Player Matchup

Ne Zha
Ne Zha
Silver I
Adopted Pudding
Ne Zha
Silver I
Level 126
God Stats
4W - 2L
1,500 SR
Queue Stats
226W - 238L
1,268 MMR
Solo
Poseidon
Poseidon
Gold IV
BallsHeap
Poseidon
Gold IV
Level 119
God Stats
13W - 10L
1,699 SR
Queue Stats
312W - 309L
1,370 MMR
Solo
Xing Tian
Xing Tian
Silver I
DaLurgyDisher
Xing Tian
Silver I
Level 121
God Stats
3W - 1L
1,742 SR
Queue Stats
115W - 109L
1,361 MMR
Solo
Artemis
Artemis
Silver III
Ivarrr__
Artemis
Silver III
Level 95
God Stats
6W - 7L
1,684 SR
Queue Stats
805W - 804L
1,235 MMR
Solo
Chang'e
Chang'e
Silver I
No x Handz
Chang'e
Silver I
Level 127
God Stats
63W - 40L
1,526 SR
Queue Stats
312W - 307L
1,266 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 118
1,630 SR
1,300 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 93
1,556 SR
1,298 MMR
Janus
Janus
Silver I
CR1MS0N7749
Janus
Silver I
Level 81
God Stats
3W - 4L
1,714 SR
Queue Stats
159W - 169L
1,322 MMR
Solo
Cupid
Cupid
Silver III
DontCryBebe
Cupid
Silver III
Level 86
God Stats
9W - 9L
1,500 SR
Queue Stats
597W - 598L
1,146 MMR
Solo
Thanatos
Thanatos
Gold II
Sowjet-DeR-Baer
Thanatos
Gold II
Level 123
God Stats
5W - 6L
1,250 SR
Queue Stats
320W - 320L
1,361 MMR
Solo
Cerberus
Cerberus
Silver I
moteconshankk
Cerberus
Silver I
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 59L
1,292 MMR
Solo
Tyr
Tyr
Silver V
okaypaladin3
Tyr
Silver V
Level 48
God Stats
3W - 4L
1,816 SR
Queue Stats
7W - 13L
1,372 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 6 / 1
11,413
571
11,803
16,314
6,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
BallsHeap
Poseidon
18
5 / 0 / 7
11,563
578
11,824
6,946
2,854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Xing Tian
DaLurgyDisher
Xing Tian
15
2 / 3 / 13
10,142
507
9,372
25,041
22,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Artemis
Ivarrr__
Artemis
17
6 / 1 / 8
10,812
541
12,802
12,167
4,674
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
No x Handz
Chang'e
18
9 / 2 / 7
12,183
609
18,716
12,898
7,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
DanzaburouBakasuraCthulhuNu WaTsukuyomi

VS

Bans
ArachneMedusaSetGuan YuKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 0
8,513
426
5,432
11,544
3,782
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 6 / 3
8,901
445
8,706
14,460
7,263
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
16
4 / 5 / 0
10,083
504
3,673
19,250
6,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
moteconshankk
Cerberus
14
4 / 8 / 4
8,977
449
9,487
22,974
12,322
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
1 / 6 / 1
8,927
446
8,024
18,764
13,566
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
20
30
Kills
12
12
Deaths
30
36
Assists
8
Player
Kills
Deaths
Assists
KDA
W
8
6
1
1.42
W
Poseidon
BallsHeap
Poseidon
5
0
7
8.5
L
1
5
0
0.2
W
Xing Tian
DaLurgyDisher
Xing Tian
2
3
13
2.83
L
2
6
3
0.58
W
Artemis
Ivarrr__
Artemis
6
1
8
10
W
Chang'e
No x Handz
Chang'e
9
2
7
6.25
L
Thanatos
4
5
0
0.8
L
Cerberus
moteconshankk
Cerberus
4
8
4
0.75
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,517
Damage
35,322
73,366
Taken
86,992
44,171
Mitigated
43,627
28,689
Healing
29,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,803
4,504
0
5,560
16,314
6,542
693
1,256
15,058
0
78,592
W
Poseidon
BallsHeap
Poseidon
11,824
1,024
0
1,180
6,946
2,854
823
2,219
4,685
79,036
0
L
5,432
356
0
1,690
11,544
3,782
0
4,744
6,462
57,133
0
W
Xing Tian
DaLurgyDisher
Xing Tian
9,372
1,731
0
5,145
25,041
22,456
898
6,376
18,569
34,125
0
L
8,706
4,287
868
4,107
14,460
7,263
611
5,998
8,342
3,903
36,522
W
Artemis
Ivarrr__
Artemis
12,802
7,425
0
6,930
12,167
4,674
2,121
4,061
8,078
0
66,133
W
Chang'e
No x Handz
Chang'e
18,716
1,314
3,109
6,765
12,898
7,645
1,448
1,675
11,177
80,024
0
L
Thanatos
3,673
1,262
0
11,376
19,250
6,694
0
6,414
12,692
0
61,961
L
Cerberus
moteconshankk
Cerberus
9,487
787
0
5,608
22,974
12,322
119
8,622
14,174
35,496
0
L
8,024
428
0
5,463
18,764
13,566
0
13,288
5,410
0
50,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,113
Gold Earned
45,401
521
Minions Killed
474
0
Camps Cleared
0
1,809,878
Distance Traveled
1,691,626
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
11,413
571
112
6
0
344,717
4
W
Poseidon
11,563
578
144
7
0
418,905
1
L
Janus
8,513
426
112
6
0
320,948
6
W
Xing Tian
10,142
507
31
2
0
355,930
6
L
Cupid
8,901
445
77
4
0
294,748
2
W
Artemis
10,812
541
86
4
0
345,345
1
W
Chang'e
12,183
609
148
7
0
344,981
1
L
Thanatos
10,083
504
103
5
0
345,581
1
L
Cerberus
8,977
449
83
4
0
320,363
2
L
Tyr
8,927
446
99
5
0
409,986
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role