Player Matchup

Hercules
Hercules
Silver I
Léguas
Hercules
Silver I
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jing Wei
Jing Wei
Bronze III
TTVuhns
Jing Wei
Bronze III
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 41L
1,320 MMR
Solo
Xing Tian
Xing Tian
Bronze III
darkgzul
Xing Tian
Bronze III
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
415W - 432L
1,307 MMR
Solo
Janus
Janus
Silver III
therealoneunited
Janus
Silver III
Level 85
God Stats
2W - 4L
1,500 SR
Queue Stats
28W - 28L
1,321 MMR
Solo
Hun Batz
Hun Batz
Bronze IV
trumpchance1
Hun Batz
Bronze IV
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 54L
1,319 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 102
1,500 SR
1,353 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 114
1,452 SR
1,353 MMR
Bellona
Bellona
Gold IV
JhonnySims
Bellona
Gold IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Gold V
MrSquishyOG
Sobek
Gold V
Level 89
God Stats
5W - 8L
1,500 SR
Queue Stats
234W - 241L
1,311 MMR
Solo
Zeus
Zeus
Gold V
Tomokii03
Zeus
Gold V
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 45L
1,304 MMR
Solo
Apollo
Apollo
Silver I
waddle123456
Apollo
Silver I
Level 100
God Stats
4W - 8L
1,262 SR
Queue Stats
82W - 80L
1,327 MMR
Solo
Nemesis
Nemesis
Silver II
yeilong123456
Nemesis
Silver II
Level 155
God Stats
13W - 12L
1,500 SR
Queue Stats
172W - 171L
1,321 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Léguas
Hercules
7
0 / 1 / 0
3,861
552
1,643
3,917
3,324
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jing Wei
TTVuhns
Jing Wei
7
0 / 1 / 1
3,938
563
2,387
2,755
1,143
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Xing Tian
darkgzul
Xing Tian
6
0 / 2 / 0
3,885
555
1,651
5,153
1,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

4
0 / 2 / 0
3,315
474
0
1,498
445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
trumpchance1
Hun Batz
7
1 / 0 / 0
4,200
600
1,288
3,910
1,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bans
CthulhuNu WaAthenaCu ChulainnSet

VS

Bans
DanzaburouChang'eScyllaYemojaDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
JhonnySims
Bellona
10
0 / 0 / 1
5,241
749
3,243
3,886
2,146
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

6
0 / 1 / 0
4,005
572
1,457
5,035
2,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zeus
8
2 / 0 / 1
4,912
702
1,621
1,835
396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
8
1 / 0 / 2
4,741
677
2,855
3,843
962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nemesis
9
3 / 0 / 1
5,319
760
1,838
2,723
1,898
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
11
1
Kills
6
6
Deaths
1
1
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bellona
JhonnySims
Bellona
0
0
1
0.5
L
Hercules
Léguas
Hercules
0
1
0
0
W
0
1
0
0
L
Jing Wei
TTVuhns
Jing Wei
0
1
1
0.5
W
Zeus
2
0
1
2.5
L
Xing Tian
darkgzul
Xing Tian
0
2
0
0
L
0
2
0
0
L
Hun Batz
trumpchance1
Hun Batz
1
0
0
1
W
Apollo
1
0
2
2
W
Nemesis
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,969
Damage
11,014
17,233
Taken
17,322
7,892
Mitigated
7,533
5,048
Healing
6,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
JhonnySims
Bellona
3,243
1,241
0
1,085
3,886
2,146
216
182
3,704
0
28,349
L
Hercules
Léguas
Hercules
1,643
929
0
1,277
3,917
3,324
0
237
3,653
1,510
12,428
W
1,457
105
0
1,232
5,035
2,131
0
1,061
3,974
8,086
0
L
Jing Wei
TTVuhns
Jing Wei
2,387
1,391
0
786
2,755
1,143
0
598
2,157
2,452
17,509
W
Zeus
1,621
480
0
538
1,835
396
129
12
1,823
20,821
0
L
Xing Tian
darkgzul
Xing Tian
1,651
63
0
929
5,153
1,870
0
915
4,238
7,177
0
L
0
0
0
250
1,498
445
0
851
625
6,331
0
L
Hun Batz
trumpchance1
Hun Batz
1,288
431
0
1,806
3,910
1,110
0
466
3,396
0
14,625
W
Apollo
2,855
1,768
0
3,017
3,843
962
0
961
2,882
0
26,871
W
Nemesis
1,838
779
0
554
2,723
1,898
0
34
2,689
5,195
20,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,199
Gold Earned
24,218
135
Minions Killed
249
0
Camps Cleared
0
623,570
Distance Traveled
764,643
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
5,241
749
80
11
0
167,018
1
L
Hercules
3,861
552
30
4
0
117,916
1
W
Sobek
4,005
572
16
2
0
166,608
4
L
Jing Wei
3,938
563
47
7
0
133,353
1
W
Zeus
4,912
702
45
6
0
152,804
2
L
Xing Tian
3,885
555
10
1
0
148,452
1
L
Janus
3,315
474
11
2
0
60,551
0
L
Hun Batz
4,200
600
37
5
0
163,298
2
W
Apollo
4,741
677
50
7
0
122,147
2
W
Nemesis
5,319
760
58
8
0
156,066
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role