Player Matchup

Cu Chulainn
Cu Chulainn
Silver IV
Kh0d1ak
Cu Chulainn
Silver IV
Level 121
God Stats
8W - 3L
1,620 SR
Queue Stats
27W - 23L
1,355 MMR
Solo
Cernunnos
Cernunnos
Silver II
Stokes_1022
Cernunnos
Silver II
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 73L
1,357 MMR
Solo
Camazotz
Camazotz
Silver II
cross_faded_lama
Camazotz
Silver II
Level 124
God Stats
8W - 9L
1,641 SR
Queue Stats
358W - 342L
1,357 MMR
Solo
Discordia
Discordia
Bronze III
px_marchetti
Discordia
Bronze III
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
270W - 279L
1,354 MMR
Solo
Sobek
Sobek
Gold V
veg life
Sobek
Gold V
Level 159
God Stats
2W - 6L
1,144 SR
Queue Stats
100W - 107L
1,359 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 128
1,481 SR
1,356 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 120
1,504 SR
1,356 MMR
Cerberus
Cerberus
Silver I
Criis-5L
Cerberus
Silver I
Level 85
God Stats
7W - 7L
1,687 SR
Queue Stats
165W - 191L
1,356 MMR
Solo
Erlang Shen
Erlang Shen
Silver I
EACHYAHARTOUT
Erlang Shen
Silver I
Level 160
God Stats
13W - 10L
1,544 SR
Queue Stats
504W - 502L
1,359 MMR
Solo
Chaac
Chaac
Silver V
FlapjackJustice
Chaac
Silver V
Level 127
God Stats
1W - 3L
1,500 SR
Queue Stats
217W - 230L
1,350 MMR
Solo
Apollo
Apollo
Silver I
Jamiroquai26
Apollo
Silver I
Level 158
God Stats
3W - 4L
1,429 SR
Queue Stats
157W - 149L
1,359 MMR
Solo
Nu Wa
Nu Wa
Silver I
Risette0
Nu Wa
Silver I
Level 68
God Stats
6W - 7L
1,360 SR
Queue Stats
45W - 66L
1,359 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Kh0d1ak
Cu Chulainn
20
3 / 1 / 2
12,855
612
15,273
13,927
14,359
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cernunnos
Stokes_1022
Cernunnos
18
5 / 3 / 7
11,837
564
11,927
16,443
6,289
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
7 / 4 / 7
11,197
533
10,957
17,773
5,672
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Discordia
px_marchetti
Discordia
19
11 / 3 / 5
12,557
598
11,637
10,816
3,963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sobek
veg life
Sobek
16
2 / 0 / 18
10,178
485
13,539
15,468
14,984
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
King ArthurDanzaburouJanusCthulhuTsukuyomi

VS

Bans
SetScyllaNemesisHeraCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Criis-5L
Cerberus
10
0 / 4 / 3
7,698
367
4,662
12,608
5,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Erlang Shen
EACHYAHARTOUT
Erlang Shen
15
4 / 10 / 2
10,413
496
13,245
24,936
12,813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

19
0 / 1 / 1
10,851
517
4,641
16,654
12,819
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Apollo
17
6 / 5 / 2
11,391
542
12,847
18,744
7,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
Risette0
Nu Wa
16
1 / 8 / 2
9,962
474
14,894
13,763
4,700
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
21
28
Kills
11
11
Deaths
28
39
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Criis-5L
Cerberus
0
4
3
0.38
L
Erlang Shen
EACHYAHARTOUT
Erlang Shen
4
10
2
0.5
L
0
1
1
0.5
L
Apollo
6
5
2
1.4
W
Cu Chulainn
Kh0d1ak
Cu Chulainn
3
1
2
4
L
Nu Wa
Risette0
Nu Wa
1
8
2
0.25
W
Cernunnos
Stokes_1022
Cernunnos
5
3
7
2.83
W
7
4
7
2.63
W
Discordia
px_marchetti
Discordia
11
3
5
4.5
W
Sobek
veg life
Sobek
2
0
18
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,333
Damage
50,289
74,427
Taken
86,705
45,267
Mitigated
42,449
32,467
Healing
28,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Criis-5L
Cerberus
4,662
196
417
3,589
12,608
5,016
0
5,408
6,815
23,265
0
L
Erlang Shen
EACHYAHARTOUT
Erlang Shen
13,245
7,651
0
5,637
24,936
12,813
597
7,886
16,776
0
62,485
L
4,641
981
0
8,064
16,654
12,819
0
1,581
15,073
211
77,945
L
Apollo
12,847
7,778
0
7,462
18,744
7,101
892
5,594
12,724
0
67,165
W
Cu Chulainn
Kh0d1ak
Cu Chulainn
15,273
3,606
0
4,650
13,927
14,359
941
1,659
12,096
16,946
101,495
L
Nu Wa
Risette0
Nu Wa
14,894
1,919
208
3,122
13,763
4,700
0
5,688
7,686
70,246
0
W
Cernunnos
Stokes_1022
Cernunnos
11,927
6,575
0
9,808
16,443
6,289
1,145
2,976
13,251
0
88,448
W
10,957
2,574
0
9,490
17,773
5,672
1,240
4,402
13,015
0
61,302
W
Discordia
px_marchetti
Discordia
11,637
937
0
1,318
10,816
3,963
0
3,518
6,980
76,141
0
W
Sobek
veg life
Sobek
13,539
1,064
0
7,201
15,468
14,984
96
5,933
9,211
40,220
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,624
Gold Earned
50,315
629
Minions Killed
561
0
Camps Cleared
0
2,015,109
Distance Traveled
1,687,913
19
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,698
367
46
2
0
258,940
4
L
Erlang Shen
10,413
496
98
5
0
351,101
2
L
Chaac
10,851
517
186
9
0
375,509
7
L
Apollo
11,391
542
109
5
0
378,514
4
W
Cu Chulainn
12,855
612
209
10
0
400,140
5
L
Nu Wa
9,962
474
122
6
0
323,849
9
W
Cernunnos
11,837
564
136
6
0
345,593
0
W
Camazotz
11,197
533
96
5
0
453,971
3
W
Discordia
12,557
598
156
7
0
406,795
7
W
Sobek
10,178
485
32
2
0
408,610
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role