Player Matchup

Artio
Artio
Gold II
Europaaaa
Artio
Gold II
Level 157
God Stats
7W - 1L
1,477 SR
Queue Stats
222W - 194L
1,543 MMR
Solo
Guan Yu
Guan Yu
Gold IV
JnfJareau
Guan Yu
Gold IV
Level 147
God Stats
6W - 3L
1,739 SR
Queue Stats
373W - 393L
1,498 MMR
Solo
Vulcan
Vulcan
Silver I
LUCIFERXXLUCIFER
Vulcan
Silver I
Level 123
God Stats
11W - 4L
1,709 SR
Queue Stats
19W - 17L
1,589 MMR
Party 3
Chernobog
Chernobog
Gold IV
ixVulpix
Chernobog
Gold IV
Level 153
God Stats
10W - 7L
1,765 SR
Queue Stats
252W - 236L
1,555 MMR
Party 3
Arachne
Arachne
Gold III
jordan-zuti
Arachne
Gold III
Level 106
God Stats
20W - 30L
1,591 SR
Queue Stats
781W - 772L
1,527 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 137
1,656 SR
1,542 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 133
1,534 SR
1,527 MMR
Izanami
Izanami
Gold III
Brownxoxo
Izanami
Gold III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Chronos
Chronos
Gold II
PENTA Mentlan
Chronos
Gold II
Level 126
God Stats
22W - 18L
1,747 SR
Queue Stats
269W - 265L
1,594 MMR
Party 2
Sylvanus
Sylvanus
Gold V
Pyro warduck
Sylvanus
Gold V
Level 129
God Stats
6W - 6L
1,402 SR
Queue Stats
75W - 82L
1,439 MMR
Party 1
Cupid
Cupid
Silver I
Ser_Gawan_Hager
Cupid
Silver I
Level 146
God Stats
23W - 22L
1,752 SR
Queue Stats
797W - 801L
1,551 MMR
Solo
Chaac
Chaac
Silver II
TheWallOfSi
Chaac
Silver II
Level 107
God Stats
0W - 4L
1,270 SR
Queue Stats
19W - 28L
1,551 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Europaaaa
Artio
15
2 / 5 / 11
11,304
491
15,991
30,615
28,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Guan Yu
JnfJareau
Guan Yu
16
3 / 5 / 11
11,176
486
13,120
20,505
22,345
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

19
2 / 4 / 7
12,040
523
21,152
11,343
5,397
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chernobog
ixVulpix
Chernobog
20
7 / 2 / 7
13,380
582
18,960
16,063
9,633
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Arachne
jordan-zuti
Arachne
19
7 / 3 / 2
12,574
547
11,109
26,614
11,749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
CthulhuTsukuyomiPersephoneDanzaburouCu Chulainn

VS

Bans
King ArthurFenrirKumbhakarnaNemesisBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Brownxoxo
Izanami
18
5 / 6 / 2
12,133
528
15,863
19,700
9,976
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chronos
18
5 / 5 / 6
11,959
520
16,026
19,547
10,742
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sylvanus
Pyro warduck
Sylvanus
15
3 / 4 / 8
9,976
434
14,770
18,345
18,723
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
3 / 1 / 6
11,518
501
13,992
22,204
7,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
3 / 7 / 6
10,483
456
13,786
25,561
24,905
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
47
21
Kills
19
19
Deaths
23
38
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Izanami
Brownxoxo
Izanami
5
6
2
1
W
Artio
Europaaaa
Artio
2
5
11
1.5
W
Guan Yu
JnfJareau
Guan Yu
3
5
11
1.7
W
2
4
7
1.38
L
Chronos
5
5
6
1.6
L
Sylvanus
Pyro warduck
Sylvanus
3
4
8
1.75
L
3
1
6
6
L
3
7
6
0.86
W
Chernobog
ixVulpix
Chernobog
7
2
7
5.25
W
Arachne
jordan-zuti
Arachne
7
3
2
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,332
Damage
74,437
105,140
Taken
105,357
77,947
Mitigated
71,767
46,245
Healing
40,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Brownxoxo
Izanami
15,863
11,433
0
4,804
19,700
9,976
1,993
6,626
12,923
5,588
92,557
W
Artio
Europaaaa
Artio
15,991
788
2,103
14,514
30,615
28,823
180
10,762
19,628
31,665
0
W
Guan Yu
JnfJareau
Guan Yu
13,120
2,766
2,892
6,335
20,505
22,345
1,294
7,789
12,364
2,411
45,562
W
21,152
6,434
0
1,743
11,343
5,397
837
3,976
7,367
107,522
0
L
Chronos
16,026
5,099
0
3,335
19,547
10,742
2,243
4,778
14,525
111,245
0
L
Sylvanus
Pyro warduck
Sylvanus
14,770
2,756
3,339
5,795
18,345
18,723
216
7,002
11,281
42,362
0
L
13,992
7,917
110
14,167
22,204
7,421
82
9,836
12,084
0
83,268
L
13,786
2,784
0
8,505
25,561
24,905
172
9,676
15,349
0
51,366
W
Chernobog
ixVulpix
Chernobog
18,960
11,318
0
6,195
16,063
9,633
4,783
4,441
11,622
9,792
91,482
W
Arachne
jordan-zuti
Arachne
11,109
6,701
0
12,463
26,614
11,749
736
7,607
18,775
0
81,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,474
Gold Earned
56,069
535
Minions Killed
593
0
Camps Cleared
0
2,334,447
Distance Traveled
1,990,091
21
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
12,133
528
150
7
0
343,344
3
W
Artio
11,304
491
18
1
0
457,131
8
W
Guan Yu
11,176
486
77
3
0
466,640
0
W
Vulcan
12,040
523
154
7
0
461,606
3
L
Chronos
11,959
520
168
7
0
394,178
6
L
Sylvanus
9,976
434
42
2
0
377,911
8
L
Cupid
11,518
501
160
7
0
447,476
8
L
Chaac
10,483
456
73
3
0
427,182
5
W
Chernobog
13,380
582
165
7
0
424,374
5
W
Arachne
12,574
547
121
5
0
524,696
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role