Player Matchup

Serqet
Serqet
Platinum II
Evolved Kingdom
Serqet
Platinum II
Level 126
God Stats
3W - 3L
1,500 SR
Queue Stats
305W - 303L
1,858 MMR
Solo
Nu Wa
Nu Wa
Platinum II
HOMICIDALxP4ND4
Nu Wa
Platinum II
Level 157
God Stats
2W - 2L
1,500 SR
Queue Stats
194W - 181L
1,989 MMR
Party 2
Ymir
Ymir
Gold IV
Sac420
Ymir
Gold IV
Level 144
God Stats
5W - 3L
1,736 SR
Queue Stats
110W - 107L
1,725 MMR
Party 2
Apollo
Apollo
Platinum IV
buttlover1234567
Apollo
Platinum IV
Level 124
God Stats
6W - 1L
1,500 SR
Queue Stats
360W - 319L
1,804 MMR
Party 4
Sun Wukong
Sun Wukong
Gold I
Ŋick
Sun Wukong
Gold I
Level 102
God Stats
5W - 6L
1,733 SR
Queue Stats
452W - 256L
1,924 MMR
Party 4
Team Averages
Platinum V
Platinum V
Average Tier
Level 131
1,594 SR
1,860 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 150
1,590 SR
1,792 MMR
Agni
Agni
Gold II
Dirtyy Rogue
Agni
Gold II
Level 158
God Stats
0W - 5L
1,739 SR
Queue Stats
436W - 253L
1,869 MMR
Party 3
Cu Chulainn
Cu Chulainn
Platinum V
Ermq
Cu Chulainn
Platinum V
Level 121
God Stats
18W - 9L
1,713 SR
Queue Stats
238W - 222L
1,832 MMR
Solo
Xing Tian
Xing Tian
Platinum III
Hijinxx
Xing Tian
Platinum III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Arachne
Arachne
Platinum II
Ikiya
Arachne
Platinum II
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 72L
1,887 MMR
Party 1
Skadi
Skadi
Gold II
Rustyyyyyy
Skadi
Gold II
Level 157
God Stats
6W - 4L
1,500 SR
Queue Stats
439W - 258L
1,869 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 1 / 1
3,413
683
477
2,174
549
Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

6
1 / 0 / 0
3,575
715
781
1,434
334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ymir
Sac420
Ymir
5
0 / 0 / 1
3,052
610
95
1,650
459
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
0 / 0 / 0
3,369
674
440
1,331
286
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sun Wukong
Ŋick
Sun Wukong
8
4 / 0 / 0
4,548
910
2,549
2,910
935
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bans
SetTsukuyomiDanzaburouCthulhuPersephone

VS

Bans
JanusGaneshaScyllaNemesisYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
3,171
634
765
1,318
270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cu Chulainn
Ermq
Cu Chulainn
4
0 / 4 / 0
2,961
592
1,015
3,777
2,324
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Xing Tian
Hijinxx
Xing Tian
1
0 / 0 / 0
2,412
482
0
0
0
Arachne
Ikiya
Arachne
4
1 / 2 / 0
2,992
598
340
1,888
443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Skadi
7
0 / 0 / 0
3,684
737
809
1,214
202
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
1
6
Kills
1
1
Deaths
6
2
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
Cu Chulainn
Ermq
Cu Chulainn
0
4
0
0
W
1
1
1
1.5
W
1
0
0
1
L
Xing Tian
Hijinxx
Xing Tian
0
0
0
0
L
Arachne
Ikiya
Arachne
1
2
0
0.5
L
Skadi
0
0
0
0
W
Ymir
Sac420
Ymir
0
0
1
0.5
W
0
0
0
0
W
Sun Wukong
Ŋick
Sun Wukong
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,342
Damage
2,929
9,499
Taken
8,197
2,563
Mitigated
3,239
3,438
Healing
1,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
765
0
0
418
1,318
270
0
418
812
13,659
0
L
Cu Chulainn
Ermq
Cu Chulainn
1,015
140
0
452
3,777
2,324
0
0
3,777
1,609
7,158
W
477
159
0
182
2,174
549
0
0
2,174
0
10,858
W
781
225
0
606
1,434
334
0
470
862
16,907
0
L
Xing Tian
Hijinxx
Xing Tian
0
0
0
0
0
0
0
0
0
0
0
L
Arachne
Ikiya
Arachne
340
297
0
301
1,888
443
0
344
1,437
0
2,763
L
Skadi
809
512
0
674
1,214
202
0
0
1,214
0
15,829
W
Ymir
Sac420
Ymir
95
0
148
797
1,650
459
0
151
1,457
4,974
0
W
440
359
0
523
1,331
286
25
0
1,331
0
13,586
W
Sun Wukong
Ŋick
Sun Wukong
2,549
648
0
1,182
2,910
935
0
48
2,862
0
20,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,957
Gold Earned
15,220
159
Minions Killed
103
0
Camps Cleared
0
479,655
Distance Traveled
367,138
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
3,171
634
31
6
0
94,898
2
L
Cu Chulainn
2,961
592
22
4
0
97,459
0
W
Serqet
3,413
683
35
7
0
97,630
0
W
Nu Wa
3,575
715
42
8
0
88,374
2
L
Xing Tian
2,412
482
0
0
0
0
0
L
Arachne
2,992
598
12
2
0
98,536
1
L
Skadi
3,684
737
38
8
0
76,245
2
W
Ymir
3,052
610
8
2
0
103,616
2
W
Apollo
3,369
674
34
7
0
86,529
1
W
Sun Wukong
4,548
910
40
8
0
103,506
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role