Player Matchup

Ymir
Ymir
BoltPup
Ymir
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
KingEl tecua
Nu Wa
Level 26
God Stats
5W - 5L
1,286 SR
Queue Stats
49W - 50L
1,326 Elo+
Solo
Artemis
Artemis
pumkinhead1024
Artemis
Level 7
God Stats
3W - 3L
1,686 SR
Queue Stats
3W - 6L
1,313 Elo+
Solo
Tsukuyomi
Tsukuyomi
xtonyx103
Tsukuyomi
Level 25
God Stats
23W - 30L
1,207 SR
Queue Stats
77W - 93L
1,345 Elo+
Solo
Skadi
Skadi
zDram
Skadi
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
143W - 152L
1,270 Elo+
Solo
Team Averages
Level 23
1,436 SR
1,351 Elo+

VS

Team Averages
Level 10
1,505 SR
1,459 Elo+
Bellona
Bellona
Ace Zer02668
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 19L
1,500 Elo+
Party 1
Ymir
Ymir
Foots epic
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 23L
1,500 Elo+
Party 1
Cerberus
Cerberus
Gossameringue
Cerberus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,500 Elo+
Solo
Artemis
Artemis
Jinnxxedkatt
Artemis
Level 17
God Stats
3W - 2L
1,789 SR
Queue Stats
7W - 12L
1,294 Elo+
Solo
Fenrir
Fenrir
Sleepy XD3333
Fenrir
Level 8
God Stats
1W - 1L
1,237 SR
Queue Stats
19W - 26L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
BoltPup
Ymir
9
4 / 3 / 3
7,040
391
5,202
9,466
6,524
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
11 / 2 / 9
9,396
522
15,061
8,831
3,023
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
0 / 2 / 3
6,217
345
1,501
4,574
1,604
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
xtonyx103
Tsukuyomi
13
7 / 0 / 9
8,620
479
10,443
8,852
3,014
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Skadi
zDram
Skadi
16
15 / 1 / 7
10,181
566
17,002
11,620
5,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Ace Zer02668
Bellona
11
0 / 12 / 3
6,827
379
4,760
15,554
10,669
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

9
0 / 10 / 1
6,558
364
4,807
18,733
9,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cerberus
Gossameringue
Cerberus
4
0 / 2 / 1
5,217
290
122
3,067
737
Artemis
Jinnxxedkatt
Artemis
11
3 / 5 / 1
7,513
417
5,168
10,567
3,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
5 / 8 / 1
8,610
478
9,317
14,298
5,817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
15
37
Kills
8
8
Deaths
37
31
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bellona
Ace Zer02668
Bellona
0
12
3
0.13
W
Ymir
BoltPup
Ymir
4
3
3
1.83
L
0
10
1
0.05
L
Cerberus
Gossameringue
Cerberus
0
2
1
0.25
L
Artemis
Jinnxxedkatt
Artemis
3
5
1
0.7
W
11
2
9
7.75
L
5
8
1
0.69
W
0
2
3
0.75
W
Tsukuyomi
xtonyx103
Tsukuyomi
7
0
9
11.5
W
Skadi
zDram
Skadi
15
1
7
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,209
Damage
24,174
43,343
Taken
62,219
19,334
Mitigated
30,543
7,748
Healing
4,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Ace Zer02668
Bellona
4,760
780
0
714
15,554
10,669
160
5,807
9,747
0
30,322
W
Ymir
BoltPup
Ymir
5,202
1,180
0
455
9,466
6,524
264
1,434
7,886
16,941
0
L
4,807
1,544
0
865
18,733
9,400
170
7,160
11,573
17,880
0
L
Cerberus
Gossameringue
Cerberus
122
0
0
25
3,067
737
0
1,496
1,571
2,204
0
L
Artemis
Jinnxxedkatt
Artemis
5,168
1,968
0
2,108
10,567
3,920
988
2,356
8,211
0
24,640
W
15,061
3,946
0
106
8,831
3,023
2,283
1,059
7,622
65,545
0
L
9,317
1,674
0
1,274
14,298
5,817
0
3,444
10,854
0
26,977
W
1,501
894
0
0
4,574
1,604
259
70
4,504
0
9,446
W
Tsukuyomi
xtonyx103
Tsukuyomi
10,443
2,524
0
3,796
8,852
3,014
86
1,235
7,567
0
33,604
W
Skadi
zDram
Skadi
17,002
7,434
0
3,391
11,620
5,169
2,569
1,131
10,289
0
69,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,454
Gold Earned
34,725
287
Minions Killed
167
0
Camps Cleared
0
1,375,935
Distance Traveled
1,333,947
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,827
379
54
3
0
334,780
0
W
Ymir
7,040
391
27
2
0
191,442
1
L
Ymir
6,558
364
21
1
0
319,733
2
L
Cerberus
5,217
290
4
0
0
108,196
0
L
Artemis
7,513
417
43
2
0
222,398
4
W
Nu Wa
9,396
522
104
6
0
278,884
0
L
Fenrir
8,610
478
45
3
0
348,840
0
W
Artemis
6,217
345
13
1
0
197,707
0
W
Tsukuyomi
8,620
479
46
3
0
361,531
2
W
Skadi
10,181
566
97
5
0
346,371
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role