Player Matchup

Sun Wukong
Sun Wukong
Dragonitan
Sun Wukong
Level 85
God Stats
4W - 1L
1,500 SR
Queue Stats
215W - 198L
1,615 Elo+
Solo
Thor
Thor
Fr0zenT3ar
Thor
Level 94
God Stats
3W - 9L
1,500 SR
Queue Stats
224W - 222L
1,500 Elo+
Solo
Kukulkan
Kukulkan
SenpaiSpirit
Kukulkan
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
xSalah
Danzaburou
Level 107
God Stats
1W - 2L
1,530 SR
Queue Stats
7W - 5L
1,179 Elo+
Solo
Ra
Ra
xVeleon
Ra
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
154W - 162L
1,499 Elo+
Solo
Team Averages
Level 114
1,506 SR
1,459 Elo+

VS

Team Averages
Level 108
1,500 SR
1,484 Elo+
Hel
Hel
Helѣ
Hel
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
TheXhisp
Neith
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Hercules
Hercules
TheoXlatos
Hercules
Level 72
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Thanatos
Thanatos
iFreshz
Thanatos
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
264W - 256L
1,421 Elo+
Solo
Nox
Nox
invisiball
Nox
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Dragonitan
Sun Wukong
14
4 / 2 / 3
8,903
1,113
9,473
11,430
10,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 0 / 0
5,130
641
0
0
0
Kukulkan
SenpaiSpirit
Kukulkan
13
2 / 2 / 3
8,040
1,005
10,835
6,135
1,899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
xSalah
Danzaburou
15
2 / 2 / 5
9,172
1,147
13,706
11,008
3,888
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
0 / 6 / 5
8,181
1,023
3,616
10,080
3,569
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

259

VS

Team 2 Tickets

283

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Helѣ
Hel
14
2 / 2 / 7
8,045
1,006
12,434
9,339
4,355
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
TheXhisp
Neith
14
0 / 1 / 6
7,792
974
4,948
5,567
2,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
TheoXlatos
Hercules
14
3 / 2 / 5
8,423
1,053
4,137
12,318
9,874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
iFreshz
Thanatos
15
3 / 2 / 5
8,893
1,112
6,662
9,990
4,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
4 / 1 / 6
8,789
1,099
7,161
5,263
2,384
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
41
8
Kills
12
12
Deaths
8
16
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Dragonitan
Sun Wukong
4
2
3
2.75
L
0
0
0
0
W
Hel
Helѣ
Hel
2
2
7
2.75
L
Kukulkan
SenpaiSpirit
Kukulkan
2
2
3
1.75
W
Neith
TheXhisp
Neith
0
1
6
3
W
Hercules
TheoXlatos
Hercules
3
2
5
2.75
W
Thanatos
iFreshz
Thanatos
3
2
5
2.75
W
4
1
6
7
L
Danzaburou
xSalah
Danzaburou
2
2
5
2.25
L
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,630
Damage
35,342
38,653
Taken
42,477
20,127
Mitigated
23,319
5,834
Healing
23,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Dragonitan
Sun Wukong
9,473
1,851
0
896
11,430
10,771
0
5,112
6,203
0
22,341
L
0
0
0
0
0
0
0
0
0
0
0
W
Hel
Helѣ
Hel
12,434
621
8,001
5,364
9,339
4,355
0
3,078
6,157
20,401
0
L
Kukulkan
SenpaiSpirit
Kukulkan
10,835
978
0
0
6,135
1,899
0
4,332
1,803
27,240
0
W
Neith
TheXhisp
Neith
4,948
1,708
0
1,520
5,567
2,439
0
1,929
3,467
0
25,428
W
Hercules
TheoXlatos
Hercules
4,137
566
0
2,286
12,318
9,874
0
5,183
6,711
0
13,494
W
Thanatos
iFreshz
Thanatos
6,662
790
0
5,982
9,990
4,267
0
2,598
7,128
0
23,876
W
7,161
49
0
827
5,263
2,384
0
1,055
4,099
20,633
0
L
Danzaburou
xSalah
Danzaburou
13,706
6,311
0
2,998
11,008
3,888
0
5,945
4,963
0
27,579
L
3,616
282
1,037
903
10,080
3,569
0
4,206
5,799
30,679
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,426
Gold Earned
41,942
164
Minions Killed
175
4
Camps Cleared
6
609,834
Distance Traveled
859,025
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,903
1,113
32
4
1
160,291
0
L
Thor
5,130
641
0
0
0
0
0
W
Hel
8,045
1,006
27
3
0
186,784
3
L
Kukulkan
8,040
1,005
45
6
0
137,824
0
W
Neith
7,792
974
46
6
1
162,625
0
W
Hercules
8,423
1,053
21
3
3
170,300
1
W
Thanatos
8,893
1,112
49
6
0
150,113
1
W
Nox
8,789
1,099
32
4
2
189,203
0
L
Danzaburou
9,172
1,147
30
4
2
144,913
2
L
Ra
8,181
1,023
57
7
1
166,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role