Player Matchup

Olorun
Olorun
cacadepaloma16
Olorun
Level 23
God Stats
3W - 0L
1,500 SR
Queue Stats
7W - 8L
1,332 Elo+
Party 2
Nemesis
Nemesis
muche
Nemesis
Level 29
God Stats
4W - 10L
1,775 SR
Queue Stats
365W - 322L
1,357 Elo+
Solo
Erlang Shen
Erlang Shen
nachoviar75
Erlang Shen
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,593 Elo+
Party 2
Team Averages
Level 26
1,592 SR
1,428 Elo+

VS

Team Averages
Level 26
1,765 SR
1,522 Elo+
Ymir
Ymir
JanDAK
Ymir
Level 26
God Stats
3W - 4L
1,900 SR
Queue Stats
55W - 35L
1,609 Elo+
Party 1
Ra
Ra
PiltzKopf666
Ra
Level 4
God Stats
0W - 1L
1,815 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Izanami
Izanami
Tha-Bundy
Izanami
Level 48
God Stats
14W - 14L
1,579 SR
Queue Stats
204W - 247L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
12 / 5 / 12
14,263
839
19,641
14,322
5,422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nemesis
muche
Nemesis
14
6 / 5 / 13
12,208
718
11,283
14,736
5,681
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Erlang Shen
nachoviar75
Erlang Shen
17
10 / 9 / 16
14,404
847
17,650
20,536
16,465
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
JanDAK
Ymir
15
8 / 7 / 7
12,794
753
15,447
24,103
25,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
0 / 13 / 12
10,195
600
8,401
14,522
4,739
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
Tha-Bundy
Izanami
18
11 / 8 / 5
14,397
847
15,038
19,624
7,866
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
43
28
Kills
19
19
Deaths
28
41
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ymir
JanDAK
Ymir
8
7
7
1.64
L
0
13
12
0.46
L
Izanami
Tha-Bundy
Izanami
11
8
5
1.69
W
12
5
12
3.6
W
Nemesis
muche
Nemesis
6
5
13
2.5
W
Erlang Shen
nachoviar75
Erlang Shen
10
9
16
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,574
Damage
38,886
49,594
Taken
58,249
27,568
Mitigated
38,373
9,102
Healing
12,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
JanDAK
Ymir
15,447
2,675
831
5,001
24,103
25,768
340
10,786
12,962
38,832
0
L
8,401
985
805
847
14,522
4,739
109
3,637
10,795
18,202
0
L
Izanami
Tha-Bundy
Izanami
15,038
12,501
0
4,690
19,624
7,866
938
6,220
13,096
0
70,295
W
19,641
12,621
225
4,348
14,322
5,422
1,633
5,463
8,719
48,637
0
W
Nemesis
muche
Nemesis
11,283
4,488
0
949
14,736
5,681
329
8,149
6,299
0
38,816
W
Erlang Shen
nachoviar75
Erlang Shen
17,650
8,388
0
3,580
20,536
16,465
975
9,551
10,693
4,821
54,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,875
Gold Earned
37,386
182
Minions Killed
158
0
Camps Cleared
0
898,621
Distance Traveled
737,855
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
12,794
753
44
3
0
268,058
1
L
Ra
10,195
600
15
1
0
227,370
0
L
Izanami
14,397
847
99
6
0
242,427
3
W
Olorun
14,263
839
70
4
0
261,896
3
W
Nemesis
12,208
718
61
4
0
343,544
1
W
Erlang Shen
14,404
847
51
3
0
293,181
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role