Player Matchup

Danzaburou
Danzaburou
ELEMENT280
Danzaburou
Level 28
God Stats
23W - 18L
1,571 SR
Queue Stats
63W - 67L
1,411 Elo+
Solo
Bellona
Bellona
LottoMaxmillion
Bellona
Level 17
God Stats
4W - 3L
1,524 SR
Queue Stats
362W - 369L
1,498 Elo+
Party 2
Sun Wukong
Sun Wukong
Scuuzzy
Sun Wukong
Level 17
God Stats
6W - 2L
1,933 SR
Queue Stats
14W - 12L
1,727 Elo+
Solo
Nu Wa
Nu Wa
Splecki
Nu Wa
Level 23
God Stats
10W - 9L
1,489 SR
Queue Stats
33W - 30L
1,570 Elo+
Solo
Yemoja
Yemoja
anthaha
Yemoja
Level 16
God Stats
2W - 6L
1,497 SR
Queue Stats
213W - 200L
1,515 Elo+
Party 2
Team Averages
Level 20
1,603 SR
1,544 Elo+

VS

Team Averages
Level 20
1,435 SR
1,422 Elo+
Hades
Hades
AyeItsDallas
Hades
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3
Neith
Neith
ClappedByBleed
Neith
Level 3
God Stats
0W - 3L
1,224 SR
Queue Stats
0W - 5L
1,086 Elo+
Party 3
Thanatos
Thanatos
Elite18
Thanatos
Level 14
God Stats
0W - 1L
1,606 SR
Queue Stats
2W - 4L
1,509 Elo+
Solo
Odin
Odin
Silaas2457
Odin
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 12L
1,496 Elo+
Party 1
Serqet
Serqet
SorrowfulBear
Serqet
Level 25
God Stats
4W - 10L
1,343 SR
Queue Stats
59W - 59L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ELEMENT280
Danzaburou
7
5 / 1 / 3
5,024
837
2,806
3,456
898
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
2 / 0 / 1
4,135
689
1,361
2,778
2,019
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
Scuuzzy
Sun Wukong
5
0 / 0 / 1
3,533
589
556
2,513
1,469
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Nu Wa
Splecki
Nu Wa
7
0 / 0 / 1
4,095
683
896
776
186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Yemoja
anthaha
Yemoja
6
3 / 1 / 5
4,388
731
1,461
2,879
804
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 4 / 1
2,864
477
443
3,415
702
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

4
1 / 4 / 1
3,195
533
1,747
3,009
609
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
Elite18
Thanatos
6
1 / 2 / 1
3,754
626
589
3,562
860
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

3
0 / 2 / 0
2,973
496
920
2,552
615
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
0 / 0 / 0
3,292
549
331
2,269
735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
5
10
Kills
2
2
Deaths
12
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
L
1
4
1
0.38
W
Danzaburou
ELEMENT280
Danzaburou
5
1
3
6.5
L
Thanatos
Elite18
Thanatos
1
2
1
0.75
W
2
0
1
2.5
W
Sun Wukong
Scuuzzy
Sun Wukong
0
0
1
0.5
L
0
2
0
0
L
0
0
0
0
W
Nu Wa
Splecki
Nu Wa
0
0
1
0.5
W
Yemoja
anthaha
Yemoja
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,080
Damage
4,030
12,402
Taken
14,807
5,376
Mitigated
3,521
3,313
Healing
3,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
443
208
99
253
3,415
702
0
812
2,603
2,116
0
L
1,747
1,085
0
145
3,009
609
0
655
2,354
0
5,005
W
Danzaburou
ELEMENT280
Danzaburou
2,806
1,018
0
1,211
3,456
898
712
205
3,251
0
15,501
L
Thanatos
Elite18
Thanatos
589
159
99
2,710
3,562
860
0
254
3,258
0
8,856
W
1,361
379
0
662
2,778
2,019
78
0
2,778
0
14,087
W
Sun Wukong
Scuuzzy
Sun Wukong
556
168
0
229
2,513
1,469
0
0
2,513
0
10,161
L
920
579
0
460
2,552
615
0
87
2,365
0
3,477
L
331
72
0
96
2,269
735
0
549
1,695
0
8,826
W
Nu Wa
Splecki
Nu Wa
896
115
0
0
776
186
0
0
776
18,601
0
W
Yemoja
anthaha
Yemoja
1,461
501
404
807
2,879
804
392
238
2,641
7,123
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,175
Gold Earned
16,078
133
Minions Killed
60
0
Camps Cleared
0
610,849
Distance Traveled
512,213
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
2,864
477
3
1
0
117,016
0
L
Neith
3,195
533
13
2
0
100,341
0
W
Danzaburou
5,024
837
23
4
0
121,010
0
L
Thanatos
3,754
626
24
4
0
97,938
0
W
Bellona
4,135
689
37
6
0
139,074
0
W
Sun Wukong
3,533
589
22
4
0
132,026
0
L
Odin
2,973
496
5
1
0
62,943
0
L
Serqet
3,292
549
15
3
0
133,975
1
W
Nu Wa
4,095
683
35
6
0
100,156
0
W
Yemoja
4,388
731
16
3
0
118,583
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role