Player Matchup

Bakasura
Bakasura
Becania
Bakasura
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 12L
1,603 Elo+
Party 2
Osiris
Osiris
Madskc10
Osiris
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 14L
1,623 Elo+
Party 2
Hel
Hel
MiiizT
Hel
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 9L
1,735 Elo+
Party 2
Team Averages
Level 40
1,500 SR
1,653 Elo+

VS

Team Averages
Level 39
1,532 SR
1,364 Elo+
Olorun
Olorun
GameLow
Olorun
Level 17
God Stats
7W - 4L
1,500 SR
Queue Stats
72W - 76L
1,329 Elo+
Solo
Amaterasu
Amaterasu
Hrabik
Amaterasu
Level 73
God Stats
2W - 3L
1,285 SR
Queue Stats
10W - 14L
1,382 Elo+
Party 1
Ganesha
Ganesha
PoolDead
Ganesha
Level 26
God Stats
4W - 11L
1,811 SR
Queue Stats
60W - 109L
1,382 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Becania
Bakasura
14
3 / 9 / 6
12,150
608
10,124
19,929
10,152
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Osiris
Madskc10
Osiris
16
7 / 4 / 7
13,085
654
23,132
23,889
18,368
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hel
MiiizT
Hel
15
4 / 7 / 7
12,272
614
18,813
18,265
6,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
GameLow
Olorun
17
6 / 3 / 10
14,189
709
18,262
14,025
5,846
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Amaterasu
Hrabik
Amaterasu
17
14 / 6 / 5
15,073
754
20,785
24,281
20,950
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ganesha
PoolDead
Ganesha
16
0 / 5 / 18
12,365
618
13,492
20,689
25,576
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
53
14
Kills
20
20
Deaths
14
20
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Becania
Bakasura
3
9
6
0.67
W
Olorun
GameLow
Olorun
6
3
10
3.67
W
Amaterasu
Hrabik
Amaterasu
14
6
5
2.75
L
Osiris
Madskc10
Osiris
7
4
7
2.63
L
Hel
MiiizT
Hel
4
7
7
1.07
W
Ganesha
PoolDead
Ganesha
0
5
18
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,069
Damage
52,539
62,083
Taken
58,995
34,711
Mitigated
52,372
18,902
Healing
11,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Becania
Bakasura
10,124
7,260
0
3,012
19,929
10,152
0
12,921
7,008
4,401
48,274
W
Olorun
GameLow
Olorun
18,262
10,126
2,029
7,427
14,025
5,846
2,439
4,514
9,336
88,122
0
W
Amaterasu
Hrabik
Amaterasu
20,785
6,204
0
2,535
24,281
20,950
892
9,073
14,429
8,645
35,656
L
Osiris
Madskc10
Osiris
23,132
11,693
0
4,416
23,889
18,368
0
12,736
11,153
0
63,091
L
Hel
MiiizT
Hel
18,813
2,118
4,479
6,995
18,265
6,191
87
10,396
7,869
56,850
0
W
Ganesha
PoolDead
Ganesha
13,492
1,999
0
0
20,689
25,576
497
5,726
14,094
28,797
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,507
Gold Earned
41,627
218
Minions Killed
196
0
Camps Cleared
0
1,014,141
Distance Traveled
982,753
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
12,150
608
80
4
0
342,608
6
W
Olorun
14,189
709
138
7
0
331,602
2
W
Amaterasu
15,073
754
49
2
0
330,733
1
L
Osiris
13,085
654
66
3
0
368,533
0
L
Hel
12,272
614
72
4
0
303,000
2
W
Ganesha
12,365
618
9
0
0
320,418
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role