Player Matchup

Kuzenbo
Kuzenbo
Gold II
AllMighτ
Kuzenbo
Gold II
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
200W - 169L
1,736 MMR
Party 1
Serqet
Serqet
Platinum III
Cakе
Serqet
Platinum III
Level 148
God Stats
2W - 1L
1,716 SR
Queue Stats
116W - 101L
1,817 MMR
Solo
Janus
Janus
Platinum IV
JCrοs
Janus
Platinum IV
Level 160
God Stats
2W - 5L
1,153 SR
Queue Stats
192W - 168L
1,962 MMR
Party 1
Anhur
Anhur
Gold III
christianuwu
Anhur
Gold III
Level 64
God Stats
1W - 5L
1,500 SR
Queue Stats
62W - 57L
1,813 MMR
Solo
Sun Wukong
Sun Wukong
Platinum V
e101redpanda21
Sun Wukong
Platinum V
Level 148
God Stats
9W - 9L
1,974 SR
Queue Stats
567W - 553L
1,845 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 136
1,569 SR
1,835 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 149
1,642 SR
1,707 MMR
Mercury
Mercury
Platinum IV
Alacritic
Mercury
Platinum IV
Level 158
God Stats
24W - 13L
1,779 SR
Queue Stats
125W - 101L
1,822 MMR
Solo
Sobek
Sobek
Gold II
CaveItUp
Sobek
Gold II
Level 159
God Stats
6W - 4L
1,858 SR
Queue Stats
32W - 27L
1,862 MMR
Solo
Scylla
Scylla
Platinum IV
GlennMcFly
Scylla
Platinum IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Gold I
SickanTwsd
Izanami
Gold I
Level 115
God Stats
30W - 33L
1,571 SR
Queue Stats
175W - 170L
1,851 MMR
Solo
Vamana
Vamana
Platinum IV
TigerFour4
Vamana
Platinum IV
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
AllMighτ
Kuzenbo
16
3 / 11 / 4
11,408
423
13,022
26,224
33,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Serqet
Cakе
Serqet
20
10 / 4 / 6
13,915
515
18,716
29,403
23,204
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Janus
JCrοs
Janus
19
1 / 6 / 5
12,396
459
14,072
17,754
6,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
0 / 8 / 5
13,222
490
12,472
18,413
9,674
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
e101redpanda21
Sun Wukong
20
3 / 5 / 8
13,395
496
20,066
27,293
19,339
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bans
SetErlang ShenPersephoneTsukuyomiRa

VS

Bans
Cu ChulainnYemojaGaneshaGebSylvanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Alacritic
Mercury
20
10 / 2 / 11
17,112
634
20,331
20,889
10,840
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sobek
CaveItUp
Sobek
18
1 / 4 / 17
13,575
503
8,617
27,624
35,710
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Scylla
GlennMcFly
Scylla
20
10 / 4 / 6
16,461
610
20,880
16,929
7,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
SickanTwsd
Izanami
20
9 / 4 / 9
15,837
587
23,718
18,745
8,757
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Vamana
TigerFour4
Vamana
20
4 / 3 / 16
15,989
592
18,298
30,230
38,475
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
93
17
Kills
34
34
Deaths
17
28
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Mercury
Alacritic
Mercury
10
2
11
7.75
L
Kuzenbo
AllMighτ
Kuzenbo
3
11
4
0.45
L
Serqet
Cakе
Serqet
10
4
6
3.25
W
Sobek
CaveItUp
Sobek
1
4
17
2.38
W
Scylla
GlennMcFly
Scylla
10
4
6
3.25
L
Janus
JCrοs
Janus
1
6
5
0.58
W
Izanami
SickanTwsd
Izanami
9
4
9
3.38
W
Vamana
TigerFour4
Vamana
4
3
16
4
L
0
8
5
0.31
L
Sun Wukong
e101redpanda21
Sun Wukong
3
5
8
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,348
Damage
91,844
119,087
Taken
114,417
91,943
Mitigated
100,782
24,155
Healing
38,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Alacritic
Mercury
20,331
12,192
0
7,697
20,889
10,840
2,388
4,890
15,317
0
161,512
L
Kuzenbo
AllMighτ
Kuzenbo
13,022
2,938
0
1,519
26,224
33,316
0
6,942
18,965
28,756
0
L
Serqet
Cakе
Serqet
18,716
3,977
0
6,524
29,403
23,204
0
7,545
21,379
0
85,617
W
Sobek
CaveItUp
Sobek
8,617
435
0
6,528
27,624
35,710
0
7,655
18,805
32,089
0
W
Scylla
GlennMcFly
Scylla
20,880
1,767
0
6,378
16,929
7,000
1,450
5,566
10,549
127,065
0
L
Janus
JCrοs
Janus
14,072
383
0
3,226
17,754
6,410
0
6,496
11,045
105,272
0
W
Izanami
SickanTwsd
Izanami
23,718
13,572
0
6,553
18,745
8,757
5,658
5,564
12,548
0
139,973
W
Vamana
TigerFour4
Vamana
18,298
10,509
0
11,477
30,230
38,475
1,753
3,441
25,435
0
117,473
L
12,472
6,408
0
2,818
18,413
9,674
1,899
3,921
14,435
7,225
114,753
L
Sun Wukong
e101redpanda21
Sun Wukong
20,066
4,308
0
10,068
27,293
19,339
390
4,079
22,524
0
98,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,336
Gold Earned
78,974
713
Minions Killed
813
0
Camps Cleared
0
2,606,150
Distance Traveled
2,831,802
22
Wards Purchased
44
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
17,112
634
190
7
0
666,030
5
L
Kuzenbo
11,408
423
21
1
0
493,960
7
L
Serqet
13,915
515
120
4
0
587,388
2
W
Sobek
13,575
503
23
1
0
555,875
15
W
Scylla
16,461
610
224
8
0
544,160
12
L
Janus
12,396
459
201
7
0
546,875
1
W
Izanami
15,837
587
206
8
0
509,884
9
W
Vamana
15,989
592
170
6
0
555,853
3
L
Anhur
13,222
490
197
7
0
461,858
2
L
Sun Wukong
13,395
496
174
6
0
516,069
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role