Player Matchup

Fenrir
Fenrir
AkameXRC931
Fenrir
Level 78
God Stats
3W - 7L
1,285 SR
Queue Stats
75W - 80L
1,475 Elo+
Party 4
He Bo
He Bo
Dackuro
He Bo
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
Neb11
Tyr
Level 160
God Stats
22W - 17L
1,500 SR
Queue Stats
1,025W - 746L
1,603 Elo+
Party 1
Discordia
Discordia
SrKuro19
Discordia
Level 8
God Stats
4W - 3L
1,734 SR
Queue Stats
532W - 603L
1,552 Elo+
Party 1
Apollo
Apollo
tytus931
Apollo
Level 117
God Stats
2W - 2L
1,733 SR
Queue Stats
223W - 192L
1,509 Elo+
Party 4
Team Averages
Level 86
1,550 SR
1,528 Elo+

VS

Team Averages
Level 45
1,600 SR
1,560 Elo+
Hades
Hades
Mattom04
Hades
Level 47
God Stats
7W - 6L
1,659 SR
Queue Stats
144W - 133L
1,645 Elo+
Party 3
Mercury
Mercury
MercSpeed
Mercury
Level 17
God Stats
42W - 27L
1,542 SR
Queue Stats
52W - 35L
1,589 Elo+
Party 3
Neith
Neith
TheXhisp
Neith
Level 49
God Stats
1W - 1L
1,720 SR
Queue Stats
6W - 4L
1,500 Elo+
Party 2
Chaac
Chaac
TheoXlatos
Chaac
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
iibii
Kumbhakarna
Level 38
God Stats
50W - 28L
1,578 SR
Queue Stats
55W - 44L
1,568 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
7
0 / 0 / 6
5,066
507
1,887
6,144
2,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

He Bo
Dackuro
He Bo
10
5 / 1 / 2
5,839
584
4,565
3,983
918
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyr
Neb11
Tyr
10
0 / 0 / 8
5,760
576
4,741
3,962
2,112
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
SrKuro19
Discordia
8
1 / 2 / 2
5,071
507
3,207
3,496
859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
tytus931
Apollo
11
8 / 1 / 2
6,744
674
8,579
4,676
2,616
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Mattom04
Hades
8
3 / 4 / 1
5,040
504
2,961
7,293
3,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mercury
MercSpeed
Mercury
9
1 / 2 / 3
5,246
525
1,552
6,290
1,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Neith
TheXhisp
Neith
7
0 / 6 / 2
4,210
421
3,203
8,030
1,697
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
8
0 / 1 / 0
4,534
453
2,152
4,593
3,732
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kumbhakarna
iibii
Kumbhakarna
5
0 / 1 / 3
4,176
418
1,218
4,741
1,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
13
14
Kills
4
4
Deaths
14
20
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Fenrir
0
0
6
3
W
He Bo
Dackuro
He Bo
5
1
2
6
L
Hades
Mattom04
Hades
3
4
1
0.88
L
Mercury
MercSpeed
Mercury
1
2
3
1.25
W
Tyr
Neb11
Tyr
0
0
8
4
W
Discordia
SrKuro19
Discordia
1
2
2
1
L
Neith
TheXhisp
Neith
0
6
2
0.17
L
Chaac
0
1
0
0
L
Kumbhakarna
iibii
Kumbhakarna
0
1
3
1.5
W
Apollo
tytus931
Apollo
8
1
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,979
Damage
11,086
22,261
Taken
30,947
8,682
Mitigated
12,200
6,159
Healing
8,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
1,887
351
0
1,837
6,144
2,177
0
1,220
4,750
0
11,423
W
He Bo
Dackuro
He Bo
4,565
321
0
708
3,983
918
70
890
3,019
28,057
0
L
Hades
Mattom04
Hades
2,961
728
175
1,708
7,293
3,029
78
3,642
3,651
19,545
0
L
Mercury
MercSpeed
Mercury
1,552
299
0
2,100
6,290
1,937
0
1,681
4,609
0
23,680
W
Tyr
Neb11
Tyr
4,741
826
0
2,147
3,962
2,112
346
481
3,266
0
30,998
W
Discordia
SrKuro19
Discordia
3,207
739
0
217
3,496
859
371
660
2,730
23,746
0
L
Neith
TheXhisp
Neith
3,203
1,289
0
2,518
8,030
1,697
0
1,010
7,020
0
17,523
L
Chaac
2,152
178
0
1,663
4,593
3,732
0
1,146
3,447
0
19,420
L
Kumbhakarna
iibii
Kumbhakarna
1,218
77
0
423
4,741
1,805
0
1,022
3,719
7,761
0
W
Apollo
tytus931
Apollo
8,579
5,489
0
1,250
4,676
2,616
171
550
4,092
4,048
35,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,480
Gold Earned
23,206
230
Minions Killed
191
0
Camps Cleared
0
959,155
Distance Traveled
949,414
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,066
507
15
2
0
196,567
3
W
He Bo
5,839
584
51
5
0
191,286
2
L
Hades
5,040
504
47
5
0
172,078
2
L
Mercury
5,246
525
62
6
0
213,854
3
W
Tyr
5,760
576
59
6
0
213,049
0
W
Discordia
5,071
507
43
4
0
181,421
0
L
Neith
4,210
421
33
3
0
169,892
0
L
Chaac
4,534
453
37
4
0
185,549
0
L
Kumbhakarna
4,176
418
12
1
0
208,041
3
W
Apollo
6,744
674
62
6
0
176,832
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role