Player Matchup

Agni
Agni
Bot13556
Agni
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
CSpsycho12
Jing Wei
Level 117
God Stats
7W - 8L
1,388 SR
Queue Stats
151W - 152L
1,596 Elo+
Party 2
Arachne
Arachne
Nachturnal
Arachne
Level 89
God Stats
36W - 15L
1,755 SR
Queue Stats
181W - 193L
1,552 Elo+
Party 2
Artio
Artio
TRREMORS
Artio
Level 153
God Stats
8W - 12L
1,359 SR
Queue Stats
307W - 309L
1,468 Elo+
Party 2
Cu Chulainn
Cu Chulainn
ii JAIVIeS
Cu Chulainn
Level 125
God Stats
1W - 4L
1,676 SR
Queue Stats
156W - 145L
1,442 Elo+
Party 2
Team Averages
Level 117
1,535 SR
1,512 Elo+

VS

Team Averages
Level 119
1,543 SR
1,615 Elo+
Artemis
Artemis
Chxrchh
Artemis
Level 109
God Stats
19W - 14L
1,500 SR
Queue Stats
437W - 446L
1,619 Elo+
Party 1
Jormungandr
Jormungandr
DaNk2upt
Jormungandr
Level 64
God Stats
2W - 2L
1,575 SR
Queue Stats
10W - 10L
1,679 Elo+
Party 1
Raijin
Raijin
I Yuchi I
Raijin
Level 129
God Stats
2W - 3L
1,500 SR
Queue Stats
421W - 424L
1,629 Elo+
Party 1
Mercury
Mercury
IdiotRepellent
Mercury
Level 152
God Stats
10W - 7L
1,638 SR
Queue Stats
155W - 155L
1,530 Elo+
Solo
Cabrakan
Cabrakan
LMAO0O
Cabrakan
Level 141
God Stats
0W - 3L
1,500 SR
Queue Stats
152W - 151L
1,620 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
15
3 / 6 / 8
9,769
514
11,589
8,336
2,734
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jing Wei
CSpsycho12
Jing Wei
18
8 / 2 / 5
11,499
605
9,625
10,337
4,099
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Arachne
Nachturnal
Arachne
16
5 / 1 / 7
10,376
546
7,432
10,301
7,319
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
TRREMORS
Artio
12
1 / 4 / 10
8,681
457
6,898
18,014
11,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cu Chulainn
ii JAIVIeS
Cu Chulainn
19
3 / 0 / 3
11,827
622
13,666
13,200
10,978
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Chxrchh
Artemis
17
3 / 5 / 2
9,812
516
7,745
12,381
4,214
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
DaNk2upt
Jormungandr
15
1 / 1 / 1
8,232
433
5,364
13,902
14,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Raijin
I Yuchi I
Raijin
15
5 / 3 / 3
9,259
487
12,858
11,867
4,657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 4 / 3
9,357
492
2,058
14,999
5,864
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cabrakan
LMAO0O
Cabrakan
11
2 / 7 / 5
7,550
397
8,034
15,455
10,896
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
27
20
Kills
13
13
Deaths
20
33
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Agni
3
6
8
1.17
W
Jing Wei
CSpsycho12
Jing Wei
8
2
5
5.25
L
Artemis
Chxrchh
Artemis
3
5
2
0.8
L
Jormungandr
DaNk2upt
Jormungandr
1
1
1
1.5
L
Raijin
I Yuchi I
Raijin
5
3
3
2.17
L
2
4
3
0.88
L
Cabrakan
LMAO0O
Cabrakan
2
7
5
0.64
W
Arachne
Nachturnal
Arachne
5
1
7
8.5
W
Artio
TRREMORS
Artio
1
4
10
1.5
W
Cu Chulainn
ii JAIVIeS
Cu Chulainn
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,210
Damage
36,059
60,188
Taken
68,604
36,809
Mitigated
39,900
22,019
Healing
11,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
11,589
242
0
777
8,336
2,734
0
4,843
3,125
57,075
0
W
Jing Wei
CSpsycho12
Jing Wei
9,625
8,132
0
5,572
10,337
4,099
1,395
3,092
7,197
0
81,697
L
Artemis
Chxrchh
Artemis
7,745
3,283
0
2,774
12,381
4,214
0
2,640
9,676
0
69,944
L
Jormungandr
DaNk2upt
Jormungandr
5,364
1,355
0
1,074
13,902
14,269
0
3,128
10,680
39,562
0
L
Raijin
I Yuchi I
Raijin
12,858
998
0
1,980
11,867
4,657
0
4,760
6,771
65,875
0
L
2,058
583
0
3,639
14,999
5,864
184
3,153
11,754
0
64,344
L
Cabrakan
LMAO0O
Cabrakan
8,034
1,139
282
1,911
15,455
10,896
0
7,062
8,140
25,791
0
W
Arachne
Nachturnal
Arachne
7,432
5,245
0
3,205
10,301
7,319
0
3,156
7,029
9,143
59,847
W
Artio
TRREMORS
Artio
6,898
363
684
5,998
18,014
11,679
18
7,825
9,967
26,258
0
W
Cu Chulainn
ii JAIVIeS
Cu Chulainn
13,666
2,438
0
5,783
13,200
10,978
0
6,465
6,614
15,864
74,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,152
Gold Earned
44,210
522
Minions Killed
458
0
Camps Cleared
0
2,024,902
Distance Traveled
1,746,166
26
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
9,769
514
97
5
0
403,318
1
W
Jing Wei
11,499
605
137
7
0
396,056
3
L
Artemis
9,812
516
126
7
0
326,348
1
L
Jormungandr
8,232
433
61
3
0
310,741
0
L
Raijin
9,259
487
132
7
0
344,284
0
L
Mercury
9,357
492
109
6
0
413,813
8
L
Cabrakan
7,550
397
30
2
0
350,980
5
W
Arachne
10,376
546
99
5
0
449,514
7
W
Artio
8,681
457
26
1
0
372,450
11
W
Cu Chulainn
11,827
622
163
9
0
403,564
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role