Player Matchup

Neith
Neith
MERL0CK
Neith
Level 24
God Stats
16W - 10L
1,597 SR
Queue Stats
110W - 102L
1,571 Elo+
Solo
Ymir
Ymir
MightyMush
Ymir
Level 26
God Stats
7W - 1L
1,500 SR
Queue Stats
26W - 24L
1,524 Elo+
Party 1
Eset
Eset
Rawombat
Eset
Level 13
God Stats
3W - 0L
1,500 SR
Queue Stats
36W - 22L
1,773 Elo+
Solo
Guan Yu
Guan Yu
TheBluntLord
Guan Yu
Level 28
God Stats
10W - 8L
1,314 SR
Queue Stats
55W - 48L
1,512 Elo+
Party 1
Izanami
Izanami
b3wb13z
Izanami
Level 27
God Stats
7W - 5L
1,308 SR
Queue Stats
34W - 25L
1,588 Elo+
Party 1
Team Averages
Level 24
1,444 SR
1,594 Elo+

VS

Team Averages
Level 10
1,639 SR
1,672 Elo+
Scylla
Scylla
Cardin43
Scylla
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 7L
1,407 Elo+
Solo
Izanami
Izanami
JaviviiArcee
Izanami
Level 18
God Stats
2W - 1L
1,677 SR
Queue Stats
12W - 20L
1,837 Elo+
Party 2
Jormungandr
Jormungandr
MagicRam
Jormungandr
Level 8
God Stats
1W - 1L
1,757 SR
Queue Stats
3W - 3L
1,823 Elo+
Solo
Medusa
Medusa
Sparknock0
Medusa
Level 4
God Stats
2W - 6L
1,763 SR
Queue Stats
2W - 6L
1,709 Elo+
Solo
Thor
Thor
elViejito07
Thor
Level 15
God Stats
0W - 3L
1,500 SR
Queue Stats
21W - 30L
1,585 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
MERL0CK
Neith
12
10 / 1 / 7
7,702
700
12,921
6,170
2,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
6 / 0 / 9
7,546
686
3,623
5,146
3,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Eset
13
2 / 2 / 1
7,544
686
3,163
5,728
1,968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
TheBluntLord
Guan Yu
10
2 / 1 / 2
6,173
561
2,538
4,862
2,729
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Izanami
b3wb13z
Izanami
12
2 / 1 / 1
6,707
610
3,453
5,876
1,938
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Cardin43
Scylla
12
2 / 1 / 0
6,666
606
3,219
4,066
1,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
JaviviiArcee
Izanami
7
0 / 6 / 0
4,418
402
2,133
6,936
1,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Jormungandr
MagicRam
Jormungandr
6
0 / 7 / 0
4,829
439
2,647
9,926
2,785
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Medusa
Sparknock0
Medusa
11
2 / 3 / 0
6,325
575
3,566
6,218
1,373
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

7
1 / 5 / 1
5,283
480
2,251
7,451
1,740
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
6
22
Kills
5
5
Deaths
22
20
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Scylla
Cardin43
Scylla
2
1
0
2
L
Izanami
JaviviiArcee
Izanami
0
6
0
0
W
Neith
MERL0CK
Neith
10
1
7
13.5
L
Jormungandr
MagicRam
Jormungandr
0
7
0
0
W
6
0
9
10.5
W
Eset
2
2
1
1.25
L
Medusa
Sparknock0
Medusa
2
3
0
0.67
W
Guan Yu
TheBluntLord
Guan Yu
2
1
2
3
W
Izanami
b3wb13z
Izanami
2
1
1
2.5
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,698
Damage
13,816
27,782
Taken
34,597
12,460
Mitigated
8,669
9,168
Healing
4,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Cardin43
Scylla
3,219
483
0
750
4,066
1,355
0
2,091
1,837
40,481
0
L
Izanami
JaviviiArcee
Izanami
2,133
1,317
0
478
6,936
1,416
0
871
6,065
0
10,077
W
Neith
MERL0CK
Neith
12,921
6,896
0
3,284
6,170
2,162
2,167
1,480
4,690
0
41,303
L
Jormungandr
MagicRam
Jormungandr
2,647
706
259
583
9,926
2,785
0
2,768
7,146
13,653
0
W
3,623
296
0
1,395
5,146
3,663
676
1,167
3,979
17,621
0
W
Eset
3,163
532
0
758
5,728
1,968
0
1,931
3,711
49,806
0
L
Medusa
Sparknock0
Medusa
3,566
1,517
0
1,329
6,218
1,373
312
0
6,068
0
31,947
W
Guan Yu
TheBluntLord
Guan Yu
2,538
259
177
1,468
4,862
2,729
602
508
4,320
0
16,055
W
Izanami
b3wb13z
Izanami
3,453
1,951
195
1,891
5,876
1,938
1,535
600
5,216
0
40,452
L
2,251
517
0
856
7,451
1,740
0
864
6,520
0
18,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,672
Gold Earned
27,521
336
Minions Killed
222
0
Camps Cleared
0
948,945
Distance Traveled
961,589
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,666
606
83
8
0
215,124
2
L
Izanami
4,418
402
17
2
0
206,488
0
W
Neith
7,702
700
69
6
0
174,653
1
L
Jormungandr
4,829
439
28
3
0
151,863
1
W
Ymir
7,546
686
34
3
0
200,943
0
W
Eset
7,544
686
97
9
0
210,716
5
L
Medusa
6,325
575
63
6
0
196,719
4
W
Guan Yu
6,173
561
42
4
0
173,027
0
W
Izanami
6,707
610
94
9
0
189,606
0
L
Thor
5,283
480
31
3
0
191,395
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role