Player Matchup

Izanami
Izanami
GoodGuyGreg
Izanami
Level 44
God Stats
4W - 2L
1,487 SR
Queue Stats
23W - 19L
1,517 Elo+
Party 1
Arachne
Arachne
MoMoney
Arachne
Level 21
God Stats
3W - 0L
1,760 SR
Queue Stats
27W - 21L
1,553 Elo+
Party 1
Chronos
Chronos
SwagBot
Chronos
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 26L
1,485 Elo+
Party 1
Kumbhakarna
Kumbhakarna
cheezytacos
Kumbhakarna
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 9L
1,710 Elo+
Party 1
Bellona
Bellona
xCNDC
Bellona
Level 7
God Stats
6W - 6L
1,760 SR
Queue Stats
10W - 9L
1,582 Elo+
Party 1
Team Averages
Level 23
1,602 SR
1,570 Elo+

VS

Team Averages
Level 18
1,396 SR
1,633 Elo+
Janus
Janus
CreamySquirts420
Janus
Level 14
God Stats
5W - 9L
1,500 SR
Queue Stats
120W - 124L
1,602 Elo+
Solo
Awilix
Awilix
Drsmokegood420
Awilix
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 15L
1,805 Elo+
Solo
Odin
Odin
Seartic
Odin
Level 22
God Stats
0W - 1L
1,292 SR
Queue Stats
3W - 4L
1,447 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ericksume01
Ah Muzen Cab
Level 18
God Stats
1W - 7L
1,188 SR
Queue Stats
366W - 344L
1,737 Elo+
Solo
Ymir
Ymir
mimaleo_10
Ymir
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
32W - 30L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
GoodGuyGreg
Izanami
14
5 / 2 / 11
8,860
554
10,840
7,276
3,961
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Arachne
MoMoney
Arachne
16
9 / 2 / 5
9,834
615
10,548
9,804
5,967
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chronos
SwagBot
Chronos
15
5 / 2 / 12
9,214
576
7,042
10,691
5,651
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kumbhakarna
cheezytacos
Kumbhakarna
14
4 / 1 / 14
9,148
572
5,467
8,661
5,319
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
xCNDC
Bellona
14
5 / 2 / 6
9,184
574
8,440
10,071
9,025
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 4
8,233
515
7,228
7,048
2,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
6 / 4 / 0
8,689
543
7,717
10,520
4,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Odin
Seartic
Odin
10
1 / 6 / 2
6,663
416
4,077
9,753
7,780
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Muzen Cab
ericksume01
Ah Muzen Cab
12
0 / 7 / 2
7,078
442
3,826
10,078
3,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
1 / 7 / 3
6,981
436
5,030
18,448
11,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
20
28
Kills
9
9
Deaths
28
48
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
4
4
0.75
L
6
4
0
1.5
W
Izanami
GoodGuyGreg
Izanami
5
2
11
5.25
W
Arachne
MoMoney
Arachne
9
2
5
5.75
L
Odin
Seartic
Odin
1
6
2
0.33
W
Chronos
SwagBot
Chronos
5
2
12
5.5
W
Kumbhakarna
cheezytacos
Kumbhakarna
4
1
14
11
L
Ah Muzen Cab
ericksume01
Ah Muzen Cab
0
7
2
0.14
L
1
7
3
0.36
W
Bellona
xCNDC
Bellona
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,337
Damage
27,878
46,503
Taken
55,847
29,923
Mitigated
29,065
14,746
Healing
8,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,228
236
0
308
7,048
2,432
0
1,474
5,574
54,524
0
L
7,717
3,274
0
3,296
10,520
4,005
0
1,134
9,386
0
50,504
W
Izanami
GoodGuyGreg
Izanami
10,840
6,442
0
2,917
7,276
3,961
3,061
1,437
5,839
5,211
49,164
W
Arachne
MoMoney
Arachne
10,548
7,137
0
3,998
9,804
5,967
873
993
8,811
9,573
56,831
L
Odin
Seartic
Odin
4,077
1,786
0
440
9,753
7,780
0
2,272
7,481
0
17,320
W
Chronos
SwagBot
Chronos
7,042
3,226
0
1,955
10,691
5,651
462
5,011
5,419
44,358
0
W
Kumbhakarna
cheezytacos
Kumbhakarna
5,467
1,766
0
1,826
8,661
5,319
297
3,024
5,509
25,273
0
L
Ah Muzen Cab
ericksume01
Ah Muzen Cab
3,826
850
0
2,121
10,078
3,067
392
2,447
7,631
0
38,440
L
5,030
1,415
0
2,188
18,448
11,781
466
7,284
11,164
28,716
0
W
Bellona
xCNDC
Bellona
8,440
3,193
0
4,050
10,071
9,025
661
1,453
8,240
4,073
37,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,240
Gold Earned
37,644
419
Minions Killed
345
0
Camps Cleared
0
1,528,529
Distance Traveled
1,328,181
25
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,233
515
114
7
0
304,360
2
L
Awilix
8,689
543
99
6
0
316,233
2
W
Izanami
8,860
554
93
6
0
266,650
4
W
Arachne
9,834
615
91
6
0
323,214
6
L
Odin
6,663
416
36
2
0
238,674
3
W
Chronos
9,214
576
100
6
0
299,236
3
W
Kumbhakarna
9,148
572
45
3
0
325,179
10
L
Ah Muzen Cab
7,078
442
70
4
0
226,424
0
L
Ymir
6,981
436
26
2
0
242,490
3
W
Bellona
9,184
574
90
6
0
314,250
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role