Player Matchup

Danzaburou
Danzaburou
KowaiiKumaa
Danzaburou
Level 60
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 14L
1,757 Elo+
Party 2
Ares
Ares
Riegan25
Ares
Level 42
God Stats
7W - 4L
1,294 SR
Queue Stats
125W - 143L
1,433 Elo+
Solo
Nemesis
Nemesis
Xenshio
Nemesis
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 23L
1,021 Elo+
Party 2
Baron Samedi
Baron Samedi
Zaechust
Baron Samedi
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 27L
1,586 Elo+
Party 2
Aphrodite
Aphrodite
iPistachio
Aphrodite
Level 56
God Stats
24W - 14L
1,839 SR
Queue Stats
35W - 34L
1,779 Elo+
Party 2
Team Averages
Level 47
1,526 SR
1,515 Elo+

VS

Team Averages
Level 59
1,507 SR
1,515 Elo+
Merlin
Merlin
Boogie_The_Fool
Merlin
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 64L
1,545 Elo+
Party 3
King Arthur
King Arthur
LetTyrSmash
King Arthur
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 10L
1,502 Elo+
Party 1
Apollo
Apollo
Misothanas
Apollo
Level 35
God Stats
11W - 8L
1,277 SR
Queue Stats
33W - 37L
1,309 Elo+
Solo
Pele
Pele
Sacred-RoZe
Pele
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 72L
1,718 Elo+
Party 3
Artio
Artio
T Death the kid
Artio
Level 97
God Stats
36W - 15L
1,757 SR
Queue Stats
93W - 53L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
KowaiiKumaa
Danzaburou
12
1 / 3 / 4
7,182
449
5,393
10,831
4,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
11
1 / 3 / 4
6,718
420
4,952
12,325
6,625
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
Xenshio
Nemesis
11
2 / 4 / 4
6,997
437
4,815
12,921
4,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
Zaechust
Baron Samedi
14
1 / 1 / 3
7,221
451
6,079
7,837
6,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Aphrodite
iPistachio
Aphrodite
15
7 / 0 / 4
9,665
604
10,431
14,828
6,718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 1
7,074
442
10,031
8,734
2,833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
LetTyrSmash
King Arthur
17
7 / 1 / 0
9,638
602
14,534
16,835
15,156
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Apollo
Misothanas
Apollo
11
2 / 4 / 2
6,799
425
3,797
8,209
3,810
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

1
0 / 0 / 0
4,591
287
0
0
0
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

12
2 / 2 / 6
7,854
491
10,556
15,537
11,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
20
12
Kills
11
11
Deaths
12
19
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
Danzaburou
KowaiiKumaa
Danzaburou
1
3
4
1
L
King Arthur
LetTyrSmash
King Arthur
7
1
0
7
L
Apollo
Misothanas
Apollo
2
4
2
0.75
W
Ares
1
3
4
1
L
0
0
0
0
L
2
2
6
2.5
W
Nemesis
Xenshio
Nemesis
2
4
4
1
W
Baron Samedi
Zaechust
Baron Samedi
1
1
3
2.5
W
Aphrodite
iPistachio
Aphrodite
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,670
Damage
38,918
58,742
Taken
49,315
28,095
Mitigated
33,589
32,049
Healing
18,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,031
858
0
760
8,734
2,833
0
4,131
4,378
42,333
0
W
Danzaburou
KowaiiKumaa
Danzaburou
5,393
2,075
353
4,026
10,831
4,024
1,614
4,630
5,978
0
39,947
L
King Arthur
LetTyrSmash
King Arthur
14,534
1,272
0
8,088
16,835
15,156
54
5,119
11,173
0
75,381
L
Apollo
Misothanas
Apollo
3,797
1,872
0
1,691
8,209
3,810
656
3,673
4,397
4,184
26,907
W
Ares
4,952
310
492
2,004
12,325
6,625
65
4,819
7,089
17,125
0
L
0
0
0
0
0
0
0
0
0
0
0
L
10,556
930
1,130
6,408
15,537
11,790
676
7,463
7,905
30,878
0
W
Nemesis
Xenshio
Nemesis
4,815
1,877
0
4,266
12,921
4,295
471
2,153
10,288
0
32,076
W
Baron Samedi
Zaechust
Baron Samedi
6,079
876
445
3,111
7,837
6,433
0
796
6,726
35,806
0
W
Aphrodite
iPistachio
Aphrodite
10,431
403
5,519
11,833
14,828
6,718
437
7,653
6,651
59,528
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,783
Gold Earned
35,956
356
Minions Killed
311
0
Camps Cleared
0
1,373,254
Distance Traveled
1,139,873
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,074
442
74
5
0
258,007
2
W
Danzaburou
7,182
449
77
5
0
234,738
2
L
King Arthur
9,638
602
138
9
0
325,631
1
L
Apollo
6,799
425
61
4
0
252,286
0
W
Ares
6,718
420
28
2
0
299,946
3
L
Pele
4,591
287
0
0
0
48
0
L
Artio
7,854
491
38
2
0
303,901
1
W
Nemesis
6,997
437
63
4
0
309,269
5
W
Baron Samedi
7,221
451
71
4
0
228,877
2
W
Aphrodite
9,665
604
117
7
0
300,424
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role