Player Matchup

Hera
Hera
AuthrityTTV
Hera
Level 12
God Stats
2W - 3L
1,500 SR
Queue Stats
7W - 6L
1,653 Elo+
Solo
Chaac
Chaac
Ede-eR
Chaac
Level 66
God Stats
0W - 1L
1,545 SR
Queue Stats
1W - 2L
1,743 Elo+
Party 2
Hachiman
Hachiman
Heat93
Hachiman
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,743 Elo+
Party 2
Thor
Thor
TakerDS
Thor
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,743 Elo+
Party 2
Ymir
Ymir
pablitoohh
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,743 Elo+
Party 2
Team Averages
Level 27
1,509 SR
1,725 Elo+

VS

Team Averages
Level 22
1,390 SR
1,285 Elo+
Anubis
Anubis
Ajw324
Anubis
Level 18
God Stats
1W - 1L
1,266 SR
Queue Stats
4W - 9L
1,290 Elo+
Party 1
Bakasura
Bakasura
ErkaLT
Bakasura
Level 21
God Stats
17W - 9L
1,351 SR
Queue Stats
97W - 90L
1,555 Elo+
Solo
Terra
Terra
Faeningo
Terra
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,144 Elo+
Party 1
Apollo
Apollo
n1njabill3b0b
Apollo
Level 41
God Stats
1W - 0L
1,332 SR
Queue Stats
3W - 10L
1,204 Elo+
Party 1
Chang'e
Chang'e
tiredbab
Chang'e
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,233 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 8 / 4
9,368
468
14,682
12,571
3,824
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
Ede-eR
Chaac
12
1 / 7 / 1
8,094
405
10,827
17,216
15,261
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hachiman
Heat93
Hachiman
14
7 / 7 / 1
9,188
459
12,649
17,310
6,213
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thor
TakerDS
Thor
12
2 / 11 / 6
8,111
406
4,768
15,123
4,528
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

11
0 / 8 / 9
7,307
365
4,055
18,076
9,532
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Ajw324
Anubis
15
7 / 8 / 17
10,363
518
14,152
14,643
7,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
ErkaLT
Bakasura
19
20 / 0 / 9
12,597
630
23,301
13,259
9,073
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Terra
Faeningo
Terra
15
2 / 1 / 13
9,285
464
4,956
10,870
11,155
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

16
9 / 4 / 13
10,101
505
16,459
16,009
5,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Chang'e
tiredbab
Chang'e
12
2 / 5 / 11
8,071
404
4,885
9,467
3,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
103
17
Kills
40
41
Deaths
18
21
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Anubis
Ajw324
Anubis
7
8
17
1.94
L
7
8
4
1.13
L
Chaac
Ede-eR
Chaac
1
7
1
0.21
W
Bakasura
ErkaLT
Bakasura
20
0
9
24.5
W
Terra
Faeningo
Terra
2
1
13
8.5
L
Hachiman
Heat93
Hachiman
7
7
1
1.07
L
Thor
TakerDS
Thor
2
11
6
0.45
W
9
4
13
3.88
L
0
8
9
0.56
W
Chang'e
tiredbab
Chang'e
2
5
11
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,981
Damage
63,753
80,296
Taken
64,248
39,358
Mitigated
37,178
17,398
Healing
25,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Ajw324
Anubis
14,152
822
0
3,655
14,643
7,759
537
7,266
7,202
52,249
0
L
14,682
4,455
987
2,716
12,571
3,824
144
4,724
7,423
47,899
0
L
Chaac
Ede-eR
Chaac
10,827
818
0
3,498
17,216
15,261
187
6,911
8,655
0
43,113
W
Bakasura
ErkaLT
Bakasura
23,301
15,161
0
5,211
13,259
9,073
2,019
3,588
9,583
8,257
72,131
W
Terra
Faeningo
Terra
4,956
1,075
2,311
4,358
10,870
11,155
1,774
2,207
8,272
28,093
0
L
Hachiman
Heat93
Hachiman
12,649
7,169
0
6,574
17,310
6,213
1,476
3,064
13,318
0
54,615
L
Thor
TakerDS
Thor
4,768
1,951
0
1,859
15,123
4,528
200
2,849
10,955
0
29,633
W
16,459
9,399
0
6,460
16,009
5,906
2,575
3,418
12,541
0
55,545
L
4,055
657
0
1,764
18,076
9,532
144
7,108
10,570
12,118
0
W
Chang'e
tiredbab
Chang'e
4,885
791
1,490
1,545
9,467
3,285
434
2,258
7,184
13,262
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,068
Gold Earned
50,417
304
Minions Killed
380
0
Camps Cleared
0
1,478,240
Distance Traveled
1,755,953
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,363
518
87
4
0
332,708
0
L
Hera
9,368
468
70
4
0
294,114
4
L
Chaac
8,094
405
81
4
0
319,414
0
W
Bakasura
12,597
630
126
6
0
422,150
0
W
Terra
9,285
464
55
3
0
322,535
1
L
Hachiman
9,188
459
84
4
0
282,230
1
L
Thor
8,111
406
49
2
0
281,568
0
W
Apollo
10,101
505
92
5
0
344,988
3
L
Ymir
7,307
365
20
1
0
300,914
4
W
Chang'e
8,071
404
20
1
0
333,572
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role