Player Matchup

Apollo
Apollo
RApTEr437
Apollo
Level 29
God Stats
21W - 10L
2,065 SR
Queue Stats
389W - 349L
1,721 Elo+
Solo
Nox
Nox
RedfieldMGBR
Nox
Level 16
God Stats
3W - 7L
1,557 SR
Queue Stats
66W - 74L
1,823 Elo+
Party 3
Camazotz
Camazotz
Silaas2457
Camazotz
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,555 Elo+
Party 2
Ymir
Ymir
SorrowfulBear
Ymir
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 59L
1,537 Elo+
Party 2
Cerberus
Cerberus
Sukko92
Cerberus
Level 18
God Stats
1W - 1L
1,486 SR
Queue Stats
7W - 3L
1,823 Elo+
Party 3
Team Averages
Level 23
1,622 SR
1,691 Elo+

VS

Team Averages
Level 30
1,443 SR
1,500 Elo+
Ra
Ra
Acefield
Ra
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 21L
1,462 Elo+
Party 1
Zhong Kui
Zhong Kui
Rythnax69
Zhong Kui
Level 8
God Stats
2W - 4L
1,390 SR
Queue Stats
79W - 86L
1,577 Elo+
Party 1
Mercury
Mercury
Stachelot
Mercury
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 50L
1,594 Elo+
Party 1
Neith
Neith
Strawberrylizzy
Neith
Level 8
God Stats
1W - 1L
1,261 SR
Queue Stats
19W - 18L
1,503 Elo+
Party 1
Yemoja
Yemoja
xxVeil
Yemoja
Level 9
God Stats
7W - 12L
1,563 SR
Queue Stats
8W - 17L
1,367 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
RApTEr437
Apollo
11
2 / 0 / 3
6,427
536
5,796
4,514
2,339
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
0 / 2 / 2
6,108
509
1,573
5,090
1,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Camazotz
Silaas2457
Camazotz
11
2 / 3 / 0
6,560
547
2,257
8,062
2,363
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
4 / 4 / 2
6,834
570
3,414
10,294
6,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
Sukko92
Cerberus
9
0 / 2 / 3
5,129
427
4,001
7,366
4,387
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 3
6,622
552
3,288
5,217
1,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
Rythnax69
Zhong Kui
14
6 / 1 / 3
8,317
693
11,977
7,192
6,975
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
Stachelot
Mercury
12
4 / 1 / 2
7,272
606
4,643
7,212
2,108
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 3 / 0
5,131
428
2,119
5,989
1,421
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
xxVeil
Yemoja
9
0 / 1 / 0
5,856
488
2,942
4,230
1,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
19
8
Kills
11
11
Deaths
8
10
Assists
8
Player
Kills
Deaths
Assists
KDA
W
1
2
3
1.25
L
Apollo
RApTEr437
Apollo
2
0
3
3.5
L
0
2
2
0.5
W
Zhong Kui
Rythnax69
Zhong Kui
6
1
3
7.5
L
Camazotz
Silaas2457
Camazotz
2
3
0
0.67
L
4
4
2
1.25
W
Mercury
Stachelot
Mercury
4
1
2
5
W
0
3
0
0
L
Cerberus
Sukko92
Cerberus
0
2
3
0.75
W
Yemoja
xxVeil
Yemoja
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,041
Damage
24,969
35,326
Taken
29,840
16,990
Mitigated
13,796
9,368
Healing
7,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,288
699
552
1,219
5,217
1,793
580
1,750
3,467
35,311
0
L
Apollo
RApTEr437
Apollo
5,796
3,598
0
1,186
4,514
2,339
428
1,402
3,112
5,269
36,385
L
1,573
209
0
770
5,090
1,768
210
3,161
1,879
23,493
0
W
Zhong Kui
Rythnax69
Zhong Kui
11,977
2,834
0
2,446
7,192
6,975
406
2,785
4,384
46,847
0
L
Camazotz
Silaas2457
Camazotz
2,257
366
0
1,959
8,062
2,363
786
5,234
2,478
0
19,539
L
3,414
711
0
2,330
10,294
6,133
0
4,979
5,127
35,363
0
W
Mercury
Stachelot
Mercury
4,643
2,296
0
618
7,212
2,108
0
1,656
5,481
0
34,797
W
2,119
882
0
1,576
5,989
1,421
740
1,889
3,925
0
21,033
L
Cerberus
Sukko92
Cerberus
4,001
164
369
2,754
7,366
4,387
0
2,784
4,523
19,016
0
W
Yemoja
xxVeil
Yemoja
2,942
697
470
946
4,230
1,499
414
1,333
2,872
19,605
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,058
Gold Earned
33,198
310
Minions Killed
293
0
Camps Cleared
0
1,082,026
Distance Traveled
1,152,592
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,622
552
60
5
0
252,748
3
L
Apollo
6,427
536
82
7
0
230,406
2
L
Nox
6,108
509
55
5
0
189,950
3
W
Zhong Kui
8,317
693
93
8
0
224,873
0
L
Camazotz
6,560
547
50
4
0
214,392
1
L
Ymir
6,834
570
75
6
0
224,562
0
W
Mercury
7,272
606
63
5
0
258,895
1
W
Neith
5,131
428
38
3
0
189,329
3
L
Cerberus
5,129
427
48
4
0
222,716
5
W
Yemoja
5,856
488
39
3
0
226,747
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role