Player Matchup

Odin
Odin
 
Odin
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
DaFoulestMuffin
Ymir
Level 12
God Stats
3W - 1L
1,688 SR
Queue Stats
3W - 4L
1,727 Elo+
Solo
Erlang Shen
Erlang Shen
Darkest Ways
Erlang Shen
Level 17
God Stats
2W - 1L
1,277 SR
Queue Stats
7W - 6L
1,451 Elo+
Solo
Danzaburou
Danzaburou
Samaelxxx
Danzaburou
Level 26
God Stats
29W - 14L
1,500 SR
Queue Stats
265W - 231L
1,548 Elo+
Solo
Kukulkan
Kukulkan
efrain7144
Kukulkan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,684 Elo+
Solo
Team Averages
Level 13
1,493 SR
1,582 Elo+

VS

Team Averages
Level 24
1,475 SR
1,591 Elo+
Kukulkan
Kukulkan
EL-GU1Z4R
Kukulkan
Level 25
God Stats
8W - 11L
1,661 SR
Queue Stats
20W - 27L
1,570 Elo+
Solo
Artemis
Artemis
HahaHeadshot4u
Artemis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 19L
1,823 Elo+
Solo
Fenrir
Fenrir
Jansen3021
Fenrir
Level 29
God Stats
2W - 5L
1,283 SR
Queue Stats
35W - 46L
1,583 Elo+
Solo
The Morrigan
The Morrigan
XenoHerK
The Morrigan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Neith
Neith
rem123rich
Neith
Level 29
God Stats
20W - 57L
1,432 SR
Queue Stats
23W - 67L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
12
0 / 7 / 4
9,467
412
666
16,876
12,017
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
3 / 7 / 15
12,809
557
5,489
21,862
26,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Erlang Shen
Darkest Ways
Erlang Shen
20
13 / 1 / 3
16,428
714
20,437
24,527
17,791
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Danzaburou
Samaelxxx
Danzaburou
20
19 / 3 / 7
15,638
680
23,928
23,724
10,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Kukulkan
efrain7144
Kukulkan
13
2 / 7 / 4
10,662
464
2,015
11,043
3,712
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
EL-GU1Z4R
Kukulkan
17
8 / 5 / 3
11,682
508
14,606
11,416
4,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

16
2 / 9 / 1
10,586
460
5,863
14,755
4,086
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
Jansen3021
Fenrir
20
6 / 4 / 6
13,248
576
13,757
23,635
10,945
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

The Morrigan
XenoHerK
The Morrigan
14
2 / 9 / 4
9,513
414
4,582
8,676
2,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
13
4 / 10 / 4
9,673
421
5,571
12,090
3,740
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
40
37
Kills
22
25
Deaths
37
33
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
0
7
4
0.29
W
3
7
15
1.5
W
Erlang Shen
Darkest Ways
Erlang Shen
13
1
3
14.5
L
Kukulkan
EL-GU1Z4R
Kukulkan
8
5
3
1.9
L
2
9
1
0.28
L
Fenrir
Jansen3021
Fenrir
6
4
6
2.25
W
Danzaburou
Samaelxxx
Danzaburou
19
3
7
7.5
L
The Morrigan
XenoHerK
The Morrigan
2
9
4
0.44
W
Kukulkan
efrain7144
Kukulkan
2
7
4
0.57
L
Neith
4
10
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,535
Damage
44,379
98,032
Taken
70,572
70,455
Mitigated
26,273
29,553
Healing
8,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
666
195
0
96
16,876
12,017
0
1,919
14,825
0
28,508
W
5,489
646
0
1,035
21,862
26,157
207
6,934
14,696
36,058
0
W
Erlang Shen
Darkest Ways
Erlang Shen
20,437
11,954
0
14,228
24,527
17,791
3,944
3,484
20,614
0
153,921
L
Kukulkan
EL-GU1Z4R
Kukulkan
14,606
2,206
0
882
11,416
4,842
1,001
1,541
9,689
79,951
0
L
5,863
2,985
0
0
14,755
4,086
4,362
758
13,972
0
48,883
L
Fenrir
Jansen3021
Fenrir
13,757
5,065
0
7,097
23,635
10,945
369
323
23,237
0
108,716
W
Danzaburou
Samaelxxx
Danzaburou
23,928
9,678
0
12,115
23,724
10,778
6,722
4,476
19,162
0
123,102
L
The Morrigan
XenoHerK
The Morrigan
4,582
1,152
0
0
8,676
2,660
723
1,973
6,584
27,448
0
W
Kukulkan
efrain7144
Kukulkan
2,015
475
0
2,079
11,043
3,712
0
2,098
8,887
24,866
0
L
Neith
5,571
3,226
0
228
12,090
3,740
420
2,909
9,181
0
35,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,004
Gold Earned
54,702
490
Minions Killed
514
0
Camps Cleared
0
1,827,135
Distance Traveled
1,739,404
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,467
412
28
1
0
315,426
2
W
Ymir
12,809
557
44
2
0
376,526
5
W
Erlang Shen
16,428
714
217
9
0
460,349
4
L
Kukulkan
11,682
508
128
6
0
351,375
4
L
Artemis
10,586
460
103
4
0
327,282
0
L
Fenrir
13,248
576
185
8
0
426,125
1
W
Danzaburou
15,638
680
168
7
0
393,532
0
L
The Morrigan
9,513
414
48
2
0
305,242
0
W
Kukulkan
10,662
464
33
1
0
281,302
5
L
Neith
9,673
421
50
2
0
329,380
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role