Player Matchup

Sobek
Sobek
AVMystic
Sobek
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 28L
1,290 Elo+
Solo
Neith
Neith
DirtyGypC
Neith
Level 18
God Stats
8W - 9L
1,688 SR
Queue Stats
19W - 23L
1,598 Elo+
Party 1
Odin
Odin
VALCHEZ
Odin
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 21L
1,619 Elo+
Party 1
Nu Wa
Nu Wa
creminKL
Nu Wa
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 13L
1,401 Elo+
Solo
Terra
Terra
wailmarr
Terra
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
230W - 220L
1,577 Elo+
Solo
Team Averages
Level 15
1,538 SR
1,497 Elo+

VS

Team Averages
Level 22
1,563 SR
1,531 Elo+
Ah Muzen Cab
Ah Muzen Cab
Al CADA91
Ah Muzen Cab
Level 23
God Stats
7W - 3L
1,500 SR
Queue Stats
7W - 4L
1,500 Elo+
Solo
Ah Puch
Ah Puch
BoLdUc07StAtIcX
Ah Puch
Level 29
God Stats
2W - 2L
1,722 SR
Queue Stats
17W - 19L
1,518 Elo+
Solo
Hades
Hades
Mr Work CMF
Hades
Level 21
God Stats
4W - 1L
1,593 SR
Queue Stats
90W - 83L
1,535 Elo+
Solo
Tsukuyomi
Tsukuyomi
TheFrozenJester
Tsukuyomi
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 91L
1,529 Elo+
Solo
Cerberus
Cerberus
subida22
Cerberus
Level 6
God Stats
3W - 1L
1,500 SR
Queue Stats
25W - 18L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
AVMystic
Sobek
20
2 / 3 / 11
15,323
901
11,531
21,257
30,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Neith
DirtyGypC
Neith
20
7 / 9 / 8
16,115
948
41,474
37,658
12,482
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odin
VALCHEZ
Odin
20
7 / 10 / 9
15,758
927
33,314
35,234
26,337
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Nu Wa
creminKL
Nu Wa
19
3 / 7 / 6
14,318
842
19,789
14,715
3,925
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Terra
wailmarr
Terra
20
1 / 2 / 10
14,249
838
5,882
25,346
17,207
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

85

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Al CADA91
Ah Muzen Cab
20
1 / 0 / 8
14,287
840
5,904
14,023
12,707
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
9 / 5 / 8
15,917
936
35,735
18,269
6,111
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
5 / 7 / 18
15,789
929
22,069
32,747
19,226
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
TheFrozenJester
Tsukuyomi
20
8 / 5 / 14
16,043
944
24,170
19,508
13,954
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
subida22
Cerberus
20
8 / 3 / 19
17,690
1,041
37,095
37,882
58,800
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
98
20
Kills
31
31
Deaths
20
44
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Sobek
AVMystic
Sobek
2
3
11
2.5
W
Ah Muzen Cab
Al CADA91
Ah Muzen Cab
1
0
8
5
W
9
5
8
2.6
L
Neith
DirtyGypC
Neith
7
9
8
1.22
W
5
7
18
2
W
Tsukuyomi
TheFrozenJester
Tsukuyomi
8
5
14
3
L
Odin
VALCHEZ
Odin
7
10
9
1.15
L
Nu Wa
creminKL
Nu Wa
3
7
6
0.86
W
Cerberus
subida22
Cerberus
8
3
19
5.83
L
Terra
wailmarr
Terra
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,990
Damage
124,973
134,210
Taken
122,429
90,044
Mitigated
110,798
26,891
Healing
33,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
AVMystic
Sobek
11,531
1,375
0
2,111
21,257
30,093
0
11,994
9,263
25,253
0
W
Ah Muzen Cab
Al CADA91
Ah Muzen Cab
5,904
2,306
0
3,361
14,023
12,707
0
4,399
9,331
1,234
32,625
W
35,735
3,692
191
3,184
18,269
6,111
0
5,478
12,175
70,831
0
L
Neith
DirtyGypC
Neith
41,474
27,010
0
11,299
37,658
12,482
0
29,863
7,795
0
79,042
W
22,069
4,774
598
8,778
32,747
19,226
0
7,959
24,488
45,096
0
W
Tsukuyomi
TheFrozenJester
Tsukuyomi
24,170
8,182
645
5,490
19,508
13,954
0
7,330
11,905
0
40,827
L
Odin
VALCHEZ
Odin
33,314
12,133
534
3,588
35,234
26,337
0
23,681
11,553
615
45,974
L
Nu Wa
creminKL
Nu Wa
19,789
6,721
0
0
14,715
3,925
0
11,234
3,481
55,136
0
W
Cerberus
subida22
Cerberus
37,095
3,201
1,381
10,114
37,882
58,800
0
12,583
24,565
62,977
0
L
Terra
wailmarr
Terra
5,882
1,949
5,201
4,158
25,346
17,207
0
19,332
6,014
21,434
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,763
Gold Earned
79,726
336
Minions Killed
323
3
Camps Cleared
3
1,216,190
Distance Traveled
1,368,208
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
15,323
901
40
2
1
241,381
0
W
Ah Muzen Cab
14,287
840
67
4
0
260,856
1
W
Ah Puch
15,917
936
86
5
1
238,933
0
L
Neith
16,115
948
130
8
1
256,100
1
W
Hades
15,789
929
60
4
2
264,690
0
W
Tsukuyomi
16,043
944
22
1
0
305,060
1
L
Odin
15,758
927
26
2
0
268,243
0
L
Nu Wa
14,318
842
103
6
1
173,346
0
W
Cerberus
17,690
1,041
88
5
0
298,669
0
L
Terra
14,249
838
37
2
0
277,120
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role