Player Matchup

Yemoja
Yemoja
FateHatter
Yemoja
Level 49
God Stats
2W - 2L
1,500 SR
Queue Stats
87W - 107L
1,510 Elo+
Party 4
Jing Wei
Jing Wei
Kiiyotto
Jing Wei
Level 80
God Stats
3W - 1L
1,500 SR
Queue Stats
79W - 81L
1,191 Elo+
Party 2
Chang'e
Chang'e
Sekimura
Chang'e
Level 47
God Stats
6W - 3L
1,897 SR
Queue Stats
79W - 92L
1,398 Elo+
Solo
Discordia
Discordia
gibsonD2
Discordia
Level 56
God Stats
11W - 13L
1,500 SR
Queue Stats
85W - 106L
1,478 Elo+
Party 4
Thor
Thor
kevin_tian42
Thor
Level 37
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 7L
1,191 Elo+
Party 2
Team Averages
Level 54
1,579 SR
1,354 Elo+

VS

Team Averages
Level 98
1,465 SR
1,359 Elo+
Zeus
Zeus
CyberGamer9000
Zeus
Level 88
God Stats
4W - 7L
1,153 SR
Queue Stats
188W - 226L
1,112 Elo+
Party 1
Khepri
Khepri
KauanDreamy
Khepri
Level 66
God Stats
7W - 10L
1,683 SR
Queue Stats
319W - 353L
1,344 Elo+
Party 1
Cernunnos
Cernunnos
LadenNickel8183
Cernunnos
Level 17
God Stats
10W - 20L
1,404 SR
Queue Stats
34W - 60L
1,363 Elo+
Party 1
Ra
Ra
xSkipperr
Ra
Level 160
God Stats
6W - 4L
1,584 SR
Queue Stats
71W - 77L
1,477 Elo+
Party 3
Arachne
Arachne
ySupernova
Arachne
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
FateHatter
Yemoja
9
1 / 2 / 2
5,740
478
3,133
6,960
2,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jing Wei
Kiiyotto
Jing Wei
11
1 / 1 / 0
6,127
511
3,366
4,937
1,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chang'e
Sekimura
Chang'e
13
2 / 0 / 2
7,231
603
4,046
6,657
2,277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Discordia
gibsonD2
Discordia
10
3 / 3 / 1
6,268
522
6,011
5,545
1,819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
3 / 0 / 3
6,868
572
2,583
5,865
2,019
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 1
6,179
515
5,723
3,883
1,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Khepri
9
1 / 0 / 1
5,695
475
1,684
5,736
2,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cernunnos
LadenNickel8183
Cernunnos
9
0 / 2 / 2
5,391
449
2,797
8,451
2,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
3 / 5 / 0
6,192
516
3,503
6,384
2,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Arachne
ySupernova
Arachne
9
2 / 1 / 1
5,863
489
4,578
8,048
2,471
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
11
10
Kills
6
6
Deaths
10
8
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
Yemoja
FateHatter
Yemoja
1
2
2
1
L
Khepri
1
0
1
1.5
W
Jing Wei
Kiiyotto
Jing Wei
1
1
0
1
L
Cernunnos
LadenNickel8183
Cernunnos
0
2
2
0.5
W
Chang'e
Sekimura
Chang'e
2
0
2
3
W
Discordia
gibsonD2
Discordia
3
3
1
1.17
W
3
0
3
4.5
L
3
5
0
0.6
L
Arachne
ySupernova
Arachne
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,139
Damage
18,285
29,964
Taken
32,502
10,454
Mitigated
10,755
11,457
Healing
10,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,723
564
0
528
3,883
1,221
0
2,526
1,133
34,910
0
W
Yemoja
FateHatter
Yemoja
3,133
366
760
2,560
6,960
2,921
120
2,434
4,526
10,401
0
L
Khepri
1,684
160
0
1,219
5,736
2,555
0
3,216
2,356
16,700
0
W
Jing Wei
Kiiyotto
Jing Wei
3,366
2,741
0
2,021
4,937
1,418
910
481
4,456
0
33,475
L
Cernunnos
LadenNickel8183
Cernunnos
2,797
1,425
0
3,080
8,451
2,236
34
757
7,694
0
24,613
W
Chang'e
Sekimura
Chang'e
4,046
267
318
4,264
6,657
2,277
820
4,100
2,557
36,759
0
W
Discordia
gibsonD2
Discordia
6,011
0
0
1,194
5,545
1,819
212
2,209
3,336
30,087
0
W
2,583
562
0
340
5,865
2,019
0
1,686
4,179
0
36,509
L
3,503
489
449
1,020
6,384
2,272
29
4,008
2,062
31,578
0
L
Arachne
ySupernova
Arachne
4,578
3,532
0
4,140
8,048
2,471
18
1,855
6,067
0
27,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,234
Gold Earned
29,320
334
Minions Killed
254
0
Camps Cleared
0
1,070,415
Distance Traveled
1,091,569
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,179
515
81
7
0
194,415
1
W
Yemoja
5,740
478
14
1
0
223,689
5
L
Khepri
5,695
475
27
2
0
248,749
0
W
Jing Wei
6,127
511
78
7
0
209,393
3
L
Cernunnos
5,391
449
42
4
0
225,095
0
W
Chang'e
7,231
603
98
8
0
214,426
1
W
Discordia
6,268
522
59
5
0
178,768
4
W
Thor
6,868
572
85
7
0
244,139
3
L
Ra
6,192
516
55
5
0
178,211
5
L
Arachne
5,863
489
49
4
0
245,099
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role