Player Matchup

Aphrodite
Aphrodite
Gimeros
Aphrodite
Level 49
God Stats
6W - 9L
1,709 SR
Queue Stats
195W - 214L
1,716 Elo+
Party 1
Guan Yu
Guan Yu
KS_PrinceXV
Guan Yu
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 17L
1,854 Elo+
Solo
Baba Yaga
Baba Yaga
NarutoShippuden1
Baba Yaga
Level 17
God Stats
5W - 3L
1,723 SR
Queue Stats
36W - 31L
1,629 Elo+
Solo
Thor
Thor
rafHSBL
Thor
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 3L
1,634 Elo+
Solo
Artemis
Artemis
vmsdos
Artemis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 20
1,586 SR
1,667 Elo+

VS

Team Averages
Level 20
1,503 SR
1,510 Elo+
Scylla
Scylla
FallenNyoxy
Scylla
Level 18
God Stats
6W - 2L
1,793 SR
Queue Stats
30W - 26L
1,694 Elo+
Solo
Bellona
Bellona
Fjorynn
Bellona
Level 25
God Stats
14W - 7L
1,761 SR
Queue Stats
23W - 16L
1,621 Elo+
Solo
Loki
Loki
KaelGamerBR
Loki
Level 14
God Stats
3W - 0L
1,653 SR
Queue Stats
19W - 19L
1,438 Elo+
Solo
Izanami
Izanami
felipe slomins
Izanami
Level 19
God Stats
1W - 1L
1,312 SR
Queue Stats
22W - 34L
1,413 Elo+
Solo
Danzaburou
Danzaburou
odecam7k
Danzaburou
Level 26
God Stats
11W - 32L
996 SR
Queue Stats
51W - 70L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Gimeros
Aphrodite
15
2 / 5 / 8
9,645
482
6,823
14,144
7,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Guan Yu
KS_PrinceXV
Guan Yu
16
4 / 5 / 3
10,478
524
8,774
21,241
14,863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baba Yaga
16
2 / 6 / 2
9,666
483
7,883
11,574
3,920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Thor
rafHSBL
Thor
5
2 / 4 / 0
6,376
319
1,556
3,861
1,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
vmsdos
Artemis
17
13 / 6 / 5
11,255
563
19,377
16,890
5,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
18
7 / 2 / 3
12,009
600
12,388
9,296
3,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Fjorynn
Bellona
18
7 / 3 / 1
12,125
606
13,173
15,439
14,598
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
4 / 5 / 7
10,090
505
5,235
12,546
3,735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
3 / 7 / 4
9,700
485
8,112
15,560
4,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Danzaburou
odecam7k
Danzaburou
16
4 / 6 / 1
10,563
528
6,483
13,911
5,183
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
41
23
Kills
25
26
Deaths
23
18
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Scylla
7
2
3
4.25
W
Bellona
Fjorynn
Bellona
7
3
1
2.5
L
Aphrodite
Gimeros
Aphrodite
2
5
8
1.2
L
Guan Yu
KS_PrinceXV
Guan Yu
4
5
3
1.1
W
4
5
7
1.5
L
Baba Yaga
2
6
2
0.5
W
3
7
4
0.71
W
Danzaburou
odecam7k
Danzaburou
4
6
1
0.75
L
Thor
rafHSBL
Thor
2
4
0
0.5
L
Artemis
vmsdos
Artemis
13
6
5
2.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,413
Damage
45,391
67,710
Taken
66,752
33,405
Mitigated
31,933
27,222
Healing
17,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
12,388
1,014
0
2,166
9,296
3,483
156
4,728
4,174
77,928
0
W
Bellona
Fjorynn
Bellona
13,173
5,803
0
4,266
15,439
14,598
3,246
1,388
13,831
5,481
71,463
L
Aphrodite
Gimeros
Aphrodite
6,823
1,608
2,290
6,530
14,144
7,048
259
1,351
12,751
44,808
0
L
Guan Yu
KS_PrinceXV
Guan Yu
8,774
1,986
70
9,399
21,241
14,863
600
4,045
17,074
4,224
63,337
W
5,235
1,247
0
3,570
12,546
3,735
0
1,758
10,726
0
47,764
L
Baba Yaga
7,883
678
0
2,533
11,574
3,920
877
5,593
5,574
59,205
0
W
8,112
6,329
0
4,701
15,560
4,934
389
4,256
11,296
0
54,950
W
Danzaburou
odecam7k
Danzaburou
6,483
2,959
0
3,015
13,911
5,183
2,375
3,132
10,703
0
56,303
L
Thor
rafHSBL
Thor
1,556
332
0
222
3,861
1,915
0
162
3,699
0
6,072
L
Artemis
vmsdos
Artemis
19,377
12,471
0
6,178
16,890
5,659
1,389
1,632
15,216
0
48,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,420
Gold Earned
54,487
398
Minions Killed
540
0
Camps Cleared
0
1,389,691
Distance Traveled
1,757,083
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,009
600
134
7
0
378,111
1
W
Bellona
12,125
606
156
8
0
381,453
5
L
Aphrodite
9,645
482
83
4
0
306,440
5
L
Guan Yu
10,478
524
115
6
0
324,294
7
W
Loki
10,090
505
66
3
0
353,704
1
L
Baba Yaga
9,666
483
130
7
0
338,780
0
W
Izanami
9,700
485
91
5
0
323,236
0
W
Danzaburou
10,563
528
93
5
0
320,579
0
L
Thor
6,376
319
10
1
0
131,176
0
L
Artemis
11,255
563
60
3
0
289,001
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role