Player Matchup

Agni
Agni
ElNoobino
Agni
Level 154
God Stats
3W - 5L
1,291 SR
Queue Stats
348W - 323L
1,257 Elo+
Solo
Erlang Shen
Erlang Shen
Gordonorrea
Erlang Shen
Level 153
God Stats
9W - 11L
1,554 SR
Queue Stats
552W - 478L
1,524 Elo+
Solo
Xing Tian
Xing Tian
Gueloto
Xing Tian
Level 119
God Stats
3W - 1L
1,500 SR
Queue Stats
29W - 29L
1,689 Elo+
Party 2
Tyr
Tyr
Malvelius
Tyr
Level 123
God Stats
8W - 9L
1,447 SR
Queue Stats
21W - 15L
1,559 Elo+
Solo
Hachiman
Hachiman
TheMatador855
Hachiman
Level 128
God Stats
3W - 3L
1,500 SR
Queue Stats
55W - 52L
1,611 Elo+
Party 2
Team Averages
Level 135
1,458 SR
1,528 Elo+

VS

Team Averages
Level 106
1,445 SR
1,501 Elo+
Arachne
Arachne
ToxicSniper1128
Arachne
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 52L
1,348 Elo+
Party 1
Chaac
Chaac
Xzinon
Chaac
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 40L
1,492 Elo+
Solo
Kuzenbo
Kuzenbo
isWooDZy
Kuzenbo
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 66L
1,599 Elo+
Party 1
Apollo
Apollo
lirigon
Apollo
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 57L
1,473 Elo+
Party 1
Anhur
Anhur
ninjashrug
Anhur
Level 106
God Stats
0W - 6L
1,223 SR
Queue Stats
70W - 64L
1,591 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
16
4 / 1 / 9
9,646
603
11,565
8,094
2,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Erlang Shen
Gordonorrea
Erlang Shen
16
5 / 2 / 11
9,379
586
9,613
12,075
10,077
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Xing Tian
Gueloto
Xing Tian
13
2 / 4 / 10
7,891
493
3,644
11,423
6,495
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
4 / 4 / 4
8,979
561
11,876
14,851
12,675
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Hachiman
TheMatador855
Hachiman
15
5 / 0 / 3
9,607
600
11,746
7,966
2,599
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 2
8,161
510
3,707
11,647
7,348
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
Xzinon
Chaac
14
3 / 4 / 2
8,712
545
14,054
19,137
10,685
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kuzenbo
isWooDZy
Kuzenbo
11
1 / 3 / 3
7,463
466
5,494
14,719
13,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Apollo
lirigon
Apollo
14
4 / 5 / 0
8,605
538
6,450
10,875
3,664
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anhur
12
1 / 3 / 3
7,351
459
3,694
8,829
2,528
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
21
20
Kills
11
11
Deaths
20
37
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Agni
4
1
9
8.5
W
Erlang Shen
Gordonorrea
Erlang Shen
5
2
11
5.25
W
Xing Tian
Gueloto
Xing Tian
2
4
10
1.75
W
4
4
4
1.5
W
Hachiman
TheMatador855
Hachiman
5
0
3
6.5
L
2
5
2
0.6
L
Chaac
Xzinon
Chaac
3
4
2
1
L
Kuzenbo
isWooDZy
Kuzenbo
1
3
3
0.83
L
Apollo
lirigon
Apollo
4
5
0
0.8
L
Anhur
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,444
Damage
33,399
54,409
Taken
65,207
34,689
Mitigated
37,508
21,663
Healing
15,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
11,565
420
0
4,147
8,094
2,843
232
996
7,098
67,040
0
W
Erlang Shen
Gordonorrea
Erlang Shen
9,613
5,475
0
3,800
12,075
10,077
167
1,081
10,994
9,385
53,636
W
Xing Tian
Gueloto
Xing Tian
3,644
352
537
1,240
11,423
6,495
76
2,738
8,685
20,057
0
W
11,876
3,097
0
7,484
14,851
12,675
181
17
14,834
3,625
47,771
W
Hachiman
TheMatador855
Hachiman
11,746
5,128
0
4,455
7,966
2,599
912
1,062
6,904
0
65,111
L
3,707
2,215
0
2,402
11,647
7,348
0
3,173
8,417
8,930
42,622
L
Chaac
Xzinon
Chaac
14,054
4,916
0
8,775
19,137
10,685
280
4,270
14,719
0
59,710
L
Kuzenbo
isWooDZy
Kuzenbo
5,494
1,857
0
2,114
14,719
13,283
0
4,166
10,400
23,213
0
L
Apollo
lirigon
Apollo
6,450
3,462
0
539
10,875
3,664
0
2,434
8,187
0
55,666
L
Anhur
3,694
1,336
0
1,375
8,829
2,528
0
1,624
7,051
0
42,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,502
Gold Earned
40,292
479
Minions Killed
433
0
Camps Cleared
0
1,613,812
Distance Traveled
1,562,198
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
9,646
603
132
8
0
348,265
5
W
Erlang Shen
9,379
586
101
6
0
347,446
1
W
Xing Tian
7,891
493
38
2
0
320,514
1
W
Tyr
8,979
561
89
6
0
291,149
5
W
Hachiman
9,607
600
119
7
0
306,438
5
L
Arachne
8,161
510
96
6
0
341,129
0
L
Chaac
8,712
545
122
8
0
295,765
0
L
Kuzenbo
7,463
466
24
2
0
316,302
1
L
Apollo
8,605
538
107
7
0
301,641
3
L
Anhur
7,351
459
84
5
0
307,361
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role