Player Matchup

Izanami
Izanami
AC WolF v7
Izanami
Level 18
God Stats
2W - 4L
1,403 SR
Queue Stats
72W - 70L
1,463 Elo+
Party 2
Hera
Hera
IrateIrishman96
Hera
Level 28
God Stats
4W - 4L
1,695 SR
Queue Stats
31W - 30L
1,577 Elo+
Solo
Pele
Pele
LordTristan420
Pele
Level 27
God Stats
2W - 3L
1,500 SR
Queue Stats
116W - 180L
1,407 Elo+
Solo
Aphrodite
Aphrodite
Too Impressive
Aphrodite
Level 21
God Stats
11W - 7L
1,679 SR
Queue Stats
90W - 83L
1,442 Elo+
Party 2
Chaac
Chaac
nordichunk
Chaac
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 47L
1,444 Elo+
Party 2
Team Averages
Level 32
1,556 SR
1,467 Elo+

VS

Team Averages
Level 21
1,465 SR
1,398 Elo+
Neith
Neith
BonIceDePera
Neith
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 104L
1,346 Elo+
Party 1
Amaterasu
Amaterasu
CopperFish66668
Amaterasu
Level 24
God Stats
0W - 4L
1,500 SR
Queue Stats
80W - 127L
1,485 Elo+
Solo
Tsukuyomi
Tsukuyomi
GU4RROCRVNTS
Tsukuyomi
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 69L
1,346 Elo+
Party 1
Ra
Ra
Very_Barbershop1
Ra
Level 5
God Stats
0W - 2L
1,325 SR
Queue Stats
1W - 5L
1,350 Elo+
Solo
Bellona
Bellona
halo777X3
Bellona
Level 26
God Stats
4W - 8L
1,500 SR
Queue Stats
76W - 85L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AC WolF v7
Izanami
18
7 / 4 / 20
13,262
510
24,942
21,704
15,039
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

20
21 / 1 / 7
15,629
601
32,520
10,488
4,753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
1 / 5 / 7
12,055
464
5,334
22,344
8,532
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
Too Impressive
Aphrodite
18
11 / 4 / 19
13,440
517
20,682
20,326
20,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chaac
17
4 / 2 / 21
12,396
477
12,200
21,990
20,208
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 4
9,029
347
3,778
10,113
3,421
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Amaterasu
CopperFish66668
Amaterasu
15
3 / 12 / 6
11,124
428
6,549
34,691
27,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tsukuyomi
GU4RROCRVNTS
Tsukuyomi
19
7 / 5 / 1
12,460
479
12,490
28,050
15,965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
1 / 15 / 7
9,630
370
9,616
16,891
5,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
halo777X3
Bellona
17
3 / 8 / 7
11,625
447
16,026
25,044
25,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
40
44
Kills
15
16
Deaths
44
74
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Izanami
AC WolF v7
Izanami
7
4
20
4.25
L
1
4
4
0.75
L
Amaterasu
CopperFish66668
Amaterasu
3
12
6
0.5
L
Tsukuyomi
GU4RROCRVNTS
Tsukuyomi
7
5
1
1.5
W
21
1
7
24.5
W
1
5
7
0.9
W
Aphrodite
Too Impressive
Aphrodite
11
4
19
5.13
L
1
15
7
0.3
L
Bellona
halo777X3
Bellona
3
8
7
0.81
W
Chaac
4
2
21
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,678
Damage
48,459
96,852
Taken
114,789
68,878
Mitigated
77,443
53,502
Healing
17,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AC WolF v7
Izanami
24,942
16,350
0
9,625
21,704
15,039
3,491
4,327
17,277
0
89,393
L
3,778
1,749
0
312
10,113
3,421
0
3,345
6,726
0
29,060
L
Amaterasu
CopperFish66668
Amaterasu
6,549
2,465
0
6,031
34,691
27,072
278
17,648
16,689
0
30,456
L
Tsukuyomi
GU4RROCRVNTS
Tsukuyomi
12,490
3,344
0
8,059
28,050
15,965
0
11,223
16,499
0
84,669
W
32,520
8,349
0
1,574
10,488
4,753
4,812
1,857
8,606
123,151
0
W
5,334
1,001
0
9,234
22,344
8,532
1,275
2,671
19,548
0
85,118
W
Aphrodite
Too Impressive
Aphrodite
20,682
4,183
11,837
14,099
20,326
20,346
1,303
2,554
17,694
54,888
0
L
9,616
1,131
856
241
16,891
5,933
501
6,725
9,962
41,630
0
L
Bellona
halo777X3
Bellona
16,026
3,308
0
1,872
25,044
25,052
2,279
13,257
11,561
0
61,369
W
Chaac
12,200
3,295
0
7,133
21,990
20,208
2,583
3,644
17,965
0
43,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,782
Gold Earned
53,868
541
Minions Killed
398
0
Camps Cleared
0
2,233,795
Distance Traveled
2,268,851
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,262
510
97
4
0
408,088
7
L
Neith
9,029
347
62
2
0
375,372
0
L
Amaterasu
11,124
428
43
2
0
497,891
0
L
Tsukuyomi
12,460
479
111
4
0
501,165
1
W
Hera
15,629
601
188
7
0
499,976
6
W
Pele
12,055
464
120
5
0
457,870
0
W
Aphrodite
13,440
517
73
3
0
439,279
0
L
Ra
9,630
370
73
3
0
420,266
1
L
Bellona
11,625
447
109
4
0
474,157
2
W
Chaac
12,396
477
63
2
0
428,582
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role