Player Matchup

Cthulhu
Cthulhu
SonOfNimroD2016
Cthulhu
Level 65
God Stats
2W - 4L
1,692 SR
Queue Stats
67W - 94L
1,573 Elo+
Party 2
Hades
Hades
ltsSnickers
Hades
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,639 Elo+
Party 2
Mercury
Mercury
renew432
Mercury
Level 60
God Stats
1W - 1L
1,749 SR
Queue Stats
75W - 116L
1,523 Elo+
Party 2
Team Averages
Level 58
1,647 SR
1,579 Elo+

VS

Team Averages
Level 88
1,621 SR
1,472 Elo+
Ymir
Ymir
TakehitoMorokuzu
Ymir
Level 43
God Stats
3W - 1L
1,689 SR
Queue Stats
19W - 21L
1,472 Elo+
Party 1
Sobek
Sobek
TiddySlasher
Sobek
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 13L
1,472 Elo+
Party 1
Danzaburou
Danzaburou
kate_ning
Danzaburou
Level 98
God Stats
9W - 2L
1,672 SR
Queue Stats
19W - 14L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 2
6,114
611
6,297
9,430
4,515
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 5 / 2
6,197
620
5,376
7,246
3,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mercury
renew432
Mercury
9
1 / 4 / 2
6,080
608
1,691
6,291
3,202
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 2 / 8
7,117
712
3,415
7,005
3,391
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
3 / 1 / 10
7,930
793
6,050
8,352
3,973
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
kate_ning
Danzaburou
12
7 / 0 / 5
8,256
826
7,658
5,167
1,825
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
36
3
Kills
13
13
Deaths
3
6
Assists
23
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
W
3
2
8
3.5
W
3
1
10
8
W
Danzaburou
kate_ning
Danzaburou
7
0
5
9.5
L
1
5
2
0.4
L
Mercury
renew432
Mercury
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,364
Damage
17,123
22,967
Taken
20,524
11,006
Mitigated
9,189
3,240
Healing
9,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,297
35
215
1,856
9,430
4,515
0
3,539
5,891
22,042
0
W
3,415
883
1,187
862
7,005
3,391
437
3,795
2,909
10,365
0
W
6,050
491
668
3,182
8,352
3,973
602
4,247
3,883
12,116
0
W
Danzaburou
kate_ning
Danzaburou
7,658
2,949
0
3,636
5,167
1,825
1,011
3,075
2,005
0
39,020
L
5,376
430
244
925
7,246
3,289
90
2,893
4,353
11,625
0
L
Mercury
renew432
Mercury
1,691
265
0
0
6,291
3,202
0
3,105
3,186
1,089
9,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,391
Gold Earned
23,303
67
Minions Killed
101
0
Camps Cleared
0
503,861
Distance Traveled
521,482
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,114
611
36
4
0
151,841
1
W
Ymir
7,117
712
14
1
0
170,381
1
W
Sobek
7,930
793
21
2
0
196,240
1
W
Danzaburou
8,256
826
66
7
0
154,861
0
L
Hades
6,197
620
17
2
0
154,214
1
L
Mercury
6,080
608
14
1
0
197,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role