Player Matchup

Izanami
Izanami
BIGGESTWORMEVER
Izanami
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,578 Elo+
Party 3
Danzaburou
Danzaburou
LaJeuneFemme
Danzaburou
Level 36
God Stats
1W - 6L
1,181 SR
Queue Stats
14W - 20L
1,285 Elo+
Party 2
Ymir
Ymir
NKoziacQc
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,282 Elo+
Party 2
Aphrodite
Aphrodite
Noble Crota
Aphrodite
Level 8
God Stats
0W - 3L
1,256 SR
Queue Stats
10W - 18L
1,347 Elo+
Party 3
Hades
Hades
Noble Reddragon
Hades
Level 14
God Stats
4W - 4L
1,244 SR
Queue Stats
16W - 25L
1,445 Elo+
Party 3
Team Averages
Level 14
1,336 SR
1,387 Elo+

VS

Team Averages
Level 19
1,644 SR
1,606 Elo+
Eset
Eset
Otm uchiha
Eset
Level 28
God Stats
18W - 13L
1,789 SR
Queue Stats
83W - 87L
1,447 Elo+
Solo
Hades
Hades
Velds77
Hades
Level 16
God Stats
11W - 10L
1,355 SR
Queue Stats
165W - 192L
1,593 Elo+
Solo
Cerberus
Cerberus
jvj-2021
Cerberus
Level 12
God Stats
8W - 4L
1,686 SR
Queue Stats
29W - 19L
1,747 Elo+
Party 1
Zeus
Zeus
tomysheby
Zeus
Level 13
God Stats
14W - 2L
1,892 SR
Queue Stats
26W - 16L
1,747 Elo+
Party 1
Da Ji
Da Ji
x3DreamDollx3
Da Ji
Level 28
God Stats
9W - 4L
1,500 SR
Queue Stats
204W - 214L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 14 / 15
12,261
1,115
19,387
26,185
8,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
LaJeuneFemme
Danzaburou
18
6 / 4 / 7
13,009
1,183
22,834
16,877
4,939
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ymir
18
1 / 11 / 10
10,689
972
9,124
19,448
6,916
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Aphrodite
Noble Crota
Aphrodite
18
6 / 8 / 8
12,247
1,113
9,771
16,684
11,130
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
5 / 12 / 6
11,690
1,063
16,333
23,875
14,637
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

178

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 5 / 19
12,867
1,170
18,926
12,924
4,870
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hades
Velds77
Hades
19
4 / 3 / 28
12,101
1,100
14,399
19,518
13,601
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cerberus
jvj-2021
Cerberus
19
6 / 1 / 25
11,928
1,084
14,375
22,244
10,929
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Zeus
20
22 / 5 / 20
15,338
1,394
36,191
14,999
6,395
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
6 / 6 / 21
11,817
1,074
12,395
15,367
6,895
Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
162
20
Kills
49
49
Deaths
20
46
Assists
113
Player
Kills
Deaths
Assists
KDA
L
2
14
15
0.68
L
Danzaburou
LaJeuneFemme
Danzaburou
6
4
7
2.38
L
Ymir
1
11
10
0.55
L
Aphrodite
Noble Crota
Aphrodite
6
8
8
1.25
L
5
12
6
0.67
W
11
5
19
4.1
W
Hades
Velds77
Hades
4
3
28
6
W
Cerberus
jvj-2021
Cerberus
6
1
25
18.5
W
Zeus
22
5
20
6.4
W
6
6
21
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,449
Damage
96,286
103,069
Taken
85,052
46,108
Mitigated
42,690
16,376
Healing
21,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,387
12,819
0
1,921
26,185
8,486
0
22,130
4,055
0
41,096
L
Danzaburou
LaJeuneFemme
Danzaburou
22,834
16,516
0
2,690
16,877
4,939
0
11,583
4,836
0
55,969
L
Ymir
9,124
2,462
0
350
19,448
6,916
0
14,995
4,334
14,886
0
L
Aphrodite
Noble Crota
Aphrodite
9,771
1,978
4,246
4,092
16,684
11,130
0
13,360
3,324
25,446
0
L
16,333
1,628
411
2,666
23,875
14,637
0
21,246
2,629
27,499
0
W
18,926
779
2,147
2,697
12,924
4,870
0
6,569
6,255
35,453
0
W
Hades
Velds77
Hades
14,399
2,393
436
4,424
19,518
13,601
0
9,368
10,004
35,261
0
W
Cerberus
jvj-2021
Cerberus
14,375
689
0
6,094
22,244
10,929
0
9,860
12,234
27,478
0
W
Zeus
36,191
4,432
0
2,764
14,999
6,395
0
3,363
11,561
52,007
0
W
12,395
3,655
770
1,752
15,367
6,895
0
5,497
9,770
0
21,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,896
Gold Earned
64,051
182
Minions Killed
201
5
Camps Cleared
2
912,794
Distance Traveled
865,406
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
12,261
1,115
38
3
1
177,054
0
L
Danzaburou
13,009
1,183
80
7
3
201,106
0
L
Ymir
10,689
972
17
2
1
146,667
1
L
Aphrodite
12,247
1,113
25
2
0
212,129
0
L
Hades
11,690
1,063
22
2
0
175,838
0
W
Eset
12,867
1,170
34
3
1
147,434
0
W
Hades
12,101
1,100
60
5
0
179,599
3
W
Cerberus
11,928
1,084
38
3
0
198,033
1
W
Zeus
15,338
1,394
42
4
0
183,187
0
W
Da Ji
11,817
1,074
27
2
1
157,153
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role