Player Matchup

Danzaburou
Danzaburou
D_Stol
Danzaburou
Level 67
God Stats
20W - 15L
1,773 SR
Queue Stats
110W - 110L
1,464 Elo+
Party 2
Bellona
Bellona
FinnSam_95
Bellona
Level 23
God Stats
4W - 5L
1,163 SR
Queue Stats
9W - 14L
1,456 Elo+
Party 2
Fenrir
Fenrir
TStolly
Fenrir
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
135W - 185L
1,440 Elo+
Party 2
Bacchus
Bacchus
delamarde
Bacchus
Level 88
God Stats
9W - 15L
1,825 SR
Queue Stats
113W - 105L
1,629 Elo+
Party 1
Anubis
Anubis
elgros911
Anubis
Level 42
God Stats
6W - 5L
1,641 SR
Queue Stats
133W - 118L
1,629 Elo+
Party 1
Team Averages
Level 57
1,580 SR
1,523 Elo+

VS

Team Averages
Level 74
1,552 SR
1,630 Elo+
Jormungandr
Jormungandr
FaceZero
Jormungandr
Level 48
God Stats
28W - 18L
1,738 SR
Queue Stats
60W - 62L
1,503 Elo+
Solo
Arachne
Arachne
InFeRnAlDeaThGuN
Arachne
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 39L
1,681 Elo+
Party 3
Scylla
Scylla
TooMuchTalking--
Scylla
Level 91
God Stats
3W - 7L
1,083 SR
Queue Stats
40W - 39L
1,492 Elo+
Party 3
Hou Yi
Hou Yi
Yomozhin
Hou Yi
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
82W - 54L
1,768 Elo+
Party 3
Hades
Hades
blackdiamond1726
Hades
Level 60
God Stats
13W - 3L
1,937 SR
Queue Stats
78W - 57L
1,703 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
D_Stol
Danzaburou
15
2 / 10 / 5
9,857
469
7,447
15,032
5,144
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bellona
FinnSam_95
Bellona
13
0 / 7 / 0
8,473
403
2,340
13,862
6,962
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
TStolly
Fenrir
15
4 / 10 / 3
10,407
496
8,071
18,541
6,759
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
delamarde
Bacchus
14
3 / 9 / 8
9,480
451
7,896
18,138
14,428
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
elgros911
Anubis
15
5 / 12 / 4
10,396
495
14,970
24,085
10,018
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
FaceZero
Jormungandr
15
1 / 6 / 16
9,864
470
7,093
11,274
3,456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
15 / 3 / 11
12,120
577
16,974
14,607
5,118
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
6 / 1 / 11
12,610
600
12,492
10,592
3,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
Yomozhin
Hou Yi
19
14 / 2 / 7
12,725
606
19,116
18,459
9,953
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
11 / 3 / 8
12,490
595
16,611
14,766
8,370
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
100
14
Kills
47
48
Deaths
15
20
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
D_Stol
Danzaburou
2
10
5
0.45
W
Jormungandr
FaceZero
Jormungandr
1
6
16
1.5
L
Bellona
FinnSam_95
Bellona
0
7
0
0
W
15
3
11
6.83
L
Fenrir
TStolly
Fenrir
4
10
3
0.55
W
6
1
11
11.5
W
Hou Yi
Yomozhin
Hou Yi
14
2
7
8.75
W
11
3
8
5
L
Bacchus
delamarde
Bacchus
3
9
8
0.78
L
Anubis
elgros911
Anubis
5
12
4
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,724
Damage
72,286
89,658
Taken
69,698
43,311
Mitigated
30,197
13,595
Healing
23,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
D_Stol
Danzaburou
7,447
4,241
0
1,034
15,032
5,144
1,109
3,863
10,955
0
60,319
W
Jormungandr
FaceZero
Jormungandr
7,093
1,087
222
1,978
11,274
3,456
1,001
6,401
4,873
33,345
0
L
Bellona
FinnSam_95
Bellona
2,340
441
0
560
13,862
6,962
456
8,300
5,402
0
39,988
W
16,974
12,463
0
4,341
14,607
5,118
284
3,194
11,413
0
67,251
L
Fenrir
TStolly
Fenrir
8,071
1,743
0
3,158
18,541
6,759
0
10,128
8,173
0
36,846
W
12,492
1,276
0
750
10,592
3,300
1,183
4,322
6,270
92,424
0
W
Hou Yi
Yomozhin
Hou Yi
19,116
9,365
0
7,206
18,459
9,953
822
6,553
11,906
6,567
85,549
W
16,611
1,491
311
8,380
14,766
8,370
1,679
2,396
12,370
74,925
0
L
Bacchus
delamarde
Bacchus
7,896
922
776
1,969
18,138
14,428
111
6,478
11,157
21,637
0
L
Anubis
elgros911
Anubis
14,970
129
773
5,325
24,085
10,018
144
7,120
16,775
60,475
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,613
Gold Earned
59,809
394
Minions Killed
558
0
Camps Cleared
0
1,780,953
Distance Traveled
1,996,074
15
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,857
469
114
5
0
373,680
7
W
Jormungandr
9,864
470
53
3
0
422,404
0
L
Bellona
8,473
403
96
5
0
350,169
1
W
Arachne
12,120
577
76
4
0
439,656
0
L
Fenrir
10,407
496
65
3
0
374,470
4
W
Scylla
12,610
600
165
8
0
404,163
1
W
Hou Yi
12,725
606
115
5
0
380,636
0
W
Hades
12,490
595
149
7
0
349,215
1
L
Bacchus
9,480
451
22
1
0
393,303
0
L
Anubis
10,396
495
97
5
0
289,331
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role