Player Matchup

Cernunnos
Cernunnos
Hydramuller
Cernunnos
Level 146
God Stats
19W - 18L
1,487 SR
Queue Stats
52W - 49L
1,511 Elo+
Party 1
Anubis
Anubis
N1cé
Anubis
Level 57
God Stats
2W - 1L
1,500 SR
Queue Stats
283W - 272L
1,495 Elo+
Party 1
Arachne
Arachne
Rangerrob
Arachne
Level 85
God Stats
11W - 9L
1,766 SR
Queue Stats
71W - 71L
1,455 Elo+
Party 1
Sylvanus
Sylvanus
Scorce13
Sylvanus
Level 140
God Stats
5W - 6L
1,427 SR
Queue Stats
47W - 44L
1,523 Elo+
Party 1
Ares
Ares
iTzGekko
Ares
Level 56
God Stats
8W - 8L
1,500 SR
Queue Stats
438W - 391L
1,717 Elo+
Party 1
Team Averages
Level 97
1,536 SR
1,540 Elo+

VS

Team Averages
Level 70
1,507 SR
1,382 Elo+
Fenrir
Fenrir
DiorNasty
Fenrir
Level 28
God Stats
22W - 16L
1,546 SR
Queue Stats
27W - 26L
1,371 Elo+
Party 3
Skadi
Skadi
J9MacMillion
Skadi
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
57W - 71L
1,455 Elo+
Party 2
Cerberus
Cerberus
MeBeGraug
Cerberus
Level 64
God Stats
12W - 14L
1,487 SR
Queue Stats
29W - 42L
1,361 Elo+
Solo
Discordia
Discordia
WorthyGhost296
Discordia
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 39L
1,275 Elo+
Party 3
King Arthur
King Arthur
bobbywinninsome
King Arthur
Level 30
God Stats
4W - 5L
1,500 SR
Queue Stats
109W - 137L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Hydramuller
Cernunnos
10
1 / 1 / 2
5,588
466
7,305
7,555
2,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
N1cé
Anubis
13
1 / 0 / 0
7,065
589
3,261
4,565
2,020
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Arachne
Rangerrob
Arachne
13
6 / 0 / 0
7,322
610
7,538
8,459
5,782
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sylvanus
Scorce13
Sylvanus
10
1 / 1 / 1
6,114
510
3,627
7,585
3,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ares
12
3 / 1 / 2
7,090
591
6,883
6,226
5,154
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DiorNasty
Fenrir
10
1 / 4 / 2
5,932
494
3,286
10,642
3,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
1 / 2 / 1
5,154
430
4,825
7,529
1,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
MeBeGraug
Cerberus
8
0 / 1 / 2
5,265
439
3,396
9,788
4,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Discordia
WorthyGhost296
Discordia
11
0 / 1 / 0
5,931
494
3,530
5,598
1,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

King Arthur
bobbywinninsome
King Arthur
10
1 / 4 / 0
5,641
470
3,171
11,845
4,392
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
8
12
Kills
3
3
Deaths
12
5
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Fenrir
DiorNasty
Fenrir
1
4
2
0.5
W
Cernunnos
Hydramuller
Cernunnos
1
1
2
2
L
1
2
1
0.75
L
Cerberus
MeBeGraug
Cerberus
0
1
2
1
W
Anubis
N1cé
Anubis
1
0
0
1
W
Arachne
Rangerrob
Arachne
6
0
0
6
W
Sylvanus
Scorce13
Sylvanus
1
1
1
1.5
L
Discordia
WorthyGhost296
Discordia
0
1
0
0
L
King Arthur
bobbywinninsome
King Arthur
1
4
0
0.25
W
Ares
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,614
Damage
18,208
34,390
Taken
45,402
19,030
Mitigated
15,703
17,917
Healing
15,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
DiorNasty
Fenrir
3,286
1,537
0
5,137
10,642
3,654
0
1,036
9,606
0
30,112
W
Cernunnos
Hydramuller
Cernunnos
7,305
3,790
0
4,403
7,555
2,407
355
1,667
5,888
0
30,887
L
4,825
2,600
123
2,273
7,529
1,823
0
1,939
5,590
0
24,696
L
Cerberus
MeBeGraug
Cerberus
3,396
139
0
3,872
9,788
4,465
0
1,786
8,002
19,189
0
W
Anubis
N1cé
Anubis
3,261
320
0
3,199
4,565
2,020
734
2,661
1,494
44,312
0
W
Arachne
Rangerrob
Arachne
7,538
4,112
0
3,298
8,459
5,782
0
417
8,000
8,285
40,153
W
Sylvanus
Scorce13
Sylvanus
3,627
1,220
1,180
3,850
7,585
3,667
126
1,729
5,856
17,244
0
L
Discordia
WorthyGhost296
Discordia
3,530
443
0
1,510
5,598
1,369
0
3,084
2,514
35,254
0
L
King Arthur
bobbywinninsome
King Arthur
3,171
827
0
2,316
11,845
4,392
510
6,177
5,320
0
23,792
W
Ares
6,883
690
0
1,987
6,226
5,154
68
0
6,226
29,387
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,179
Gold Earned
27,923
299
Minions Killed
284
0
Camps Cleared
0
1,061,563
Distance Traveled
1,063,178
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,932
494
58
5
0
225,734
0
W
Cernunnos
5,588
466
40
3
0
191,187
4
L
Skadi
5,154
430
53
4
0
208,722
4
L
Cerberus
5,265
439
53
4
0
224,115
1
W
Anubis
7,065
589
106
9
0
200,148
2
W
Arachne
7,322
610
87
7
0
252,656
0
W
Sylvanus
6,114
510
11
1
0
195,076
4
L
Discordia
5,931
494
72
6
0
196,173
0
L
King Arthur
5,641
470
48
4
0
208,434
1
W
Ares
7,090
591
55
5
0
222,496
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role