Player Matchup

Fafnir
Fafnir
DaonTryp25
Fafnir
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 20L
1,683 Elo+
Solo
Mulan
Mulan
IlIDanteMakerIlI
Mulan
Level 18
God Stats
48W - 34L
1,313 SR
Queue Stats
129W - 114L
1,484 Elo+
Solo
The Morrigan
The Morrigan
PanchoGee
The Morrigan
Level 20
God Stats
33W - 11L
1,278 SR
Queue Stats
168W - 89L
1,681 Elo+
Party 2
Eset
Eset
Rawombat
Eset
Level 14
God Stats
3W - 0L
1,786 SR
Queue Stats
36W - 22L
1,807 Elo+
Solo
Jing Wei
Jing Wei
Versi0n02
Jing Wei
Level 23
God Stats
12W - 5L
1,824 SR
Queue Stats
153W - 80L
1,885 Elo+
Party 2
Team Averages
Level 20
1,540 SR
1,708 Elo+

VS

Team Averages
Level 23
1,592 SR
1,559 Elo+
Mercury
Mercury
KrypteinSoul
Mercury
Level 28
God Stats
5W - 2L
1,733 SR
Queue Stats
71W - 61L
1,522 Elo+
Solo
Aphrodite
Aphrodite
MightyMush
Aphrodite
Level 26
God Stats
16W - 21L
1,515 SR
Queue Stats
26W - 24L
1,561 Elo+
Party 1
Medusa
Medusa
Sparknock0
Medusa
Level 5
God Stats
2W - 6L
1,481 SR
Queue Stats
2W - 6L
1,507 Elo+
Solo
Bacchus
Bacchus
TheBluntLord
Bacchus
Level 28
God Stats
5W - 4L
1,450 SR
Queue Stats
55W - 48L
1,537 Elo+
Party 1
The Morrigan
The Morrigan
b3wb13z
The Morrigan
Level 27
God Stats
6W - 4L
1,782 SR
Queue Stats
34W - 25L
1,668 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
DaonTryp25
Fafnir
15
1 / 1 / 14
10,548
527
6,913
19,749
18,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
3 / 4 / 14
10,886
544
13,138
16,200
16,105
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Morrigan
PanchoGee
The Morrigan
17
4 / 3 / 18
11,159
558
10,677
11,695
5,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Eset
20
20 / 1 / 7
13,826
691
16,758
10,869
4,978
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jing Wei
Versi0n02
Jing Wei
19
5 / 1 / 9
12,424
621
14,461
13,498
5,787
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
KrypteinSoul
Mercury
19
5 / 2 / 0
11,823
591
7,471
19,494
10,552
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Aphrodite
MightyMush
Aphrodite
13
0 / 6 / 2
8,598
430
5,789
14,446
6,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
Sparknock0
Medusa
13
1 / 8 / 0
8,130
407
9,404
17,823
5,752
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
TheBluntLord
Bacchus
13
3 / 9 / 2
8,634
432
6,636
15,083
9,459
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

The Morrigan
b3wb13z
The Morrigan
12
0 / 8 / 1
7,746
387
5,206
10,006
3,126
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
14
33
Kills
9
10
Deaths
33
62
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Fafnir
DaonTryp25
Fafnir
1
1
14
8
W
3
4
14
2.5
L
Mercury
KrypteinSoul
Mercury
5
2
0
2.5
L
Aphrodite
MightyMush
Aphrodite
0
6
2
0.17
W
The Morrigan
PanchoGee
The Morrigan
4
3
18
4.33
W
Eset
20
1
7
23.5
L
Medusa
Sparknock0
Medusa
1
8
0
0.13
L
Bacchus
TheBluntLord
Bacchus
3
9
2
0.44
W
Jing Wei
Versi0n02
Jing Wei
5
1
9
9.5
L
The Morrigan
b3wb13z
The Morrigan
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,947
Damage
34,506
72,011
Taken
76,852
50,665
Mitigated
35,262
31,533
Healing
19,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
DaonTryp25
Fafnir
6,913
960
891
9,094
19,749
18,715
847
4,561
15,188
29,836
0
W
13,138
1,982
0
3,272
16,200
16,105
1,305
4,456
11,744
0
61,832
L
Mercury
KrypteinSoul
Mercury
7,471
3,589
0
2,987
19,494
10,552
0
7,549
11,449
1,782
63,337
L
Aphrodite
MightyMush
Aphrodite
5,789
396
6,298
6,450
14,446
6,373
360
6,384
7,897
36,206
0
W
The Morrigan
PanchoGee
The Morrigan
10,677
3,294
259
4,472
11,695
5,080
1,846
3,260
8,384
72,902
2,004
W
Eset
16,758
1,608
4,106
2,687
10,869
4,978
2,070
2,368
8,501
104,284
0
L
Medusa
Sparknock0
Medusa
9,404
4,296
0
1,190
17,823
5,752
1,082
5,986
11,825
0
54,553
L
Bacchus
TheBluntLord
Bacchus
6,636
737
0
1,936
15,083
9,459
0
6,854
7,854
30,634
0
W
Jing Wei
Versi0n02
Jing Wei
14,461
11,859
0
6,752
13,498
5,787
5,098
1,572
11,926
0
103,911
L
The Morrigan
b3wb13z
The Morrigan
5,206
865
0
479
10,006
3,126
644
5,228
4,168
39,251
1,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,843
Gold Earned
44,931
612
Minions Killed
442
0
Camps Cleared
0
1,891,359
Distance Traveled
1,766,959
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
10,548
527
36
2
0
410,329
5
W
Mulan
10,886
544
98
5
0
370,618
4
L
Mercury
11,823
591
145
7
0
434,067
2
L
Aphrodite
8,598
430
75
4
0
356,417
0
W
The Morrigan
11,159
558
118
6
0
358,940
1
W
Eset
13,826
691
194
10
0
394,023
3
L
Medusa
8,130
407
94
5
0
349,672
5
L
Bacchus
8,634
432
57
3
0
298,152
4
W
Jing Wei
12,424
621
166
8
0
357,449
2
L
The Morrigan
7,746
387
71
4
0
328,651
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role