Player Matchup

Apollo
Apollo
AmarTheLlama_
Apollo
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 13L
1,497 Elo+
Party 3
Thoth
Thoth
BKCGibson4
Thoth
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 53L
1,393 Elo+
Solo
Bacchus
Bacchus
Mason-13--_--13
Bacchus
Level 46
God Stats
5W - 5L
1,790 SR
Queue Stats
13W - 9L
1,768 Elo+
Party 3
Bakasura
Bakasura
NoUserNameWorks
Bakasura
Level 57
God Stats
0W - 2L
1,500 SR
Queue Stats
56W - 51L
1,613 Elo+
Party 3
Cthulhu
Cthulhu
YmirFrozeMyKids
Cthulhu
Level 18
God Stats
17W - 20L
1,592 SR
Queue Stats
93W - 80L
1,613 Elo+
Party 3
Team Averages
Level 48
1,577 SR
1,577 Elo+

VS

Team Averages
Level 90
1,466 SR
1,485 Elo+
Sun Wukong
Sun Wukong
Dylan1oo
Sun Wukong
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,504 Elo+
Party 2
Medusa
Medusa
Hartheus
Medusa
Level 149
God Stats
5W - 3L
1,500 SR
Queue Stats
47W - 40L
1,684 Elo+
Solo
Loki
Loki
SaitoHiraga10
Loki
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,452 Elo+
Party 2
Tsukuyomi
Tsukuyomi
bananainpigiama
Tsukuyomi
Level 47
God Stats
47W - 63L
1,328 SR
Queue Stats
637W - 1,137L
1,284 Elo+
Party 1
Thoth
Thoth
kerytal
Thoth
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 3
6,492
499
2,901
8,341
2,218
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thoth
11
0 / 4 / 2
6,524
502
657
6,259
1,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
1 / 3 / 3
6,014
463
2,595
6,297
3,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bakasura
14
9 / 1 / 0
8,192
630
9,358
9,600
3,467
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
0 / 3 / 0
5,871
452
2,117
8,155
8,583
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Dylan1oo
Sun Wukong
15
4 / 0 / 1
9,010
693
7,092
7,633
3,256
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Medusa
Hartheus
Medusa
12
1 / 3 / 2
7,110
547
6,697
7,729
2,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

14
6 / 0 / 2
8,551
658
5,489
7,186
4,214
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tsukuyomi
bananainpigiama
Tsukuyomi
10
1 / 4 / 1
6,687
514
3,699
6,847
2,098
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Thoth
kerytal
Thoth
11
1 / 4 / 4
6,699
515
1,592
8,293
2,992
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
23
11
Kills
13
13
Deaths
11
8
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
2
3
1.25
L
Thoth
0
4
2
0.25
W
Sun Wukong
Dylan1oo
Sun Wukong
4
0
1
4.5
W
Medusa
Hartheus
Medusa
1
3
2
0.67
L
1
3
3
0.83
L
Bakasura
9
1
0
9
W
6
0
2
7
L
0
3
0
0
W
Tsukuyomi
bananainpigiama
Tsukuyomi
1
4
1
0.38
W
Thoth
kerytal
Thoth
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,628
Damage
24,569
38,652
Taken
37,688
19,801
Mitigated
14,728
8,566
Healing
8,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,901
1,520
0
2,347
8,341
2,218
0
193
8,148
0
36,692
L
Thoth
657
212
0
720
6,259
1,592
264
411
5,848
30,770
0
W
Sun Wukong
Dylan1oo
Sun Wukong
7,092
1,785
0
3,040
7,633
3,256
213
2,007
5,345
0
55,255
W
Medusa
Hartheus
Medusa
6,697
2,733
0
2,773
7,729
2,168
494
1,406
6,078
0
50,736
L
2,595
0
0
1,136
6,297
3,941
614
781
5,516
12,671
0
L
Bakasura
9,358
6,548
0
2,542
9,600
3,467
0
390
9,210
0
44,173
W
5,489
1,480
0
1,315
7,186
4,214
0
468
6,286
5,819
53,440
L
2,117
130
0
1,821
8,155
8,583
558
4
8,151
27,925
0
W
Tsukuyomi
bananainpigiama
Tsukuyomi
3,699
721
0
153
6,847
2,098
342
417
5,928
0
34,462
W
Thoth
kerytal
Thoth
1,592
74
395
440
8,293
2,992
48
846
6,503
25,903
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,093
Gold Earned
38,057
312
Minions Killed
427
0
Camps Cleared
0
1,261,967
Distance Traveled
1,252,708
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,492
499
69
5
0
246,114
2
L
Thoth
6,524
502
71
5
0
225,942
0
W
Sun Wukong
9,010
693
117
9
0
280,857
2
W
Medusa
7,110
547
92
7
0
252,093
3
L
Bacchus
6,014
463
20
2
0
271,221
2
L
Bakasura
8,192
630
100
8
0
309,204
2
W
Loki
8,551
658
106
8
0
253,074
4
L
Cthulhu
5,871
452
52
4
0
209,486
0
W
Tsukuyomi
6,687
514
63
5
0
245,358
4
W
Thoth
6,699
515
49
4
0
221,326
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role