Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
DexterMorrgan
Ra
Level 106
God Stats
4W - 4L
1,500 SR
Queue Stats
91W - 96L
1,201 Elo+
Solo
Tsukuyomi
Tsukuyomi
DyoZuh
Tsukuyomi
Level 128
God Stats
13W - 11L
1,579 SR
Queue Stats
308W - 301L
1,423 Elo+
Party 3
Fafnir
Fafnir
PhartSuckerberg
Fafnir
Level 124
God Stats
4W - 4L
1,409 SR
Queue Stats
68W - 80L
1,377 Elo+
Party 3
Artemis
Artemis
xBirroZ
Artemis
Level 79
God Stats
9W - 7L
1,417 SR
Queue Stats
329W - 276L
1,520 Elo+
Party 1
Team Averages
Level 117
1,481 SR
1,404 Elo+

VS

Team Averages
Level 106
1,561 SR
1,500 Elo+
Guan Yu
Guan Yu
Saitama0ne9unch
Guan Yu
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
172W - 253L
1,442 Elo+
Solo
Camazotz
Camazotz
WinorContent
Camazotz
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 16L
1,480 Elo+
Party 2
Skadi
Skadi
aFrequentCamper
Skadi
Level 146
God Stats
8W - 5L
1,806 SR
Queue Stats
305W - 266L
1,374 Elo+
Solo
Sylvanus
Sylvanus
soulweaver420
Sylvanus
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,705 Elo+
Party 2
Nu Wa
Nu Wa
xxOTACONxx
Nu Wa
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
14
3 / 1 / 1
8,103
579
9,293
7,068
6,325
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

12
0 / 2 / 1
7,373
527
4,549
8,131
2,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tsukuyomi
DyoZuh
Tsukuyomi
13
5 / 2 / 0
8,023
573
5,440
11,362
3,540
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

10
3 / 0 / 4
7,081
506
4,330
8,965
6,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
xBirroZ
Artemis
13
2 / 0 / 5
8,127
581
6,322
5,475
1,754
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 2
6,260
447
1,491
8,173
6,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Camazotz
WinorContent
Camazotz
13
4 / 1 / 1
7,856
561
9,027
13,451
4,642
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
0 / 3 / 1
6,555
468
1,272
6,309
1,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sylvanus
soulweaver420
Sylvanus
8
0 / 3 / 0
5,067
362
3,809
8,330
6,945
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
11
1 / 3 / 2
6,584
470
5,436
8,200
2,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
11
13
Kills
5
5
Deaths
13
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
3
1
1
3.5
W
0
2
1
0.25
W
Tsukuyomi
DyoZuh
Tsukuyomi
5
2
0
2.5
W
3
0
4
5
L
0
3
2
0.33
L
Camazotz
WinorContent
Camazotz
4
1
1
4.5
L
0
3
1
0.17
L
Sylvanus
soulweaver420
Sylvanus
0
3
0
0
W
Artemis
xBirroZ
Artemis
2
0
5
4.5
L
Nu Wa
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,934
Damage
21,035
41,001
Taken
44,463
20,504
Mitigated
22,033
17,356
Healing
13,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
9,293
1,662
0
1,699
7,068
6,325
1,118
603
6,315
8,902
39,834
W
4,549
818
1,055
3,624
8,131
2,770
471
1,758
6,184
51,920
0
W
Tsukuyomi
DyoZuh
Tsukuyomi
5,440
1,158
0
3,770
11,362
3,540
0
2,149
9,087
0
45,297
W
4,330
1,248
0
3,574
8,965
6,115
0
3,215
5,624
12,810
0
L
1,491
392
101
1,572
8,173
6,204
0
1,206
6,553
0
20,972
L
Camazotz
WinorContent
Camazotz
9,027
3,139
0
7,467
13,451
4,642
0
2,122
11,254
0
53,897
L
1,272
375
0
1,782
6,309
1,617
0
1,534
4,775
0
34,844
L
Sylvanus
soulweaver420
Sylvanus
3,809
1,458
464
1,104
8,330
6,945
204
2,278
6,030
19,383
0
W
Artemis
xBirroZ
Artemis
6,322
3,034
0
3,634
5,475
1,754
742
1,106
4,359
0
50,627
L
Nu Wa
5,436
1,552
0
1,332
8,200
2,625
300
3,209
4,941
35,155
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,707
Gold Earned
32,322
373
Minions Killed
328
0
Camps Cleared
0
1,259,457
Distance Traveled
1,244,425
24
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
8,103
579
86
6
0
275,700
3
W
Ra
7,373
527
101
7
0
238,402
4
W
Tsukuyomi
8,023
573
85
6
0
270,135
5
W
Fafnir
7,081
506
7
1
0
251,518
9
L
Guan Yu
6,260
447
45
3
0
268,030
2
L
Camazotz
7,856
561
100
7
0
301,336
4
L
Skadi
6,555
468
79
6
0
222,773
4
L
Sylvanus
5,067
362
34
2
0
202,222
1
W
Artemis
8,127
581
94
7
0
223,702
3
L
Nu Wa
6,584
470
70
5
0
250,064
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role