Player Matchup

Fenrir
Fenrir
RyanVulpes
Fenrir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,690 Elo+
Party 1
Thanatos
Thanatos
Shinibuskii
Thanatos
Level 29
God Stats
1W - 6L
1,291 SR
Queue Stats
46W - 47L
1,239 Elo+
Solo
Cthulhu
Cthulhu
TickTacksGaming
Cthulhu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Bellona
Bellona
TwisteDarkness
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Merlin
Merlin
sebatiaaaaaa
Merlin
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 52L
1,325 Elo+
Solo
Team Averages
Level 15
1,458 SR
1,451 Elo+

VS

Team Averages
Level 15
1,425 SR
1,432 Elo+
Poseidon
Poseidon
DjinIntroDay
Poseidon
Level 6
God Stats
2W - 0L
1,268 SR
Queue Stats
12W - 30L
1,116 Elo+
Solo
Tsukuyomi
Tsukuyomi
LasttDevil
Tsukuyomi
Level 6
God Stats
3W - 4L
1,446 SR
Queue Stats
5W - 9L
1,302 Elo+
Solo
Janus
Janus
MeFumoElCovid
Janus
Level 28
God Stats
9W - 3L
1,683 SR
Queue Stats
79W - 63L
1,859 Elo+
Solo
Fenrir
Fenrir
Slyruthless
Fenrir
Level 25
God Stats
9W - 10L
1,328 SR
Queue Stats
43W - 61L
1,348 Elo+
Solo
Anhur
Anhur
xRaMaa
Anhur
Level 12
God Stats
2W - 1L
1,402 SR
Queue Stats
7W - 6L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
RyanVulpes
Fenrir
9
1 / 14 / 1
6,281
349
4,850
18,465
7,398
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Thanatos
Shinibuskii
Thanatos
11
2 / 4 / 0
7,221
401
2,910
10,858
3,797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
7 / 6 / 0
8,099
450
8,416
12,990
8,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
1 / 8 / 1
6,460
359
3,700
12,223
9,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Merlin
6
0 / 7 / 2
5,662
315
217
5,386
1,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
DjinIntroDay
Poseidon
9
0 / 1 / 3
7,217
401
629
3,140
901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tsukuyomi
LasttDevil
Tsukuyomi
11
3 / 7 / 4
8,046
447
3,437
10,386
3,696
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
25 / 0 / 6
13,728
763
25,223
12,835
5,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fenrir
15
4 / 1 / 4
9,708
539
5,775
11,282
8,937
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anhur
xRaMaa
Anhur
16
5 / 3 / 4
10,138
563
7,871
15,377
5,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
58
11
Kills
37
39
Deaths
12
4
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Poseidon
DjinIntroDay
Poseidon
0
1
3
1.5
W
Tsukuyomi
LasttDevil
Tsukuyomi
3
7
4
0.71
W
25
0
6
28
L
Fenrir
RyanVulpes
Fenrir
1
14
1
0.11
L
Thanatos
Shinibuskii
Thanatos
2
4
0
0.5
W
Fenrir
4
1
4
6
L
7
6
0
1.17
L
1
8
1
0.19
L
Merlin
0
7
2
0.14
W
Anhur
xRaMaa
Anhur
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,093
Damage
42,935
59,922
Taken
53,020
31,364
Mitigated
24,387
10,612
Healing
19,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
DjinIntroDay
Poseidon
629
142
0
0
3,140
901
494
1,808
1,332
13,621
0
W
Tsukuyomi
LasttDevil
Tsukuyomi
3,437
553
0
924
10,386
3,696
746
1,021
9,315
0
23,014
W
25,223
2,249
506
6,071
12,835
5,344
5,308
773
11,887
111,078
0
L
Fenrir
RyanVulpes
Fenrir
4,850
1,445
0
1,799
18,465
7,398
0
10,744
7,426
0
18,426
L
Thanatos
Shinibuskii
Thanatos
2,910
1,324
0
7,567
10,858
3,797
69
1,008
9,676
0
34,864
W
Fenrir
5,775
1,787
0
4,260
11,282
8,937
1,643
341
10,849
0
46,827
L
8,416
1,204
0
321
12,990
8,770
290
3,652
9,172
29,338
0
L
3,700
467
0
675
12,223
9,750
0
6,508
5,408
0
19,119
L
Merlin
217
0
0
250
5,386
1,649
104
3,078
2,094
12,024
0
W
Anhur
xRaMaa
Anhur
7,871
3,547
0
7,949
15,377
5,509
2,222
4,690
10,662
0
67,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,723
Gold Earned
48,837
201
Minions Killed
468
0
Camps Cleared
0
1,217,749
Distance Traveled
1,486,221
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
7,217
401
25
1
0
298,283
1
W
Tsukuyomi
8,046
447
45
3
0
247,776
2
W
Janus
13,728
763
201
11
0
361,212
0
L
Fenrir
6,281
349
27
2
0
265,890
1
L
Thanatos
7,221
401
72
4
0
209,993
1
W
Fenrir
9,708
539
96
5
0
282,441
0
L
Cthulhu
8,099
450
34
2
0
268,656
1
L
Bellona
6,460
359
46
3
0
310,543
1
L
Merlin
5,662
315
22
1
0
162,667
2
W
Anhur
10,138
563
101
6
0
296,509
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role