Player Matchup

Thor
Thor
Dajex16
Thor
Level 73
God Stats
0W - 2L
1,539 SR
Queue Stats
7W - 9L
1,571 Elo+
Solo
Ullr
Ullr
Xenosidal
Ullr
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
242W - 221L
1,483 Elo+
Party 1
Freya
Freya
baboon1098
Freya
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 26L
1,506 Elo+
Party 1
Nike
Nike
emryssrevenge
Nike
Level 120
God Stats
1W - 2L
1,500 SR
Queue Stats
51W - 44L
1,817 Elo+
Party 1
Cerberus
Cerberus
godmurderer1999
Cerberus
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
89W - 91L
1,354 Elo+
Solo
Team Averages
Level 120
1,508 SR
1,546 Elo+

VS

Team Averages
Level 117
1,547 SR
1,588 Elo+
Ullr
Ullr
CuckedGaming
Ullr
Level 147
God Stats
2W - 2L
1,490 SR
Queue Stats
46W - 38L
1,679 Elo+
Solo
Nu Wa
Nu Wa
Deucelly
Nu Wa
Level 95
God Stats
26W - 26L
1,665 SR
Queue Stats
74W - 77L
1,484 Elo+
Solo
Achilles
Achilles
DragonsGuardian
Achilles
Level 81
God Stats
1W - 0L
1,316 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Vulcan
Vulcan
Kuraikamigami
Vulcan
Level 117
God Stats
20W - 13L
1,765 SR
Queue Stats
117W - 100L
1,716 Elo+
Solo
Bakasura
Bakasura
Sir Susanoo
Bakasura
Level 145
God Stats
2W - 1L
1,500 SR
Queue Stats
114W - 95L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Dajex16
Thor
19
5 / 8 / 10
12,825
802
10,877
18,660
7,866
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ullr
19
5 / 5 / 7
12,043
753
15,347
19,822
7,545
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Freya
17
2 / 4 / 5
10,641
665
9,261
16,489
5,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

19
6 / 3 / 9
12,869
804
7,482
16,663
15,309
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cerberus
16
3 / 3 / 10
10,956
685
9,250
14,025
11,952
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 6 / 6
12,277
767
13,114
17,490
7,383
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
Deucelly
Nu Wa
19
2 / 2 / 10
11,759
735
22,452
6,878
2,525
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
18
4 / 5 / 7
11,976
749
8,646
16,738
19,725
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

19
5 / 2 / 5
12,823
801
12,243
8,518
3,618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bakasura
Sir Susanoo
Bakasura
20
7 / 6 / 3
13,810
863
15,473
16,063
11,711
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
54
21
Kills
23
23
Deaths
21
41
Assists
31
Player
Kills
Deaths
Assists
KDA
W
5
6
6
1.33
L
Thor
Dajex16
Thor
5
8
10
1.25
W
Nu Wa
Deucelly
Nu Wa
2
2
10
3.5
W
Achilles
4
5
7
1.5
W
5
2
5
3.75
W
Bakasura
Sir Susanoo
Bakasura
7
6
3
1.42
L
Ullr
5
5
7
1.7
L
Freya
2
4
5
1.13
L
6
3
9
3.5
L
Cerberus
3
3
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,217
Damage
71,928
85,659
Taken
65,687
48,267
Mitigated
44,962
16,770
Healing
11,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,114
2,718
0
2,053
17,490
7,383
752
5,376
11,886
0
35,365
L
Thor
Dajex16
Thor
10,877
2,656
1,497
1,603
18,660
7,866
1
6,699
11,069
0
36,558
W
Nu Wa
Deucelly
Nu Wa
22,452
4,657
1,374
1,046
6,878
2,525
1,352
1,814
5,006
58,509
0
W
Achilles
8,646
1,827
0
1,518
16,738
19,725
1,138
5,653
10,789
0
24,455
W
12,243
5,047
816
887
8,518
3,618
565
1,370
7,068
52,058
0
W
Bakasura
Sir Susanoo
Bakasura
15,473
9,225
0
3,458
16,063
11,711
1,391
4,130
11,794
3,256
41,850
L
Ullr
15,347
6,069
0
2,254
19,822
7,545
1,501
9,853
9,437
0
62,957
L
Freya
9,261
2,638
0
5,730
16,489
5,595
156
7,599
8,626
43,791
0
L
7,482
411
514
1,660
16,663
15,309
179
5,399
10,150
0
25,329
L
Cerberus
9,250
553
0
3,512
14,025
11,952
33
5,577
7,884
29,949
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,334
Gold Earned
62,645
377
Minions Killed
372
4
Camps Cleared
13
1,381,058
Distance Traveled
1,454,677
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
12,277
767
70
4
2
286,900
1
L
Thor
12,825
802
60
4
1
235,913
2
W
Nu Wa
11,759
735
70
4
2
304,247
3
W
Achilles
11,976
749
37
2
1
284,419
3
W
Vulcan
12,823
801
92
6
2
270,170
2
W
Bakasura
13,810
863
103
6
6
308,941
1
L
Ullr
12,043
753
109
7
2
286,141
2
L
Freya
10,641
665
87
5
1
280,525
0
L
Nike
12,869
804
43
3
0
345,626
4
L
Cerberus
10,956
685
78
5
0
232,853
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role