Player Matchup

Nemesis
Nemesis
Beesh21
Nemesis
Level 48
God Stats
1W - 2L
1,292 SR
Queue Stats
15W - 24L
1,152 Elo+
Solo
Chaac
Chaac
Potaterkiller
Chaac
Level 128
God Stats
3W - 0L
1,500 SR
Queue Stats
39W - 22L
1,776 Elo+
Party 1
Ra
Ra
TeaRose
Ra
Level 137
God Stats
4W - 5L
1,500 SR
Queue Stats
118W - 111L
1,681 Elo+
Solo
Chang'e
Chang'e
Zuuby
Chang'e
Level 27
God Stats
9W - 6L
1,550 SR
Queue Stats
34W - 20L
1,707 Elo+
Party 1
Team Averages
Level 85
1,461 SR
1,579 Elo+

VS

Team Averages
Level 58
1,552 SR
1,408 Elo+
Artemis
Artemis
Marine M1ke K
Artemis
Level 29
God Stats
0W - 2L
1,407 SR
Queue Stats
1W - 2L
1,176 Elo+
Solo
Hera
Hera
NazteeZ28
Hera
Level 148
God Stats
1W - 2L
1,773 SR
Queue Stats
14W - 31L
1,469 Elo+
Party 2
Janus
Janus
TacosDeVrga420
Janus
Level 28
God Stats
1W - 1L
1,301 SR
Queue Stats
7W - 6L
1,500 Elo+
Solo
Bellona
Bellona
imdgoat
Bellona
Level 26
God Stats
2W - 3L
1,729 SR
Queue Stats
11W - 14L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Beesh21
Nemesis
15
7 / 4 / 2
10,754
896
7,096
9,416
4,270
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

17
9 / 1 / 7
11,228
936
15,915
13,594
12,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
8 / 3 / 9
11,696
975
11,045
11,735
5,060
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
Zuuby
Chang'e
16
0 / 2 / 12
10,069
839
4,831
12,157
5,624
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
13
1 / 6 / 1
8,033
669
4,770
8,180
3,182
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hera
14
1 / 8 / 3
8,510
709
8,067
10,988
4,351
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
1 / 4 / 2
8,728
727
8,984
9,774
3,604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
imdgoat
Bellona
15
6 / 6 / 0
9,651
804
8,068
14,902
11,826
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
15
24
Kills
9
10
Deaths
24
30
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Beesh21
Nemesis
7
4
2
2
L
Artemis
1
6
1
0.25
L
Hera
1
8
3
0.31
W
9
1
7
12.5
L
1
4
2
0.5
W
8
3
9
4.17
W
Chang'e
Zuuby
Chang'e
0
2
12
3
L
Bellona
imdgoat
Bellona
6
6
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,887
Damage
29,889
46,902
Taken
43,844
27,370
Mitigated
22,963
23,173
Healing
4,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Beesh21
Nemesis
7,096
2,109
0
1,234
9,416
4,270
106
2,665
6,709
0
20,167
L
Artemis
4,770
1,791
0
171
8,180
3,182
0
2,210
5,795
0
12,704
L
Hera
8,067
1,976
0
1,194
10,988
4,351
1,174
4,294
6,594
31,447
0
W
15,915
2,711
0
6,785
13,594
12,416
1,289
6,526
6,836
0
38,252
L
8,984
538
0
750
9,774
3,604
0
2,938
6,536
45,630
0
W
11,045
769
2,887
5,615
11,735
5,060
2,131
4,495
7,162
55,935
0
W
Chang'e
Zuuby
Chang'e
4,831
517
2,660
3,992
12,157
5,624
658
3,540
8,507
30,724
0
L
Bellona
imdgoat
Bellona
8,068
4,128
0
2,372
14,902
11,826
653
6,878
7,924
0
31,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,747
Gold Earned
34,922
206
Minions Killed
207
12
Camps Cleared
8
957,136
Distance Traveled
679,501
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,754
896
27
2
4
263,018
1
L
Artemis
8,033
669
16
1
3
144,323
0
L
Hera
8,510
709
53
4
1
147,161
1
W
Chaac
11,228
936
47
4
2
255,420
4
L
Janus
8,728
727
93
8
1
203,571
3
W
Ra
11,696
975
86
7
4
223,623
3
W
Chang'e
10,069
839
46
4
2
215,075
2
L
Bellona
9,651
804
45
4
3
184,446
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role