Player Matchup

Thanatos
Thanatos
Gorilla-Nuts85
Thanatos
Level 7
God Stats
1W - 2L
1,542 SR
Queue Stats
10W - 15L
1,300 Elo+
Solo
Sun Wukong
Sun Wukong
KOS JR
Sun Wukong
Level 31
God Stats
16W - 15L
1,647 SR
Queue Stats
82W - 77L
1,549 Elo+
Solo
Apollo
Apollo
NOT A SMURFF648
Apollo
Level 21
God Stats
10W - 3L
1,500 SR
Queue Stats
316W - 314L
1,522 Elo+
Solo
Poseidon
Poseidon
mauri_m23
Poseidon
Level 3
God Stats
15W - 10L
1,500 SR
Queue Stats
76W - 102L
1,136 Elo+
Solo
Camazotz
Camazotz
neocowboy12
Camazotz
Level 27
God Stats
0W - 2L
1,263 SR
Queue Stats
27W - 26L
1,277 Elo+
Solo
Team Averages
Level 18
1,491 SR
1,357 Elo+

VS

Team Averages
Level 22
1,696 SR
1,523 Elo+
Ra
Ra
DevilDeMuerte
Ra
Level 17
God Stats
4W - 4L
1,811 SR
Queue Stats
20W - 18L
1,531 Elo+
Solo
Bacchus
Bacchus
Dirt Enrgy
Bacchus
Level 27
God Stats
16W - 15L
1,634 SR
Queue Stats
284W - 311L
1,526 Elo+
Party 2
Fenrir
Fenrir
Im_Flame010
Fenrir
Level 23
God Stats
2W - 1L
1,515 SR
Queue Stats
17W - 24L
1,458 Elo+
Party 1
Cupid
Cupid
SirEnrgy
Cupid
Level 23
God Stats
34W - 19L
1,930 SR
Queue Stats
136W - 138L
1,629 Elo+
Party 2
Bellona
Bellona
haley_marie1229
Bellona
Level 21
God Stats
13W - 16L
1,590 SR
Queue Stats
87W - 113L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
14
1 / 18 / 2
10,348
370
6,298
29,106
15,030
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
KOS JR
Sun Wukong
20
15 / 6 / 4
15,342
548
28,788
32,994
39,789
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
9 / 11 / 8
14,579
521
18,532
29,523
17,146
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poseidon
mauri_m23
Poseidon
14
0 / 11 / 1
9,444
337
8,493
13,771
6,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Camazotz
neocowboy12
Camazotz
17
2 / 7 / 4
12,232
437
7,771
22,976
12,306
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 4 / 13
17,680
631
33,253
23,778
13,472
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
Dirt Enrgy
Bacchus
19
5 / 2 / 26
15,133
540
14,732
19,732
29,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fenrir
20
10 / 6 / 9
15,351
548
15,578
25,503
16,658
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cupid
SirEnrgy
Cupid
20
20 / 5 / 11
15,801
564
29,356
16,234
11,759
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
2 / 10 / 5
12,542
448
8,228
22,006
19,672
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
116
27
Kills
52
53
Deaths
27
19
Assists
64
Player
Kills
Deaths
Assists
KDA
W
15
4
13
5.38
W
Bacchus
Dirt Enrgy
Bacchus
5
2
26
9
L
Thanatos
1
18
2
0.11
W
Fenrir
10
6
9
2.42
L
Sun Wukong
KOS JR
Sun Wukong
15
6
4
2.83
L
9
11
8
1.18
W
Cupid
SirEnrgy
Cupid
20
5
11
5.1
W
2
10
5
0.45
L
Poseidon
mauri_m23
Poseidon
0
11
1
0.05
L
Camazotz
neocowboy12
Camazotz
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,882
Damage
101,147
128,370
Taken
107,253
91,024
Mitigated
91,421
27,747
Healing
38,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
33,253
1,263
7,551
14,271
23,778
13,472
2,341
2,189
21,589
146,675
0
W
Bacchus
Dirt Enrgy
Bacchus
14,732
2,023
0
4,546
19,732
29,860
416
3,456
16,276
43,871
0
L
Thanatos
6,298
2,301
471
11,320
29,106
15,030
108
11,182
17,530
213
53,281
W
Fenrir
15,578
5,507
0
8,258
25,503
16,658
1,185
846
24,657
0
98,478
L
Sun Wukong
KOS JR
Sun Wukong
28,788
7,184
279
6,902
32,994
39,789
1,745
10,107
22,167
598
84,777
L
18,532
10,176
291
2,373
29,523
17,146
1,480
13,779
15,473
6,936
80,044
W
Cupid
SirEnrgy
Cupid
29,356
18,109
0
2,476
16,234
11,759
1,263
2,650
13,584
9,729
106,263
W
8,228
3,143
0
1,065
22,006
19,672
1,459
3,934
18,072
0
53,386
L
Poseidon
mauri_m23
Poseidon
8,493
1,163
0
1,109
13,771
6,753
0
4,289
9,432
40,685
0
L
Camazotz
neocowboy12
Camazotz
7,771
842
0
5,002
22,976
12,306
1,014
8,975
13,799
0
42,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,945
Gold Earned
76,507
440
Minions Killed
630
0
Camps Cleared
0
2,290,487
Distance Traveled
2,570,859
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
17,680
631
204
7
0
556,140
1
W
Bacchus
15,133
540
44
2
0
550,581
1
L
Thanatos
10,348
370
74
3
0
427,654
8
W
Fenrir
15,351
548
136
5
0
526,507
4
L
Sun Wukong
15,342
548
123
4
0
465,070
0
L
Apollo
14,579
521
135
5
0
443,380
0
W
Cupid
15,801
564
141
5
0
468,938
4
W
Bellona
12,542
448
105
4
0
468,693
0
L
Poseidon
9,444
337
45
2
0
417,404
1
L
Camazotz
12,232
437
63
2
0
536,979
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role