Player Matchup

Neith
Neith
Colderino
Neith
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 8L
1,214 Elo+
Party 2
Ao Kuang
Ao Kuang
DMotionlesss
Ao Kuang
Level 27
God Stats
37W - 25L
1,527 SR
Queue Stats
108W - 78L
1,500 Elo+
Solo
Terra
Terra
DigazST
Terra
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,321 Elo+
Party 2
Tsukuyomi
Tsukuyomi
KipplerST
Tsukuyomi
Level 24
God Stats
1W - 2L
1,481 SR
Queue Stats
6W - 15L
1,321 Elo+
Party 2
Olorun
Olorun
fkikokiko
Olorun
Level 3
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 8L
1,214 Elo+
Party 2
Team Averages
Level 15
1,502 SR
1,314 Elo+

VS

Team Averages
Level 22
1,379 SR
1,412 Elo+
Tsukuyomi
Tsukuyomi
HunkenPunken
Tsukuyomi
Level 17
God Stats
11W - 4L
1,500 SR
Queue Stats
16W - 14L
1,367 Elo+
Party 3
Ares
Ares
MartesXIII
Ares
Level 27
God Stats
1W - 2L
1,162 SR
Queue Stats
31W - 37L
1,388 Elo+
Party 1
Ra
Ra
MrZarco
Ra
Level 16
God Stats
1W - 1L
1,225 SR
Queue Stats
10W - 14L
1,505 Elo+
Party 1
Odin
Odin
Thixer
Odin
Level 24
God Stats
3W - 1L
1,508 SR
Queue Stats
34W - 36L
1,403 Elo+
Party 1
Danzaburou
Danzaburou
Weavíle
Danzaburou
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 16L
1,397 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Colderino
Neith
10
4 / 11 / 3
7,594
422
10,332
16,530
5,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
DMotionlesss
Ao Kuang
16
8 / 5 / 3
10,159
564
13,145
11,741
6,706
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Terra
DigazST
Terra
10
0 / 12 / 6
7,276
404
4,023
19,042
11,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tsukuyomi
KipplerST
Tsukuyomi
14
5 / 9 / 4
9,750
542
11,713
15,745
5,426
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Olorun
fkikokiko
Olorun
11
1 / 13 / 3
7,376
410
7,365
22,019
7,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
HunkenPunken
Tsukuyomi
17
11 / 3 / 9
10,822
601
14,095
14,443
6,640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
6 / 3 / 23
9,293
516
11,349
16,782
16,098
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
14 / 4 / 7
10,700
594
16,815
13,951
6,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Odin
Thixer
Odin
14
3 / 5 / 11
9,069
504
6,219
11,540
7,078
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Danzaburou
Weavíle
Danzaburou
16
15 / 4 / 13
10,898
605
18,639
11,828
7,670
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
112
18
Kills
49
50
Deaths
19
19
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Neith
Colderino
Neith
4
11
3
0.5
L
Ao Kuang
DMotionlesss
Ao Kuang
8
5
3
1.9
L
Terra
DigazST
Terra
0
12
6
0.25
W
Tsukuyomi
HunkenPunken
Tsukuyomi
11
3
9
5.17
L
Tsukuyomi
KipplerST
Tsukuyomi
5
9
4
0.78
W
6
3
23
5.83
W
14
4
7
4.38
W
Odin
Thixer
Odin
3
5
11
1.7
W
Danzaburou
Weavíle
Danzaburou
15
4
13
5.38
L
Olorun
fkikokiko
Olorun
1
13
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,578
Damage
67,117
85,077
Taken
68,544
36,140
Mitigated
43,953
22,632
Healing
18,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Colderino
Neith
10,332
4,660
0
3,003
16,530
5,103
0
5,557
10,699
0
28,697
L
Ao Kuang
DMotionlesss
Ao Kuang
13,145
3,131
0
3,532
11,741
6,706
1,504
2,654
9,065
48,012
0
L
Terra
DigazST
Terra
4,023
1,380
1,616
2,871
19,042
11,155
0
5,440
13,277
12,260
0
W
Tsukuyomi
HunkenPunken
Tsukuyomi
14,095
4,646
0
6,773
14,443
6,640
0
3,546
10,897
0
68,199
L
Tsukuyomi
KipplerST
Tsukuyomi
11,713
2,636
0
3,830
15,745
5,426
0
5,689
10,006
0
39,632
W
11,349
1,336
595
1,584
16,782
16,098
981
5,421
11,361
23,693
0
W
16,815
2,768
818
4,612
13,951
6,467
1,827
5,161
8,790
61,625
0
W
Odin
Thixer
Odin
6,219
1,586
0
1,610
11,540
7,078
1,263
6,718
4,822
0
27,665
W
Danzaburou
Weavíle
Danzaburou
18,639
10,892
0
2,245
11,828
7,670
2,062
3,687
8,141
0
61,590
L
Olorun
fkikokiko
Olorun
7,365
4,765
504
7,276
22,019
7,750
224
8,824
13,170
38,503
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,155
Gold Earned
50,782
268
Minions Killed
388
0
Camps Cleared
0
1,482,929
Distance Traveled
1,615,627
16
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,594
422
49
3
0
265,906
1
L
Ao Kuang
10,159
564
93
5
0
333,841
4
L
Terra
7,276
404
11
1
0
293,037
2
W
Tsukuyomi
10,822
601
109
6
0
351,673
0
L
Tsukuyomi
9,750
542
53
3
0
334,753
2
W
Ares
9,293
516
20
1
0
318,190
0
W
Ra
10,700
594
108
6
0
344,895
0
W
Odin
9,069
504
48
3
0
301,727
2
W
Danzaburou
10,898
605
103
6
0
299,142
0
L
Olorun
7,376
410
62
3
0
255,392
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role