Player Matchup

Ymir
Ymir
BroughtFountain
Ymir
Level 73
God Stats
4W - 1L
1,282 SR
Queue Stats
726W - 671L
1,619 Elo+
Party 1
Bakasura
Bakasura
CinnamonMoney59
Bakasura
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 3L
1,636 Elo+
Solo
Apollo
Apollo
JAJASALUDOS30
Apollo
Level 4
God Stats
3W - 3L
1,500 SR
Queue Stats
757W - 746L
1,232 Elo+
Party 1
Khepri
Khepri
Savage_VNM
Khepri
Level 26
God Stats
4W - 1L
1,500 SR
Queue Stats
106W - 103L
1,581 Elo+
Party 2
Ra
Ra
SeattleAmackJR
Ra
Level 30
God Stats
3W - 3L
1,500 SR
Queue Stats
48W - 60L
1,721 Elo+
Party 2
Team Averages
Level 32
1,456 SR
1,558 Elo+

VS

Team Averages
Level 17
1,461 SR
1,380 Elo+
Osiris
Osiris
DozenMasterwolf
Osiris
Level 16
God Stats
4W - 9L
1,500 SR
Queue Stats
196W - 214L
1,445 Elo+
Solo
Geb
Geb
Naomiö
Geb
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Rama
Rama
WELLxOFS
Rama
Level 26
God Stats
4W - 2L
1,500 SR
Queue Stats
37W - 41L
1,355 Elo+
Solo
Nemesis
Nemesis
xLAZT-ACEx
Nemesis
Level 7
God Stats
7W - 7L
1,304 SR
Queue Stats
9W - 8L
1,366 Elo+
Solo
Agni
Agni
zYakuza15
Agni
Level 10
God Stats
1W - 4L
1,500 SR
Queue Stats
58W - 61L
1,232 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 2 / 6
7,710
514
5,410
9,804
5,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bakasura
14
3 / 1 / 2
8,292
553
4,731
8,562
5,938
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
4 / 1 / 6
7,571
505
3,993
3,924
1,109
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Khepri
Savage_VNM
Khepri
13
2 / 0 / 4
8,161
544
2,978
5,196
3,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
10 / 0 / 5
9,044
603
8,404
4,893
1,692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 2
6,634
442
2,509
6,603
4,575
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Geb
9
0 / 7 / 1
5,710
381
4,019
12,526
4,745
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rama
10
2 / 5 / 1
6,950
463
3,330
8,145
2,254
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
xLAZT-ACEx
Nemesis
10
1 / 3 / 0
6,248
417
1,083
4,958
3,059
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Agni
9
0 / 8 / 0
5,688
379
1,469
7,573
2,365
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
8
24
Kills
4
4
Deaths
26
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
5
2
6
4
W
Bakasura
3
1
2
4
L
1
3
2
0.67
W
4
1
6
7
L
Geb
0
7
1
0.07
W
Khepri
Savage_VNM
Khepri
2
0
4
4
W
10
0
5
12.5
L
Rama
2
5
1
0.5
L
Nemesis
xLAZT-ACEx
Nemesis
1
3
0
0.33
L
Agni
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,516
Damage
12,410
32,379
Taken
39,805
17,725
Mitigated
16,998
7,975
Healing
5,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,410
845
0
1,214
9,804
5,677
198
131
9,477
27,435
0
W
Bakasura
4,731
2,798
0
2,345
8,562
5,938
73
1,145
7,417
8,587
45,894
L
2,509
454
0
1,163
6,603
4,575
312
2,351
4,208
0
25,785
W
3,993
2,601
0
750
3,924
1,109
684
300
3,449
0
30,459
L
Geb
4,019
1,226
171
2,411
12,526
4,745
0
6,778
5,320
23,761
0
W
Khepri
Savage_VNM
Khepri
2,978
689
0
798
5,196
3,309
877
2,314
2,882
30,370
0
W
8,404
1,274
552
2,316
4,893
1,692
461
1,611
3,107
49,553
0
L
Rama
3,330
3,029
0
1,712
8,145
2,254
808
3,134
4,997
0
32,389
L
Nemesis
xLAZT-ACEx
Nemesis
1,083
527
0
184
4,958
3,059
0
504
4,380
4,718
20,538
L
Agni
1,469
31
0
0
7,573
2,365
99
3,904
3,421
18,050
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,778
Gold Earned
31,230
340
Minions Killed
214
0
Camps Cleared
0
1,289,731
Distance Traveled
1,215,057
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,710
514
39
3
0
254,982
2
W
Bakasura
8,292
553
109
7
0
257,997
0
L
Osiris
6,634
442
40
3
0
279,884
0
W
Apollo
7,571
505
45
3
0
227,273
0
L
Geb
5,710
381
27
2
0
261,964
0
W
Khepri
8,161
544
52
3
0
259,035
2
W
Ra
9,044
603
95
6
0
290,444
3
L
Rama
6,950
463
53
4
0
220,791
2
L
Nemesis
6,248
417
55
4
0
192,882
1
L
Agni
5,688
379
39
3
0
259,536
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role