Player Matchup

Jormungandr
Jormungandr
Cojj
Jormungandr
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
28W - 32L
1,253 Elo+
Party 1
Bellona
Bellona
DCYPanthar
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Mercury
Mercury
Fokaiz
Mercury
Level 4
God Stats
0W - 4L
1,131 SR
Queue Stats
0W - 11L
948 Elo+
Solo
Skadi
Skadi
SirW1lliAm
Skadi
Level 5
God Stats
10W - 8L
1,451 SR
Queue Stats
14W - 11L
1,330 Elo+
Party 1
Izanami
Izanami
sniperwolfy5
Izanami
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,283 Elo+
Solo
Team Averages
Level 7
1,416 SR
1,263 Elo+

VS

Team Averages
Level 10
1,422 SR
1,178 Elo+
Ra
Ra
Escloropendra
Ra
Level 5
God Stats
2W - 1L
1,703 SR
Queue Stats
8W - 4L
1,332 Elo+
Solo
Chang'e
Chang'e
Nxivern
Chang'e
Level 15
God Stats
8W - 15L
1,298 SR
Queue Stats
86W - 99L
1,067 Elo+
Party 2
Neith
Neith
Pockii
Neith
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 4L
1,141 Elo+
Solo
Arachne
Arachne
fairyabsinthe
Arachne
Level 19
God Stats
10W - 16L
1,313 SR
Queue Stats
48W - 75L
1,110 Elo+
Party 2
Artemis
Artemis
grosses
Artemis
Level 6
God Stats
1W - 1L
1,296 SR
Queue Stats
2W - 5L
1,241 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Cojj
Jormungandr
12
1 / 5 / 7
7,831
489
7,343
13,967
11,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
DCYPanthar
Bellona
12
1 / 6 / 2
7,464
467
3,434
10,132
7,145
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mercury
Fokaiz
Mercury
4
0 / 1 / 0
5,206
325
0
2,395
464
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Skadi
13
7 / 5 / 1
8,378
524
11,534
10,551
3,918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Izanami
sniperwolfy5
Izanami
7
0 / 7 / 0
5,544
347
1,064
7,495
1,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 0 / 4
10,114
632
9,542
6,288
2,460
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chang'e
Nxivern
Chang'e
12
0 / 2 / 9
7,842
490
2,960
7,671
5,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
Pockii
Neith
12
2 / 2 / 2
7,957
497
3,118
5,149
1,791
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Arachne
13
5 / 1 / 8
8,878
555
4,279
12,799
4,451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
grosses
Artemis
12
6 / 4 / 6
8,254
516
8,846
11,682
3,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
52
9
Kills
23
24
Deaths
9
10
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Cojj
Jormungandr
1
5
7
0.9
L
Bellona
DCYPanthar
Bellona
1
6
2
0.33
W
10
0
4
12
L
Mercury
Fokaiz
Mercury
0
1
0
0
W
Chang'e
Nxivern
Chang'e
0
2
9
2.25
W
Neith
Pockii
Neith
2
2
2
1.5
L
Skadi
7
5
1
1.5
W
Arachne
5
1
8
9
W
Artemis
grosses
Artemis
6
4
6
2.25
L
Izanami
sniperwolfy5
Izanami
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,375
Damage
28,745
44,540
Taken
43,589
24,675
Mitigated
17,848
6,333
Healing
21,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Cojj
Jormungandr
7,343
1,100
0
1,826
13,967
11,160
485
3,941
10,026
32,803
0
L
Bellona
DCYPanthar
Bellona
3,434
348
0
594
10,132
7,145
756
3,680
6,452
0
33,893
W
9,542
1,688
997
3,704
6,288
2,460
2,146
1,073
5,215
64,333
0
L
Mercury
Fokaiz
Mercury
0
0
0
500
2,395
464
0
73
2,322
0
6,746
W
Chang'e
Nxivern
Chang'e
2,960
1,087
2,886
3,220
7,671
5,303
1,018
2,668
5,003
16,897
0
W
Neith
Pockii
Neith
3,118
1,933
0
340
5,149
1,791
1,195
734
4,415
0
30,842
L
Skadi
11,534
6,791
0
2,493
10,551
3,918
1,229
2,477
8,074
0
44,290
W
Arachne
4,279
3,063
0
6,402
12,799
4,451
1,365
342
12,457
0
39,103
W
Artemis
grosses
Artemis
8,846
5,341
0
3,625
11,682
3,843
1,907
2,526
9,156
0
27,010
L
Izanami
sniperwolfy5
Izanami
1,064
779
0
920
7,495
1,988
0
2,331
5,164
0
10,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,423
Gold Earned
43,045
213
Minions Killed
332
0
Camps Cleared
0
1,021,027
Distance Traveled
1,380,128
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,831
489
24
2
0
265,710
0
L
Bellona
7,464
467
73
5
0
284,359
1
W
Ra
10,114
632
121
8
0
300,328
3
L
Mercury
5,206
325
20
1
0
74,072
0
W
Chang'e
7,842
490
19
1
0
258,080
1
W
Neith
7,957
497
72
5
0
262,286
0
L
Skadi
8,378
524
79
5
0
206,771
0
W
Arachne
8,878
555
72
5
0
299,593
0
W
Artemis
8,254
516
48
3
0
259,841
1
L
Izanami
5,544
347
17
1
0
190,115
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role