Player Matchup

Bakasura
Bakasura
AnimateSilver
Bakasura
Level 29
God Stats
11W - 12L
1,523 SR
Queue Stats
164W - 170L
1,116 Elo+
Party 3
Heimdallr
Heimdallr
JMHtown
Heimdallr
Level 69
God Stats
6W - 3L
1,500 SR
Queue Stats
207W - 193L
1,004 Elo+
Party 3
Scylla
Scylla
SilverShroud8
Scylla
Level 44
God Stats
52W - 57L
1,508 SR
Queue Stats
158W - 177L
1,110 Elo+
Party 3
Cthulhu
Cthulhu
Steebus5790
Cthulhu
Level 22
God Stats
4W - 6L
1,602 SR
Queue Stats
4W - 18L
1,025 Elo+
Party 3
Cerberus
Cerberus
Wheres
Cerberus
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
38W - 42L
1,004 Elo+
Party 3
Team Averages
Level 39
1,526 SR
1,052 Elo+

VS

Team Averages
Level 55
1,487 SR
1,359 Elo+
Raijin
Raijin
FirstGirlscout
Raijin
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 23L
1,520 Elo+
Party 1
Bellona
Bellona
Haribalzonya
Bellona
Level 28
God Stats
23W - 22L
1,500 SR
Queue Stats
376W - 382L
1,404 Elo+
Party 2
Neith
Neith
Narakayle
Neith
Level 29
God Stats
1W - 5L
1,537 SR
Queue Stats
18W - 24L
1,501 Elo+
Party 1
Scylla
Scylla
Puzoty
Scylla
Level 26
God Stats
0W - 2L
1,181 SR
Queue Stats
63W - 67L
1,162 Elo+
Party 2
Tsukuyomi
Tsukuyomi
SMS Strangler
Tsukuyomi
Level 147
God Stats
2W - 5L
1,716 SR
Queue Stats
190W - 192L
1,208 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AnimateSilver
Bakasura
18
6 / 4 / 7
12,757
510
8,000
26,080
12,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heimdallr
JMHtown
Heimdallr
19
7 / 7 / 6
12,981
519
14,485
20,850
7,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

20
14 / 5 / 5
14,917
597
20,399
17,872
6,801
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
Steebus5790
Cthulhu
17
2 / 5 / 9
11,619
465
11,049
22,443
15,913
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cerberus
Wheres
Cerberus
16
1 / 7 / 7
11,047
442
10,657
26,144
11,143
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 7 / 8
13,265
531
14,819
19,244
7,082
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Haribalzonya
Bellona
18
3 / 5 / 5
12,168
487
11,348
21,125
14,847
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
Narakayle
Neith
18
4 / 3 / 10
12,337
493
15,217
16,939
6,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
Puzoty
Scylla
17
1 / 8 / 9
11,462
458
7,584
15,085
5,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
SMS Strangler
Tsukuyomi
20
7 / 8 / 8
14,142
566
18,795
22,823
9,715
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
64
30
Kills
24
28
Deaths
31
34
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Bakasura
AnimateSilver
Bakasura
6
4
7
2.38
L
9
7
8
1.86
L
Bellona
Haribalzonya
Bellona
3
5
5
1.1
W
Heimdallr
JMHtown
Heimdallr
7
7
6
1.43
L
Neith
Narakayle
Neith
4
3
10
3
L
Scylla
Puzoty
Scylla
1
8
9
0.69
L
Tsukuyomi
SMS Strangler
Tsukuyomi
7
8
8
1.38
W
14
5
5
3.3
W
Cthulhu
Steebus5790
Cthulhu
2
5
9
1.3
W
Cerberus
Wheres
Cerberus
1
7
7
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,590
Damage
67,763
113,389
Taken
95,216
53,687
Mitigated
43,455
35,554
Healing
22,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
AnimateSilver
Bakasura
8,000
4,341
497
9,957
26,080
12,154
1,282
3,470
22,380
0
82,930
L
14,819
1,186
1,473
2,498
19,244
7,082
1,244
6,431
12,697
69,191
0
L
Bellona
Haribalzonya
Bellona
11,348
2,788
534
3,960
21,125
14,847
1,495
11,175
9,557
0
64,990
W
Heimdallr
JMHtown
Heimdallr
14,485
4,913
0
4,790
20,850
7,676
1,748
7,719
13,028
0
79,959
L
Neith
Narakayle
Neith
15,217
8,333
0
7,013
16,939
6,312
8,038
8,096
8,788
0
86,982
L
Scylla
Puzoty
Scylla
7,584
297
0
2,032
15,085
5,499
146
8,658
6,427
39,608
0
L
Tsukuyomi
SMS Strangler
Tsukuyomi
18,795
6,041
0
4,904
22,823
9,715
1,175
8,865
13,473
0
94,894
W
20,399
1,825
232
6,251
17,872
6,801
2,166
4,713
12,926
102,060
0
W
Cthulhu
Steebus5790
Cthulhu
11,049
94
875
6,583
22,443
15,913
380
7,025
15,239
34,623
0
W
Cerberus
Wheres
Cerberus
10,657
729
1,107
5,262
26,144
11,143
860
7,012
18,652
59,433
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,321
Gold Earned
63,374
505
Minions Killed
535
0
Camps Cleared
0
2,145,163
Distance Traveled
2,228,812
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
12,757
510
108
4
0
540,526
4
L
Raijin
13,265
531
94
4
0
373,125
2
L
Bellona
12,168
487
104
4
0
550,931
1
W
Heimdallr
12,981
519
114
5
0
414,988
4
L
Neith
12,337
493
128
5
0
443,303
2
L
Scylla
11,462
458
73
3
0
365,150
2
L
Tsukuyomi
14,142
566
136
5
0
496,303
10
W
Scylla
14,917
597
155
6
0
412,753
4
W
Cthulhu
11,619
465
35
1
0
407,948
0
W
Cerberus
11,047
442
93
4
0
368,948
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role