1
11,724
451
5,286
22,773
10,197
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cupid
TouhyJoe7
Cupid
20
3 / 6 / 0
13,040
502
10,483
23,692
10,114
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
TroysOnPC
Sun Wukong
20
0 / 5 / 1
12,640
486
19,677
29,388
34,419
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
9
24
Kills
5
5
Deaths
24
31
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Artemis
Aerøndight
Artemis
7
2
3
4.25
W
5
1
9
9.5
L
Discordia
Batman201091
Discordia
0
3
2
0.33
W
Sylvanus
DJduhRebel
Sylvanus
0
1
8
4
L
Yemoja
0
5
0
0
L
2
5
1
0.5
W
Chaac
KG1999
Chaac
1
1
10
6
L
Cupid
TouhyJoe7
Cupid
3
6
0
0.5
L
Sun Wukong
TroysOnPC
Sun Wukong
0
5
1
0.1
W
Loki
11
0
1
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,529
Damage
58,881
99,188
Taken
107,381
88,007
Mitigated
72,440
51,426
Healing
39,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Aerøndight
Artemis
21,278
9,641
0
12,194
19,295
9,215
7,139
3,374
15,788
0
138,667
W
19,119
2,718
0
1,707
12,723
5,266
2,066
6,482
5,682
116,733
0
L
Discordia
Batman201091
Discordia
18,922
127
152
2,764
13,341
5,124
0
4,744
8,572
102,829
0
W
Sylvanus
DJduhRebel
Sylvanus
5,968
1,732
3,451
6,157
19,381
16,837
753
8,961
9,805
50,407
0
L
Yemoja
4,513
1,022
1,345
4,254
18,187
12,586
0
9,155
8,572
33,084
0
L
5,286
1,343
0
9,688
22,773
10,197
0
5,455
17,103
0
97,414
W
Chaac
KG1999
Chaac
18,913
3,847
0
20,025
32,191
49,672
1,538
3,116
28,041
2,176
100,581
L
Cupid
TouhyJoe7
Cupid
10,483
5,673
275
7,526
23,692
10,114
1,562
3,438
20,198
0
108,600
L
Sun Wukong
TroysOnPC
Sun Wukong
19,677
5,123
0
13,788
29,388
34,419
478
3,346
25,147
0
104,700
W
Loki
14,251
3,321
0
7,892
15,598
7,017
42
2,619
12,683
0
131,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,347
Gold Earned
58,898
850
Minions Killed
795
0
Camps Cleared
0
2,500,575
Distance Traveled
2,302,477
31
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
16,643
640
196
8
0
456,851
9
W
Nu Wa
14,913
574
184
7
0
492,307
3
L
Discordia
11,842
455
186
7
0
471,576
6
W
Sylvanus
11,871
457
87
3
0
444,703
11
L
Yemoja
9,652
371
50
2
0
457,781
6
L
Fenrir
11,724
451
151
6
0
506,777
2
W
Chaac
14,449
556
174
7
0
484,899
5
L
Cupid
13,040
502
202
8
0
403,783
4
L
Sun Wukong
12,640
486
206
8
0
462,560
3
W
Loki
16,471
634
209
8
0
621,815
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role