Player Matchup

Ymir
Ymir
Bronze III
Dazed_K1ng
Ymir
Bronze III
Level 70
God Stats
3W - 4L
1,958 SR
Queue Stats
4W - 6L
1,436 MMR
Party 1
Medusa
Medusa
Bronze III
Distuntt
Medusa
Bronze III
Level 88
God Stats
1W - 1L
1,700 SR
Queue Stats
5W - 6L
1,436 MMR
Party 1
Chang'e
Chang'e
Bronze III
Dolphinwalls
Chang'e
Bronze III
Level 97
God Stats
2W - 1L
1,833 SR
Queue Stats
6W - 7L
1,436 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 85
1,830 SR
1,436 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 138
1,555 SR
1,446 MMR
Guan Yu
Guan Yu
Silver IV
 
Guan Yu
Silver IV
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Discordia
Discordia
Silver I
INFINITEPARAD0X
Discordia
Silver I
Level 131
God Stats
28W - 17L
1,666 SR
Queue Stats
49W - 46L
1,338 MMR
Solo
Artemis
Artemis
Bronze III
brinkj81
Artemis
Bronze III
Level 154
God Stats
12W - 16L
1,500 SR
Queue Stats
50W - 78L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 1 / 9
15,972
726
16,426
27,422
31,510
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Medusa
Distuntt
Medusa
18
8 / 5 / 7
15,285
695
21,540
22,068
9,595
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Chang'e
Dolphinwalls
Chang'e
16
2 / 4 / 12
13,403
609
12,236
19,896
20,683
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
AnubisArachneAresHera

VS

Bans
ChaacZeusNoxAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
14
1 / 8 / 7
12,430
565
5,939
25,406
30,343
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Discordia
INFINITEPARAD0X
Discordia
18
3 / 2 / 7
13,617
619
30,336
14,396
6,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
brinkj81
Artemis
17
6 / 7 / 2
14,069
640
19,870
16,743
6,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
26
17
Kills
10
10
Deaths
17
28
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
1
8
7
0.56
W
7
1
9
11.5
W
Medusa
Distuntt
Medusa
8
5
7
2.3
W
Chang'e
Dolphinwalls
Chang'e
2
4
12
2
L
Discordia
INFINITEPARAD0X
Discordia
3
2
7
3.25
L
Artemis
brinkj81
Artemis
6
7
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,202
Damage
56,145
69,386
Taken
56,545
61,788
Mitigated
43,305
23,764
Healing
15,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
5,939
1,280
3,686
7,096
25,406
30,343
300
11,670
13,736
0
21,396
W
16,426
2,163
0
4,384
27,422
31,510
441
11,005
16,417
52,078
0
W
Medusa
Distuntt
Medusa
21,540
12,313
0
7,326
22,068
9,595
1,430
10,799
11,269
0
91,236
W
Chang'e
Dolphinwalls
Chang'e
12,236
1,444
3,968
8,086
19,896
20,683
708
8,909
10,987
65,558
0
L
Discordia
INFINITEPARAD0X
Discordia
30,336
1,308
330
2,353
14,396
6,043
432
7,528
6,868
99,055
0
L
Artemis
brinkj81
Artemis
19,870
8,925
0
2,232
16,743
6,919
0
9,707
7,036
0
85,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,660
Gold Earned
40,116
205
Minions Killed
248
0
Camps Cleared
0
1,134,521
Distance Traveled
1,084,123
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
12,430
565
25
1
0
396,015
0
W
Ymir
15,972
726
45
2
0
391,443
3
W
Medusa
15,285
695
111
5
0
357,518
3
W
Chang'e
13,403
609
49
2
0
385,560
3
L
Discordia
13,617
619
129
6
0
397,528
3
L
Artemis
14,069
640
94
4
0
290,580
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role