Player Matchup

Zeus
Zeus
DarkKnight2201
Zeus
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
ItzzPenny
Cthulhu
Level 18
God Stats
1W - 3L
1,703 SR
Queue Stats
7W - 10L
1,569 Elo+
Party 1
Artemis
Artemis
Kithdall
Artemis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 39
1,568 SR
1,523 Elo+

VS

Team Averages
Level 88
1,551 SR
1,504 Elo+
Nox
Nox
CapitãopITICOMK
Nox
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,464 Elo+
Solo
Danzaburou
Danzaburou
Leviats
Danzaburou
Level 129
God Stats
55W - 29L
1,654 SR
Queue Stats
257W - 188L
1,546 Elo+
Party 2
Tyr
Tyr
zVougan
Tyr
Level 109
God Stats
5W - 2L
1,500 SR
Queue Stats
273W - 260L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 2
8,700
621
8,204
11,627
4,750
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
ItzzPenny
Cthulhu
11
2 / 8 / 5
8,605
615
7,457
18,813
22,372
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Artemis
Kithdall
Artemis
10
2 / 9 / 3
8,346
596
6,516
12,695
5,498
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 8
9,490
678
3,970
7,845
3,020
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Danzaburou
Leviats
Danzaburou
15
11 / 1 / 9
11,933
852
20,940
11,136
4,348
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tyr
14
10 / 3 / 7
11,066
790
12,909
12,990
11,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
47
6
Kills
23
23
Deaths
7
10
Assists
24
Player
Kills
Deaths
Assists
KDA
W
2
3
8
2
L
2
6
2
0.5
L
Cthulhu
ItzzPenny
Cthulhu
2
8
5
0.56
L
Artemis
Kithdall
Artemis
2
9
3
0.39
W
Danzaburou
Leviats
Danzaburou
11
1
9
15.5
W
Tyr
10
3
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,177
Damage
37,819
43,135
Taken
31,971
32,620
Mitigated
18,823
3,298
Healing
9,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,970
256
0
586
7,845
3,020
177
4,030
3,815
27,775
0
L
8,204
496
0
2,158
11,627
4,750
0
1,098
10,354
43,918
0
L
Cthulhu
ItzzPenny
Cthulhu
7,457
1,272
198
420
18,813
22,372
0
2,357
16,311
16,766
0
L
Artemis
Kithdall
Artemis
6,516
3,681
0
522
12,695
5,498
0
1,076
11,494
0
12,444
W
Danzaburou
Leviats
Danzaburou
20,940
12,153
0
6,661
11,136
4,348
1,965
5,808
5,328
0
66,946
W
Tyr
12,909
1,487
0
2,668
12,990
11,455
677
5,907
7,083
501
29,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,651
Gold Earned
32,489
103
Minions Killed
156
0
Camps Cleared
0
646,138
Distance Traveled
732,287
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
9,490
678
47
3
0
225,935
0
L
Zeus
8,700
621
64
5
0
207,279
0
L
Cthulhu
8,605
615
26
2
0
234,370
4
L
Artemis
8,346
596
13
1
0
204,489
0
W
Danzaburou
11,933
852
81
6
0
247,553
5
W
Tyr
11,066
790
28
2
0
258,799
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role