Player Matchup

Cthulhu
Cthulhu
CharlotteLunar
Cthulhu
Level 20
God Stats
11W - 7L
1,643 SR
Queue Stats
18W - 16L
1,528 Elo+
Party 1
Izanami
Izanami
Hayyyy
Izanami
Level 24
God Stats
13W - 11L
1,600 SR
Queue Stats
20W - 23L
1,541 Elo+
Party 1
Eset
Eset
Me0wsars
Eset
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 8L
1,606 Elo+
Party 1
Fenrir
Fenrir
MiniChaddars
Fenrir
Level 31
God Stats
12W - 6L
1,253 SR
Queue Stats
32W - 30L
1,514 Elo+
Party 1
Horus
Horus
axhleys
Horus
Level 26
God Stats
4W - 3L
1,654 SR
Queue Stats
55W - 53L
1,511 Elo+
Party 1
Team Averages
Level 23
1,530 SR
1,540 Elo+

VS

Team Averages
Level 21
1,593 SR
1,475 Elo+
Kukulkan
Kukulkan
APEXPLAYERNOW
Kukulkan
Level 28
God Stats
40W - 24L
1,645 SR
Queue Stats
51W - 38L
1,538 Elo+
Solo
Ares
Ares
SupaHotJr
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chaac
Chaac
l_Whisper_l
Chaac
Level 23
God Stats
48W - 52L
1,513 SR
Queue Stats
454W - 535L
1,400 Elo+
Solo
Pele
Pele
tymir123d
Pele
Level 25
God Stats
3W - 7L
1,806 SR
Queue Stats
157W - 190L
1,438 Elo+
Solo
Tsukuyomi
Tsukuyomi
vStumpyz
Tsukuyomi
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 19L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 2
6,173
514
3,080
4,472
3,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Hayyyy
Izanami
10
2 / 0 / 1
5,763
480
1,408
4,658
1,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Eset
13
9 / 0 / 4
7,930
661
8,845
5,087
1,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fenrir
10
4 / 2 / 2
6,255
521
5,135
7,377
2,397
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Horus
axhleys
Horus
12
0 / 0 / 0
6,231
519
570
2,918
3,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
APEXPLAYERNOW
Kukulkan
9
0 / 6 / 0
5,016
418
1,287
7,309
2,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ares
6
0 / 4 / 0
4,592
383
1,022
4,975
2,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
0 / 2 / 0
5,308
442
3,442
6,374
4,475
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pele
9
2 / 2 / 0
5,571
464
3,336
7,154
2,197
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tsukuyomi
vStumpyz
Tsukuyomi
7
0 / 2 / 0
4,991
416
2,754
4,460
2,570
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
2
16
Kills
2
2
Deaths
16
9
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
APEXPLAYERNOW
Kukulkan
0
6
0
0
W
1
0
2
2
W
Izanami
Hayyyy
Izanami
2
0
1
2.5
W
Eset
9
0
4
11
W
Fenrir
4
2
2
2.5
L
Ares
0
4
0
0
W
Horus
axhleys
Horus
0
0
0
0
L
0
2
0
0
L
Pele
2
2
0
1
L
Tsukuyomi
vStumpyz
Tsukuyomi
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,038
Damage
11,841
24,512
Taken
30,272
12,625
Mitigated
14,122
10,793
Healing
5,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
APEXPLAYERNOW
Kukulkan
1,287
322
0
1,395
7,309
2,614
440
4,881
2,428
22,318
0
W
3,080
779
0
1,802
4,472
3,992
0
306
4,166
11,463
0
W
Izanami
Hayyyy
Izanami
1,408
1,205
0
1,497
4,658
1,264
0
150
4,508
0
29,382
W
Eset
8,845
651
0
3,445
5,087
1,841
580
2,196
2,891
45,127
0
W
Fenrir
5,135
1,463
0
3,192
7,377
2,397
0
113
7,264
0
25,926
L
Ares
1,022
89
0
234
4,975
2,266
0
2,582
2,393
3,880
0
W
Horus
axhleys
Horus
570
341
70
787
2,918
3,131
115
0
2,918
0
26,181
L
3,442
1,176
0
2,357
6,374
4,475
0
2,013
4,361
3,160
17,944
L
Pele
3,336
529
0
1,033
7,154
2,197
304
1,591
5,438
0
21,832
L
Tsukuyomi
vStumpyz
Tsukuyomi
2,754
314
0
126
4,460
2,570
0
858
3,602
3,196
18,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,352
Gold Earned
25,478
259
Minions Killed
177
0
Camps Cleared
0
1,055,158
Distance Traveled
821,263
17
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,016
418
46
4
0
155,775
0
W
Cthulhu
6,173
514
16
1
0
186,266
1
W
Izanami
5,763
480
69
6
0
196,027
3
W
Eset
7,930
661
77
6
0
222,718
7
W
Fenrir
6,255
521
47
4
0
252,065
1
L
Ares
4,592
383
6
1
0
128,191
0
W
Horus
6,231
519
50
4
0
198,082
5
L
Chaac
5,308
442
44
4
0
170,654
1
L
Pele
5,571
464
41
3
0
200,045
0
L
Tsukuyomi
4,991
416
40
3
0
166,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role