Player Matchup

Set
Set
Cypher_Ninja38
Set
Level 47
God Stats
3W - 9L
1,723 SR
Queue Stats
184W - 178L
1,559 Elo+
Party 3
Tsukuyomi
Tsukuyomi
JuliusSpacemly
Tsukuyomi
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,700 Elo+
Party 3
Nu Wa
Nu Wa
Robthegamer1778
Nu Wa
Level 20
God Stats
0W - 6L
1,289 SR
Queue Stats
25W - 52L
1,417 Elo+
Solo
Nox
Nox
Wingedbeast22
Nox
Level 16
God Stats
0W - 7L
1,500 SR
Queue Stats
5W - 14L
1,487 Elo+
Party 3
Thanatos
Thanatos
xAshecrimsonx
Thanatos
Level 25
God Stats
29W - 19L
1,466 SR
Queue Stats
443W - 453L
1,305 Elo+
Solo
Team Averages
Level 22
1,496 SR
1,494 Elo+

VS

Team Averages
Level 26
1,525 SR
1,491 Elo+
Ymir
Ymir
Eions-
Ymir
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
138W - 121L
1,478 Elo+
Party 2
Fenrir
Fenrir
Im_Flame010
Fenrir
Level 23
God Stats
2W - 1L
1,282 SR
Queue Stats
17W - 24L
1,432 Elo+
Party 1
Merlin
Merlin
KOS JR
Merlin
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 77L
1,525 Elo+
Solo
Bellona
Bellona
haley_marie1229
Bellona
Level 20
God Stats
13W - 16L
1,562 SR
Queue Stats
87W - 113L
1,443 Elo+
Party 1
Rama
Rama
t_Bleez_1
Rama
Level 28
God Stats
11W - 11L
1,783 SR
Queue Stats
332W - 291L
1,578 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 1
5,666
567
3,245
5,933
2,772
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tsukuyomi
JuliusSpacemly
Tsukuyomi
7
1 / 5 / 1
4,811
481
2,180
5,435
1,245
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

7
0 / 6 / 0
4,452
445
2,973
4,639
655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
0 / 3 / 1
5,160
516
2,439
5,474
2,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
xAshecrimsonx
Thanatos
9
2 / 6 / 0
5,628
563
2,187
6,674
1,815
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Eions-
Ymir
8
2 / 2 / 4
5,418
542
1,288
4,891
2,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
10
5 / 0 / 2
6,165
617
3,929
6,942
2,165
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
KOS JR
Merlin
10
8 / 3 / 0
6,218
622
5,099
5,428
1,501
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 0 / 1
6,090
609
1,612
3,444
2,984
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rama
9
7 / 0 / 3
5,899
590
4,215
4,716
1,325
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
33
5
Kills
23
24
Deaths
5
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
2
4
1
0.63
W
Ymir
Eions-
Ymir
2
2
4
2
W
Fenrir
5
0
2
6
L
Tsukuyomi
JuliusSpacemly
Tsukuyomi
1
5
1
0.3
W
Merlin
KOS JR
Merlin
8
3
0
2.67
L
0
6
0
0
L
0
3
1
0.17
W
1
0
1
1.5
W
Rama
7
0
3
8.5
L
Thanatos
xAshecrimsonx
Thanatos
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,024
Damage
16,143
28,155
Taken
25,421
8,542
Mitigated
10,925
4,726
Healing
7,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,245
1,349
0
285
5,933
2,772
0
3,305
2,628
3,825
24,693
W
Ymir
Eions-
Ymir
1,288
275
0
540
4,891
2,950
156
1,041
3,850
7,603
0
W
Fenrir
3,929
1,348
0
3,787
6,942
2,165
156
838
6,104
0
33,236
L
Tsukuyomi
JuliusSpacemly
Tsukuyomi
2,180
382
0
292
5,435
1,245
50
793
4,642
0
11,858
W
Merlin
KOS JR
Merlin
5,099
688
0
884
5,428
1,501
496
939
4,489
19,944
0
L
2,973
603
0
142
4,639
655
142
276
4,363
15,381
0
L
2,439
328
0
915
5,474
2,055
288
537
4,837
19,868
0
W
1,612
403
0
380
3,444
2,984
436
1,034
2,410
0
23,783
W
Rama
4,215
3,522
0
1,827
4,716
1,325
872
1,719
2,997
0
19,660
L
Thanatos
xAshecrimsonx
Thanatos
2,187
1,129
0
3,092
6,674
1,815
476
1,476
5,198
0
18,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,717
Gold Earned
29,790
182
Minions Killed
215
0
Camps Cleared
0
952,365
Distance Traveled
859,990
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
5,666
567
51
5
0
192,112
0
W
Ymir
5,418
542
18
2
0
153,542
0
W
Fenrir
6,165
617
60
6
0
213,963
2
L
Tsukuyomi
4,811
481
20
2
0
233,002
1
W
Merlin
6,218
622
38
4
0
158,143
0
L
Nu Wa
4,452
445
22
2
0
182,810
0
L
Nox
5,160
516
52
5
0
149,884
0
W
Bellona
6,090
609
70
7
0
159,267
0
W
Rama
5,899
590
29
3
0
175,075
0
L
Thanatos
5,628
563
37
4
0
194,557
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role