Player Matchup

Loki
Loki
ColossalGM
Loki
Level 29
God Stats
3W - 2L
1,597 SR
Queue Stats
9W - 8L
1,547 Elo+
Solo
Sun Wukong
Sun Wukong
HydrasCurse1719
Sun Wukong
Level 30
God Stats
12W - 11L
1,461 SR
Queue Stats
74W - 64L
1,617 Elo+
Party 2
Anhur
Anhur
Moolian
Anhur
Level 128
God Stats
3W - 1L
1,500 SR
Queue Stats
37W - 31L
1,626 Elo+
Party 1
Tsukuyomi
Tsukuyomi
NoxChancexINC
Tsukuyomi
Level 29
God Stats
31W - 23L
1,664 SR
Queue Stats
68W - 56L
1,697 Elo+
Party 2
Ymir
Ymir
TraXanh13
Ymir
Level 6
God Stats
2W - 2L
1,500 SR
Queue Stats
30W - 24L
1,561 Elo+
Party 1
Team Averages
Level 44
1,544 SR
1,610 Elo+

VS

Team Averages
Level 28
1,361 SR
1,423 Elo+
Nemesis
Nemesis
MidwayWharf2051
Nemesis
Level 66
God Stats
13W - 14L
1,428 SR
Queue Stats
316W - 419L
1,424 Elo+
Party 3
Cupid
Cupid
Miismuchaaa
Cupid
Level 14
God Stats
9W - 13L
1,055 SR
Queue Stats
75W - 115L
1,184 Elo+
Party 3
Odin
Odin
Szabolcs4
Odin
Level 7
God Stats
0W - 1L
1,298 SR
Queue Stats
3W - 4L
1,613 Elo+
Solo
Artio
Artio
Unit SELFiSH985
Artio
Level 26
God Stats
11W - 7L
1,553 SR
Queue Stats
206W - 237L
1,453 Elo+
Party 3
Scylla
Scylla
sebastiago12314
Scylla
Level 29
God Stats
22W - 24L
1,472 SR
Queue Stats
496W - 644L
1,441 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 3
6,016
547
1,221
4,351
1,045
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Sun Wukong
HydrasCurse1719
Sun Wukong
12
2 / 0 / 3
6,774
616
3,733
7,049
2,890
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Anhur
Moolian
Anhur
10
9 / 4 / 5
6,671
606
9,766
6,758
3,455
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tsukuyomi
NoxChancexINC
Tsukuyomi
13
9 / 3 / 3
7,783
708
8,173
6,717
2,326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
10
4 / 4 / 10
6,556
596
3,182
7,247
4,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
9 / 2 / 0
6,994
636
5,894
7,102
4,427
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

7
0 / 7 / 0
4,425
402
3,135
7,046
1,268
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odin
9
1 / 4 / 0
5,260
478
1,640
5,306
2,910
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

8
1 / 5 / 5
5,600
509
2,221
9,726
3,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
1 / 8 / 3
5,376
489
2,236
6,498
1,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
20
26
Kills
12
13
Deaths
26
24
Assists
8
Player
Kills
Deaths
Assists
KDA
W
2
2
3
1.75
W
Sun Wukong
HydrasCurse1719
Sun Wukong
2
0
3
3.5
L
9
2
0
4.5
L
0
7
0
0
W
Anhur
Moolian
Anhur
9
4
5
2.88
W
Tsukuyomi
NoxChancexINC
Tsukuyomi
9
3
3
3.5
L
Odin
1
4
0
0.25
W
Ymir
4
4
10
2.25
L
1
5
5
0.7
L
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,075
Damage
15,126
32,122
Taken
35,678
13,894
Mitigated
13,946
8,098
Healing
4,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,221
582
0
1,331
4,351
1,045
306
208
4,143
0
20,700
W
Sun Wukong
HydrasCurse1719
Sun Wukong
3,733
984
0
2,390
7,049
2,890
523
12
6,837
0
34,104
L
5,894
2,935
0
672
7,102
4,427
0
443
6,659
4,178
31,351
L
3,135
1,450
0
1,021
7,046
1,268
230
2,055
4,991
0
13,287
W
Anhur
Moolian
Anhur
9,766
5,897
0
2,124
6,758
3,455
596
1,364
5,357
3,280
25,355
W
Tsukuyomi
NoxChancexINC
Tsukuyomi
8,173
2,924
0
1,565
6,717
2,326
492
1,462
5,111
0
38,254
L
Odin
1,640
484
0
175
5,306
2,910
362
178
5,128
0
16,801
W
Ymir
3,182
1,166
0
688
7,247
4,178
289
1,499
5,696
12,507
0
L
2,221
172
255
2,011
9,726
3,841
0
1,008
8,718
13,988
0
L
2,236
144
0
0
6,498
1,500
397
358
6,140
16,555
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,800
Gold Earned
27,655
271
Minions Killed
168
0
Camps Cleared
0
1,031,838
Distance Traveled
1,012,313
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,016
547
45
4
0
207,361
0
W
Sun Wukong
6,774
616
85
8
0
210,202
2
L
Nemesis
6,994
636
57
5
0
236,007
0
L
Cupid
4,425
402
24
2
0
187,680
0
W
Anhur
6,671
606
51
5
0
184,181
1
W
Tsukuyomi
7,783
708
74
7
0
219,858
4
L
Odin
5,260
478
45
4
0
184,229
2
W
Ymir
6,556
596
16
1
0
210,236
2
L
Artio
5,600
509
21
2
0
220,369
0
L
Scylla
5,376
489
21
2
0
184,028
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role